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<title>powder/src/elements/nbhl.c, branch solidswork</title>
<subtitle>The Powder Toy</subtitle>
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<entry>
<title>Remove old code</title>
<updated>2012-11-17T19:43:59Z</updated>
<author>
<name>Simon Robertshaw</name>
<email>simon@hardwired.org.uk</email>
</author>
<published>2012-11-17T19:43:59Z</published>
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</entry>
<entry>
<title>Create BHOL when particles are stacked excessively</title>
<updated>2012-06-09T11:37:44Z</updated>
<author>
<name>jacksonmj</name>
<email>mj-pt@jacksonmj.co.uk</email>
</author>
<published>2012-05-23T10:28:33Z</published>
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<entry>
<title>Added GPLv3+ license headers to all files in src/elements/</title>
<updated>2012-05-06T11:55:05Z</updated>
<author>
<name>Aditya Vaidya</name>
<email>kroq.gar78@gmail.com</email>
</author>
<published>2012-05-06T04:47:27Z</published>
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<pre>
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</entry>
<entry>
<title>Use reduced resolution gravity maps for improved performance</title>
<updated>2011-12-19T21:35:40Z</updated>
<author>
<name>Simon Robertshaw</name>
<email>simon@hardwired.org.uk</email>
</author>
<published>2011-12-19T21:35:40Z</published>
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<pre>
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</entry>
<entry>
<title>Make NBHL/NWHL eat things in the same way as BHOL/WHOL</title>
<updated>2011-05-28T10:51:57Z</updated>
<author>
<name>jacksonmj</name>
<email>mj-pt@jacksonmj.co.uk</email>
</author>
<published>2011-05-27T14:43:30Z</published>
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Also make ANAR move opposite to Newtonian gravity
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<pre>
Also make ANAR move opposite to Newtonian gravity
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</entry>
<entry>
<title>Move Diamond into solids menu, add gravity elements</title>
<updated>2011-05-20T12:00:34Z</updated>
<author>
<name>Simon Robertshaw</name>
<email>simon@hardwired.org.uk</email>
</author>
<published>2011-05-20T12:00:34Z</published>
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