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<title>powder/src/graphics/OpenGLDrawMethods.inl, branch master</title>
<subtitle>The Powder Toy</subtitle>
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<title>fix openGL compiling (most likely), fixes #146</title>
<updated>2013-07-17T22:20:50Z</updated>
<author>
<name>jacob1</name>
<email>jfu614@gmail.com</email>
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<published>2013-07-17T22:20:50Z</published>
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<title>remove checks on location / element in the simulation drawing functions. fix drawing circles with an rx of 0. Probably fix compiling error</title>
<updated>2013-05-16T01:10:22Z</updated>
<author>
<name>jacob1</name>
<email>jfu614@gmail.com</email>
</author>
<published>2013-05-16T01:10:22Z</published>
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<entry>
<title>gfx.draw/fillcircle</title>
<updated>2013-05-14T20:39:20Z</updated>
<author>
<name>jacob1</name>
<email>jfu614@gmail.com</email>
</author>
<published>2013-05-14T20:39:20Z</published>
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<title>drawtext_outline to fix unreadable infotips, tooltips fade in and out (more like old tpt)</title>
<updated>2013-05-05T03:03:59Z</updated>
<author>
<name>jacob1</name>
<email>jfu614@gmail.com</email>
</author>
<published>2013-05-05T03:03:59Z</published>
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<entry>
<title>Visual studio compatibility</title>
<updated>2012-09-06T23:52:56Z</updated>
<author>
<name>jacob1</name>
<email>jfu614@gmail.com</email>
</author>
<published>2012-09-04T00:09:53Z</published>
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This removes some inlines when using visual studio to compile, uisng TPT_NO_INLINE. It also fixes many other problems visual studio has with the code
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This removes some inlines when using visual studio to compile, uisng TPT_NO_INLINE. It also fixes many other problems visual studio has with the code
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<entry>
<title>xor_bitmap drawing for renderer</title>
<updated>2012-08-15T15:25:13Z</updated>
<author>
<name>Simon Robertshaw</name>
<email>simon@hardwired.org.uk</email>
</author>
<published>2012-08-15T15:25:13Z</published>
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<title>Ensure zoom is drawn after particles for OpenGL Rendering, draw walls onto the correct framebuffer</title>
<updated>2012-08-15T14:02:48Z</updated>
<author>
<name>Simon Robertshaw</name>
<email>simon@hardwired.org.uk</email>
</author>
<published>2012-08-15T14:02:48Z</published>
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<title>Revert some changes by Triclops200 in 42d707f8a432afa001d58611fc960d6ce6021676, Broke prototypes for drawrect with pixel functions, seems to have modified drawrect to make filled rects (forgot about fillrect?). Also use correct macros for getting colour components out of pixel data</title>
<updated>2012-08-15T12:02:15Z</updated>
<author>
<name>Simon Robertshaw</name>
<email>simon@hardwired.org.uk</email>
</author>
<published>2012-08-15T12:02:15Z</published>
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<entry>
<title>Revert "Missing "invert" declaration in OpenGLDrawMethods"</title>
<updated>2012-08-15T11:55:41Z</updated>
<author>
<name>Simon Robertshaw</name>
<email>simon@hardwired.org.uk</email>
</author>
<published>2012-08-15T11:55:41Z</published>
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This reverts commit 708379a3f859cb0d09e44c5b2c41469396809940.
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This reverts commit 708379a3f859cb0d09e44c5b2c41469396809940.
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<entry>
<title>Merge branch 'master' of github.com:FacialTurd/PowderToypp</title>
<updated>2012-08-15T11:50:06Z</updated>
<author>
<name>Simon Robertshaw</name>
<email>simon@hardwired.org.uk</email>
</author>
<published>2012-08-15T11:50:06Z</published>
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