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<title>powder/src/cajun, branch solidswork</title>
<subtitle>The Powder Toy</subtitle>
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<entry>
<title>D:</title>
<updated>2013-05-11T11:08:32Z</updated>
<author>
<name>mniip</name>
<email>mniip@mniip.com</email>
</author>
<published>2013-05-11T11:08:32Z</published>
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<entry>
<title>MacOS X targets for Scons, Fix some inlines for clang</title>
<updated>2012-09-25T16:53:48Z</updated>
<author>
<name>Simon Robertshaw</name>
<email>simon@hardwired.org.uk</email>
</author>
<published>2012-09-25T16:53:48Z</published>
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<entry>
<title>Visual studio compatibility</title>
<updated>2012-09-06T23:52:56Z</updated>
<author>
<name>jacob1</name>
<email>jfu614@gmail.com</email>
</author>
<published>2012-09-04T00:09:53Z</published>
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<id>f8f70a3f770b6cbc1e9c182572317c0968af718b</id>
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This removes some inlines when using visual studio to compile, uisng TPT_NO_INLINE. It also fixes many other problems visual studio has with the code
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This removes some inlines when using visual studio to compile, uisng TPT_NO_INLINE. It also fixes many other problems visual studio has with the code
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</entry>
<entry>
<title>Fixed some lua methods, set decorations enabled by default, allow toggling of decorations with ctrl+b, saving and loading of render, display and colour modes for the renderer</title>
<updated>2012-02-12T15:09:25Z</updated>
<author>
<name>Simon Robertshaw</name>
<email>simon@hardwired.org.uk</email>
</author>
<published>2012-02-12T15:09:25Z</published>
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<entry>
<title>Load user information from preferences, fps display for testing</title>
<updated>2012-01-31T18:49:14Z</updated>
<author>
<name>Simon Robertshaw</name>
<email>simon@hardwired.org.uk</email>
</author>
<published>2012-01-31T18:49:14Z</published>
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<entry>
<title>Add "cajun" for JSON reading and writing, Save searching in client and some more stuff for searcg</title>
<updated>2012-01-19T20:10:05Z</updated>
<author>
<name>Simon Robertshaw</name>
<email>simon@hardwired.org.uk</email>
</author>
<published>2012-01-19T20:10:05Z</published>
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