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<title>powder/src/game/Brush.h, branch solidswork</title>
<subtitle>The Powder Toy</subtitle>
<link rel='alternate' type='text/html' href='http://git.unaligned.org/git/powder/'/>
<entry>
<title>Move all GUI source files into gui/</title>
<updated>2013-03-22T14:14:17Z</updated>
<author>
<name>Simon Robertshaw</name>
<email>simon@hardwired.org.uk</email>
</author>
<published>2013-03-22T14:14:17Z</published>
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</entry>
<entry>
<title>remove auto generated comments from all files, fix some missing tabs, remove unused variables from config.h</title>
<updated>2013-03-06T17:05:59Z</updated>
<author>
<name>jacob1</name>
<email>jfu614@gmail.com</email>
</author>
<published>2013-03-06T17:05:59Z</published>
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<entry>
<title>Custom brushes loaded from "Brushes" folder, format is a simple RAW 8bit greyscale square format</title>
<updated>2012-11-18T18:03:36Z</updated>
<author>
<name>Simon Robertshaw</name>
<email>simon@hardwired.org.uk</email>
</author>
<published>2012-11-18T18:03:36Z</published>
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</entry>
<entry>
<title>Fixed brush for now, used inefficient algorithm until I can get pure opengl working</title>
<updated>2012-08-12T20:32:28Z</updated>
<author>
<name>Bryan Hoyle</name>
<email>starfoxprime@gmail.com</email>
</author>
<published>2012-08-12T20:32:28Z</published>
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</entry>
<entry>
<title>Resize brush X and Y axis seperately using Shift and Control, Addresses issue #27</title>
<updated>2012-07-28T13:13:28Z</updated>
<author>
<name>Simon Robertshaw</name>
<email>simon@hardwired.org.uk</email>
</author>
<published>2012-07-28T13:13:28Z</published>
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<entry>
<title>Draw brush using renderer, fixes issue #25</title>
<updated>2012-07-28T12:09:35Z</updated>
<author>
<name>Simon Robertshaw</name>
<email>simon@hardwired.org.uk</email>
</author>
<published>2012-07-28T12:09:35Z</published>
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<entry>
<title>Add missing RenderFill function for brushes</title>
<updated>2012-07-03T12:44:34Z</updated>
<author>
<name>Simon Robertshaw</name>
<email>simon@hardwired.org.uk</email>
</author>
<published>2012-07-03T12:44:34Z</published>
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<entry>
<title>Use C++ allocation and deletion for Brush memory</title>
<updated>2012-06-18T13:46:18Z</updated>
<author>
<name>Simon Robertshaw</name>
<email>simon@hardwired.org.uk</email>
</author>
<published>2012-06-18T13:46:18Z</published>
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<entry>
<title>Remove debug printing from brush</title>
<updated>2012-06-13T14:09:37Z</updated>
<author>
<name>Simon Robertshaw</name>
<email>simon@hardwired.org.uk</email>
</author>
<published>2012-06-13T14:09:37Z</published>
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</entry>
<entry>
<title>Seperate new/old CreateParts functions</title>
<updated>2012-05-15T19:01:20Z</updated>
<author>
<name>Simon Robertshaw</name>
<email>simon@hardwired.org.uk</email>
</author>
<published>2012-05-15T19:01:20Z</published>
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