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<title>powder/build/test.vert, branch solidswork</title>
<subtitle>The Powder Toy</subtitle>
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<entry>
<title>Pass particle pointer to graphics update function instead of index. Make PIPE use subcall to get graphics info. Cache for particle graphics properties. Stickman PSPEC_STICKMAN added and implemented</title>
<updated>2011-10-23T12:52:26Z</updated>
<author>
<name>Simon Robertshaw</name>
<email>simon@hardwired.org.uk</email>
</author>
<published>2011-10-23T12:52:26Z</published>
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<entry>
<title>Clean up shader files</title>
<updated>2011-10-19T23:36:55Z</updated>
<author>
<name>Simon Robertshaw</name>
<email>simon@hardwired.org.uk</email>
</author>
<published>2011-10-19T23:36:55Z</published>
<link rel='alternate' type='text/html' href='http://git.unaligned.org/git/powder/commit/?id=d156beab7d54d5b87671988f0cb9277753e78e92'/>
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<entry>
<title>Missing shaders from previous commit</title>
<updated>2011-10-19T23:35:24Z</updated>
<author>
<name>Simon Robertshaw</name>
<email>simon@hardwired.org.uk</email>
</author>
<published>2011-10-19T23:35:24Z</published>
<link rel='alternate' type='text/html' href='http://git.unaligned.org/git/powder/commit/?id=a7ab414ae12ec4ebd50a1ca3c70d2b5a2d195929'/>
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