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<title>powder/src/elements/emp.c, branch solidswork</title>
<subtitle>The Powder Toy</subtitle>
<link rel='alternate' type='text/html' href='http://git.unaligned.org/git/powder/'/>
<entry>
<title>Remove old code</title>
<updated>2012-11-17T19:43:59Z</updated>
<author>
<name>Simon Robertshaw</name>
<email>simon@hardwired.org.uk</email>
</author>
<published>2012-11-17T19:43:59Z</published>
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</entry>
<entry>
<title>Changed EXOT to change into touching particles in the five frames at the top of every tmp cycle. Also, changed BREC references into BREL for consistency since it isn't often mentioned.</title>
<updated>2012-06-07T13:03:38Z</updated>
<author>
<name>Catelite</name>
<email>liclockwork@yahoo.com</email>
</author>
<published>2012-06-06T16:56:16Z</published>
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<entry>
<title>Added GPLv3+ license headers to all files in src/elements/</title>
<updated>2012-05-06T11:55:05Z</updated>
<author>
<name>Aditya Vaidya</name>
<email>kroq.gar78@gmail.com</email>
</author>
<published>2012-05-06T04:47:27Z</published>
<link rel='alternate' type='text/html' href='http://git.unaligned.org/git/powder/commit/?id=f69920b96cda8c46807a1782e40e546c0d434cb3'/>
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</entry>
<entry>
<title>More SPRK life checks for electronic elements</title>
<updated>2012-02-05T14:45:30Z</updated>
<author>
<name>jacksonmj</name>
<email>mj-pt@jacksonmj.co.uk</email>
</author>
<published>2012-02-04T01:34:22Z</published>
<link rel='alternate' type='text/html' href='http://git.unaligned.org/git/powder/commit/?id=68ab3ca3ca846ac5911cbfaa7c511b8f13108a54'/>
<id>68ab3ca3ca846ac5911cbfaa7c511b8f13108a54</id>
<content type='text'>
Check life&gt;0, because SPRK changes back to its ctype when life==0. This
could result in SPRK being found/not found depending on particle order,
so pretend SPRK is not there if life==0 (it will disappear during the
current frame).
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Check life&gt;0, because SPRK changes back to its ctype when life==0. This
could result in SPRK being found/not found depending on particle order,
so pretend SPRK is not there if life==0 (it will disappear during the
current frame).
</pre>
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</content>
</entry>
<entry>
<title>Separate loop for updating life, and add SPRK life checks to most electronics</title>
<updated>2012-02-05T14:45:29Z</updated>
<author>
<name>jacksonmj</name>
<email>mj-pt@jacksonmj.co.uk</email>
</author>
<published>2012-02-03T23:35:44Z</published>
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<entry>
<title>Fixes to EMP and speed/zoom for FBO texture</title>
<updated>2011-10-25T11:13:32Z</updated>
<author>
<name>Simon Robertshaw</name>
<email>simon@hardwired.org.uk</email>
</author>
<published>2011-10-25T11:13:32Z</published>
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<entry>
<title>Merge latest with graphicstest</title>
<updated>2011-10-25T10:31:21Z</updated>
<author>
<name>Simon Robertshaw</name>
<email>simon@hardwired.org.uk</email>
</author>
<published>2011-10-25T10:31:21Z</published>
<link rel='alternate' type='text/html' href='http://git.unaligned.org/git/powder/commit/?id=07a1f21df484a252d54c82262ade6d4117425694'/>
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<entry>
<title>Compatibility with MSVC - devast8a</title>
<updated>2011-10-23T16:59:04Z</updated>
<author>
<name>Simon Robertshaw</name>
<email>simon@hardwired.org.uk</email>
</author>
<published>2011-10-23T16:59:04Z</published>
<link rel='alternate' type='text/html' href='http://git.unaligned.org/git/powder/commit/?id=b549688fddecbf98b79183bae0d4894f5b1ab154'/>
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</entry>
<entry>
<title>Some changes to LIGH/EMP/TESC  based on changes in MaksProg's mod v0.3</title>
<updated>2011-10-13T16:33:22Z</updated>
<author>
<name>jacksonmj</name>
<email>mj-pt@jacksonmj.co.uk</email>
</author>
<published>2011-10-13T14:32:23Z</published>
<link rel='alternate' type='text/html' href='http://git.unaligned.org/git/powder/commit/?id=af21bcd353ae76a15364dfec3bd1c4c568845d39'/>
<id>af21bcd353ae76a15364dfec3bd1c4c568845d39</id>
<content type='text'>
Weaker and shorter EMP flash.
TESC has correct tmp value when created with replace mode.
LIGH harms STKM.
Gravity affects LIGH in create_part if p==-2, instead of in update_LIGH,
so that TESC lightning is not affected by gravity.
</content>
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<pre>
Weaker and shorter EMP flash.
TESC has correct tmp value when created with replace mode.
LIGH harms STKM.
Gravity affects LIGH in create_part if p==-2, instead of in update_LIGH,
so that TESC lightning is not affected by gravity.
</pre>
</div>
</content>
</entry>
<entry>
<title>Don't heat elements which don't conduct heat</title>
<updated>2011-10-13T16:33:21Z</updated>
<author>
<name>jacksonmj</name>
<email>mj-pt@jacksonmj.co.uk</email>
</author>
<published>2011-10-12T15:58:56Z</published>
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