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<title>powder/src/game/EllipseBrush.h, branch solidswork</title>
<subtitle>The Powder Toy</subtitle>
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<entry>
<title>Move all GUI source files into gui/</title>
<updated>2013-03-22T14:14:17Z</updated>
<author>
<name>Simon Robertshaw</name>
<email>simon@hardwired.org.uk</email>
</author>
<published>2013-03-22T14:14:17Z</published>
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<entry>
<title>remove auto generated comments from all files, fix some missing tabs, remove unused variables from config.h</title>
<updated>2013-03-06T17:05:59Z</updated>
<author>
<name>jacob1</name>
<email>jfu614@gmail.com</email>
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<published>2013-03-06T17:05:59Z</published>
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<entry>
<title>allow right click to close notifications too</title>
<updated>2013-01-06T01:03:59Z</updated>
<author>
<name>jacob1</name>
<email>jfu614@gmail.com</email>
</author>
<published>2013-01-06T01:03:59Z</published>
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<entry>
<title>faster ellipse brush resizing that doesn't lag/freeze</title>
<updated>2013-01-04T19:18:01Z</updated>
<author>
<name>jacob1</name>
<email>jfu614@gmail.com</email>
</author>
<published>2013-01-04T19:18:01Z</published>
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<entry>
<title>Merge branch 'master' of github.com:FacialTurd/PowderToypp</title>
<updated>2012-06-20T12:40:34Z</updated>
<author>
<name>Simon Robertshaw</name>
<email>simon@hardwired.org.uk</email>
</author>
<published>2012-06-20T12:40:34Z</published>
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<entry>
<title>OpenGL canvas for Windows, Notifications for main Game, Update checker in Client (+ other client triggered events)</title>
<updated>2012-06-20T12:40:18Z</updated>
<author>
<name>Simon Robertshaw</name>
<email>simon@hardwired.org.uk</email>
</author>
<published>2012-06-20T12:40:18Z</published>
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<entry>
<title>Use C++ allocation and deletion for Brush memory</title>
<updated>2012-06-18T13:46:18Z</updated>
<author>
<name>Simon Robertshaw</name>
<email>simon@hardwired.org.uk</email>
</author>
<published>2012-06-18T13:46:18Z</published>
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<entry>
<title>A bit of refactoring (elements)</title>
<updated>2012-05-07T16:59:50Z</updated>
<author>
<name>Simon Robertshaw</name>
<email>simon@hardwired.org.uk</email>
</author>
<published>2012-05-07T16:59:50Z</published>
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<entry>
<title>Clean out graphics, add openGL graphics in seperate file, change brush to use unsigned char rather than boolean for bitmap/outline</title>
<updated>2012-04-21T21:46:37Z</updated>
<author>
<name>Simon Robertshaw</name>
<email>simon@hardwired.org.uk</email>
</author>
<published>2012-04-21T21:46:37Z</published>
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<entry>
<title>Nice drawing for brush</title>
<updated>2012-04-11T17:23:10Z</updated>
<author>
<name>Simon Robertshaw</name>
<email>simon@hardwired.org.uk</email>
</author>
<published>2012-04-11T17:23:10Z</published>
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