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<title>powder/src/game/GameView.cpp, branch solidswork</title>
<subtitle>The Powder Toy</subtitle>
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<entry>
<title>Move all GUI source files into gui/</title>
<updated>2013-03-22T14:14:17Z</updated>
<author>
<name>Simon Robertshaw</name>
<email>simon@hardwired.org.uk</email>
</author>
<published>2013-03-22T14:14:17Z</published>
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<entry>
<title>Use VideoBuffer in place of thumbnail</title>
<updated>2013-03-15T12:59:55Z</updated>
<author>
<name>Simon Robertshaw</name>
<email>simon@hardwired.org.uk</email>
</author>
<published>2013-03-15T12:59:55Z</published>
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<entry>
<title>fix stamp thumbnails not showing until you move the mouse, add a few new[]'s replacing some .c_str() pointers in client.cpp</title>
<updated>2013-03-11T02:08:00Z</updated>
<author>
<name>jacob1</name>
<email>jfu614@gmail.com</email>
</author>
<published>2013-03-11T02:08:00Z</published>
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<entry>
<title>fix being able to toggle disabled buttons (fixes save browser issue with this)</title>
<updated>2013-03-04T20:59:45Z</updated>
<author>
<name>jacob1</name>
<email>jfu614@gmail.com</email>
</author>
<published>2013-03-04T20:59:45Z</published>
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<entry>
<title>by date turns white like my own does when selected</title>
<updated>2013-03-04T20:27:51Z</updated>
<author>
<name>jacob1</name>
<email>jfu614@gmail.com</email>
</author>
<published>2013-03-04T20:27:51Z</published>
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<entry>
<title>fix some more brush bugs, remove alt-sample brush</title>
<updated>2013-02-10T19:27:49Z</updated>
<author>
<name>jacob1</name>
<email>jfu614@gmail.com</email>
</author>
<published>2013-02-10T19:27:49Z</published>
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<entry>
<title>fix deco sample tool with 1 px brush, fix deco sample also sampling HUD/other text</title>
<updated>2013-02-09T23:18:53Z</updated>
<author>
<name>jacob1</name>
<email>jfu614@gmail.com</email>
</author>
<published>2013-02-09T23:18:53Z</published>
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<entry>
<title>flood fill / sample brush shape, fix rectangle snapping</title>
<updated>2013-02-09T05:01:00Z</updated>
<author>
<name>jacob1</name>
<email>jfu614@gmail.com</email>
</author>
<published>2013-02-09T05:01:00Z</published>
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<entry>
<title>fix tpt.selectedl not updating with sample brush, always put photons[] on top in HUD</title>
<updated>2013-02-09T03:24:34Z</updated>
<author>
<name>jacob1</name>
<email>jfu614@gmail.com</email>
</author>
<published>2013-02-09T03:24:34Z</published>
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<entry>
<title>one more small thing: show gravity in debug mode hud even when it's a small value</title>
<updated>2013-02-08T16:52:59Z</updated>
<author>
<name>jacob1</name>
<email>jfu614@gmail.com</email>
</author>
<published>2013-02-08T16:52:59Z</published>
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