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authorBryan Hoyle <starfoxprime@gmail.com>2012-11-16 21:51:55 (GMT)
committer Bryan Hoyle <starfoxprime@gmail.com>2012-11-16 21:51:55 (GMT)
commit874cd400093c38e67fde4a1861603bce83135539 (patch)
treee9c8b31b7cc752133dd0e110c652ed9775e859d5 /src/game/GameModel.cpp
parente0aa92b017a8d5602ce8b43f6e240ab42a25fac4 (diff)
parentd8be547c734cfaa3d121412b11381b4787380762 (diff)
downloadpowder-874cd400093c38e67fde4a1861603bce83135539.zip
powder-874cd400093c38e67fde4a1861603bce83135539.tar.gz
Merge branch 'master' of github.com:FacialTurd/PowderToypp
Diffstat (limited to 'src/game/GameModel.cpp')
-rw-r--r--src/game/GameModel.cpp6
1 files changed, 2 insertions, 4 deletions
diff --git a/src/game/GameModel.cpp b/src/game/GameModel.cpp
index 4a11d55..5c4ee97 100644
--- a/src/game/GameModel.cpp
+++ b/src/game/GameModel.cpp
@@ -587,7 +587,7 @@ void GameModel::SetSaveFile(SaveFile * newSave)
if(newSave && newSave->GetGameSave())
{
GameSave * saveData = newSave->GetGameSave();
- SetPaused(saveData->paused & GetPaused());
+ SetPaused(saveData->paused | GetPaused());
sim->gravityMode = saveData->gravityMode;
sim->air->airMode = saveData->airMode;
sim->legacy_enable = saveData->legacyEnable;
@@ -823,17 +823,15 @@ void GameModel::FrameStep(int frames)
void GameModel::ClearSimulation()
{
- sim->clear_sim();
- ren->ClearAccumulation();
//Load defaults
- SetPaused(false);
sim->gravityMode = 0;
sim->air->airMode = 0;
sim->legacy_enable = false;
sim->water_equal_test = false;
sim->grav->stop_grav_async();
sim->SetEdgeMode(edgeMode);
+
sim->clear_sim();
ren->ClearAccumulation();