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<title>powder/src/simulation/SimulationData.h, branch master</title>
<subtitle>The Powder Toy</subtitle>
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<entry>
<title>Add back replace mode and specific delete *</title>
<updated>2013-06-23T02:48:51Z</updated>
<author>
<name>jacob1</name>
<email>jfu614@gmail.com</email>
</author>
<published>2013-06-23T02:48:51Z</published>
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* only usable by Lua
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* only usable by Lua
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</entry>
<entry>
<title>remove unneeded / duplicate constants, fix SPC_AIR/other tools so it won't conflict with lua elements (the 11th one won't work right now)</title>
<updated>2013-05-16T21:01:33Z</updated>
<author>
<name>jacob1</name>
<email>jfu614@gmail.com</email>
</author>
<published>2013-05-16T21:01:33Z</published>
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<entry>
<title>remove auto generated comments from all files, fix some missing tabs, remove unused variables from config.h</title>
<updated>2013-03-06T17:05:59Z</updated>
<author>
<name>jacob1</name>
<email>jfu614@gmail.com</email>
</author>
<published>2013-03-06T17:05:59Z</published>
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</entry>
<entry>
<title>new elements: DMG (Force bomb) and TSNS (Temperature sensor)</title>
<updated>2012-10-10T18:29:11Z</updated>
<author>
<name>Simon Robertshaw</name>
<email>simon@hardwired.org.uk</email>
</author>
<published>2012-10-10T18:29:11Z</published>
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<entry>
<title>OPS: Fix byte order when unpacking 4 byte tmp fields</title>
<updated>2012-08-25T15:29:27Z</updated>
<author>
<name>Simon Robertshaw</name>
<email>simon@hardwired.org.uk</email>
</author>
<published>2012-08-25T14:53:27Z</published>
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<entry>
<title>Basic realistic heat and latent heat support.</title>
<updated>2012-08-19T13:06:10Z</updated>
<author>
<name>Savely Skresanov</name>
<email>savask@yandex.ru</email>
</author>
<published>2012-08-19T12:58:49Z</published>
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<entry>
<title>Precompile some headers. Fix sconscript to prevent recompiling everything</title>
<updated>2012-08-13T14:43:57Z</updated>
<author>
<name>Simon Robertshaw</name>
<email>simon@hardwired.org.uk</email>
</author>
<published>2012-08-13T14:43:57Z</published>
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<entry>
<title>Fan wall line tool, fixes #61</title>
<updated>2012-08-05T15:14:33Z</updated>
<author>
<name>Simon Robertshaw</name>
<email>simon@hardwired.org.uk</email>
</author>
<published>2012-08-05T15:14:33Z</published>
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<entry>
<title>Integer values for prefs, Default decoration colour, clear decoration</title>
<updated>2012-07-24T12:03:28Z</updated>
<author>
<name>Simon Robertshaw</name>
<email>simon@hardwired.org.uk</email>
</author>
<published>2012-07-24T12:03:28Z</published>
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<entry>
<title>Use a different method for decoding saves with uncompressed object in memory for stamps and clipboard, also allows for transformation (rotation), missing failure states and code for loading it into a Simulation</title>
<updated>2012-06-05T19:08:35Z</updated>
<author>
<name>Simon Robertshaw</name>
<email>simon@hardwired.org.uk</email>
</author>
<published>2012-06-05T19:08:35Z</published>
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