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<title>powder/src/client/GameSave.cpp, branch master</title>
<subtitle>The Powder Toy</subtitle>
<link rel='alternate' type='text/html' href='http://git.unaligned.org/git/powder/'/>
<entry>
<title>Ignore invalid walls in some old saves, so that they load correctly</title>
<updated>2013-10-17T15:09:38Z</updated>
<author>
<name>jacksonmj</name>
<email>mj-pt@jacksonmj.co.uk</email>
</author>
<published>2013-10-17T14:14:14Z</published>
<link rel='alternate' type='text/html' href='http://git.unaligned.org/git/powder/commit/?id=02a4c17d72def847205c8c89dacabe9ecdcb0dab'/>
<id>02a4c17d72def847205c8c89dacabe9ecdcb0dab</id>
<content type='text'>
E.g. save 10631 from old server
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E.g. save 10631 from old server
</pre>
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</content>
</entry>
<entry>
<title>fix SOAP crashes by making sure particle id's are between 0 and NPART. Also cut off .life to between 0 and 65535 when saving</title>
<updated>2013-09-12T18:35:10Z</updated>
<author>
<name>jacob1</name>
<email>jfu614@gmail.com</email>
</author>
<published>2013-09-12T18:35:10Z</published>
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<pre>
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</content>
</entry>
<entry>
<title>save pavg[] in saves, for VIRS, PIPE, and STOR</title>
<updated>2013-09-12T00:41:43Z</updated>
<author>
<name>jacob1</name>
<email>jfu614@gmail.com</email>
</author>
<published>2013-09-12T00:41:43Z</published>
<link rel='alternate' type='text/html' href='http://git.unaligned.org/git/powder/commit/?id=332aa25bf6aa938fe3217a7a6622bf5f4c2f3201'/>
<id>332aa25bf6aa938fe3217a7a6622bf5f4c2f3201</id>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>Missing breaks in readOPS</title>
<updated>2013-09-08T17:14:12Z</updated>
<author>
<name>jacksonmj</name>
<email>mj-pt@jacksonmj.co.uk</email>
</author>
<published>2013-09-08T17:14:12Z</published>
<link rel='alternate' type='text/html' href='http://git.unaligned.org/git/powder/commit/?id=9eccad80b1c58f66cd1f23cefef922b55db5c39d'/>
<id>9eccad80b1c58f66cd1f23cefef922b55db5c39d</id>
<content type='text'>
Causing some elements to be loaded incorrectly
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<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Causing some elements to be loaded incorrectly
</pre>
</div>
</content>
</entry>
<entry>
<title>move QRTZ .tmp into .tmp2 and .ctype into .tmp, fixes bug where sparking QRTZ resets .ctype and stops it from growing</title>
<updated>2013-08-30T02:18:35Z</updated>
<author>
<name>jacob1</name>
<email>jfu614@gmail.com</email>
</author>
<published>2013-08-30T02:18:35Z</published>
<link rel='alternate' type='text/html' href='http://git.unaligned.org/git/powder/commit/?id=d38af2764c682370b4f604d54142b984fdd079cf'/>
<id>d38af2764c682370b4f604d54142b984fdd079cf</id>
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<pre>
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</content>
</entry>
<entry>
<title>Add a way for photons to set the colour of FILT (major version bump required)</title>
<updated>2013-08-29T16:19:07Z</updated>
<author>
<name>jacksonmj</name>
<email>mj-pt@jacksonmj.co.uk</email>
</author>
<published>2013-08-29T16:19:07Z</published>
<link rel='alternate' type='text/html' href='http://git.unaligned.org/git/powder/commit/?id=bebe9bd8fd0e4b73fdeb9ea0218bda704e0a6fad'/>
<id>bebe9bd8fd0e4b73fdeb9ea0218bda704e0a6fad</id>
<content type='text'>
Also add some new FILT modes, and make FILT modes affect BIZR and
BRAY colour in the same way as they affect photon colour. Photons
passing next to DTEC will set the colour of all FILT in a straight
line starting from any FILT adjacent to the DTEC (a bit like an
ARAY beam), and the exact colour of the photon will be used for
FILT interactions instead of the colour based on temperature.

FILT tmp=4: red shift, tmp=5: blue shift. Size of shift determined
by FILT temperature. tmp=6: FILT has no effect on photon colour
(possible before by using invalid tmp modes, but here's a supported
method of doing it. Invalid tmp modes should be automatically replaced
in existing saves).

Also, FILT mode is now described in the HUD.
</content>
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<pre>
Also add some new FILT modes, and make FILT modes affect BIZR and
BRAY colour in the same way as they affect photon colour. Photons
passing next to DTEC will set the colour of all FILT in a straight
line starting from any FILT adjacent to the DTEC (a bit like an
ARAY beam), and the exact colour of the photon will be used for
FILT interactions instead of the colour based on temperature.

FILT tmp=4: red shift, tmp=5: blue shift. Size of shift determined
by FILT temperature. tmp=6: FILT has no effect on photon colour
(possible before by using invalid tmp modes, but here's a supported
method of doing it. Invalid tmp modes should be automatically replaced
in existing saves).

Also, FILT mode is now described in the HUD.
</pre>
</div>
</content>
</entry>
<entry>
<title>'n' to toggle Newtonian Gravity, quickoption tooltips show which keys you need to press to toggle them</title>
<updated>2013-07-15T17:09:19Z</updated>
<author>
<name>jacob1</name>
<email>jfu614@gmail.com</email>
</author>
<published>2013-07-15T17:09:19Z</published>
<link rel='alternate' type='text/html' href='http://git.unaligned.org/git/powder/commit/?id=8d5fe459fe4e0b9d398d9eb6d273b71da1a77eec'/>
<id>8d5fe459fe4e0b9d398d9eb6d273b71da1a77eec</id>
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<pre>
</pre>
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</entry>
<entry>
<title>save more settings in powder.pref like ngrav_enable, aheat_enable, pretty powders, and debug hud. Also save ambient heat in saves, and add a warning in the intro text in betas that you can't save publically</title>
<updated>2013-07-02T19:09:00Z</updated>
<author>
<name>jacob1</name>
<email>jfu614@gmail.com</email>
</author>
<published>2013-07-02T19:09:00Z</published>
<link rel='alternate' type='text/html' href='http://git.unaligned.org/git/powder/commit/?id=519d220101acbfcda9f6843d94182ed77a691c25'/>
<id>519d220101acbfcda9f6843d94182ed77a691c25</id>
<content type='text'>
</content>
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<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>fix version tagging in saves</title>
<updated>2013-06-24T04:02:00Z</updated>
<author>
<name>jacob1</name>
<email>jfu614@gmail.com</email>
</author>
<published>2013-06-24T04:02:00Z</published>
<link rel='alternate' type='text/html' href='http://git.unaligned.org/git/powder/commit/?id=776b2f6607acf43ec64f0479001d049a4cc0d854'/>
<id>776b2f6607acf43ec64f0479001d049a4cc0d854</id>
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</content>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Signed integers can be negative, so prop&gt;x does not always correctly indicate whether higher bytes are used</title>
<updated>2013-06-10T23:26:41Z</updated>
<author>
<name>jacksonmj</name>
<email>mj-pt@jacksonmj.co.uk</email>
</author>
<published>2013-06-10T23:24:55Z</published>
<link rel='alternate' type='text/html' href='http://git.unaligned.org/git/powder/commit/?id=4e4bd9a11bf45370adbb0dbb510ef4eca3ecf188'/>
<id>4e4bd9a11bf45370adbb0dbb510ef4eca3ecf188</id>
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</content>
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<pre>
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