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<title>powder/includes/element.h, branch solidswork</title>
<subtitle>The Powder Toy</subtitle>
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<entry>
<title>Remove old code</title>
<updated>2012-11-17T19:43:59Z</updated>
<author>
<name>Simon Robertshaw</name>
<email>simon@hardwired.org.uk</email>
</author>
<published>2012-11-17T19:43:59Z</published>
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</entry>
<entry>
<title>Change license from GPLv2+ to GPLv3+</title>
<updated>2012-05-06T01:20:57Z</updated>
<author>
<name>jacksonmj</name>
<email>mj-pt@jacksonmj.co.uk</email>
</author>
<published>2012-05-06T01:06:34Z</published>
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<content type='text'>
Also add headers stating the license to some more of the source files
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Also add headers stating the license to some more of the source files
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</entry>
<entry>
<title>Move Newtonian gravity into a new file</title>
<updated>2011-12-18T14:04:47Z</updated>
<author>
<name>jacksonmj</name>
<email>mj-pt@jacksonmj.co.uk</email>
</author>
<published>2011-12-10T15:23:33Z</published>
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</entry>
<entry>
<title>Starting on jumptable/function pointers for graphics, only FIRE is implemented</title>
<updated>2011-10-10T19:42:55Z</updated>
<author>
<name>Simon Robertshaw</name>
<email>simon@hardwired.org.uk</email>
</author>
<published>2011-10-10T19:42:55Z</published>
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</entry>
<entry>
<title>finally fixed visual studio compiling, yay</title>
<updated>2011-01-29T02:57:20Z</updated>
<author>
<name>Cracker64</name>
<email>cracker642@gmail.com</email>
</author>
<published>2011-01-29T02:57:20Z</published>
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<entry>
<title>update to latest</title>
<updated>2011-01-28T23:54:50Z</updated>
<author>
<name>Cracker64</name>
<email>cracker642@gmail.com</email>
</author>
<published>2011-01-28T23:54:50Z</published>
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