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authorSimon Robertshaw <simon@hardwired.org.uk>2012-08-27 15:14:13 (GMT)
committer Simon Robertshaw <simon@hardwired.org.uk>2012-08-27 15:14:13 (GMT)
commit2ae37525e3c8d79cbaee6dd8c511f1172c1cfdc2 (patch)
tree4a943f659d068239f01b72b5d4239298aaa14b2d /src/game/GameView.cpp
parent072cfe67aa69466d8ed9afcca705334e036f24df (diff)
downloadpowder-2ae37525e3c8d79cbaee6dd8c511f1172c1cfdc2.zip
powder-2ae37525e3c8d79cbaee6dd8c511f1172c1cfdc2.tar.gz
Nicer HUD for beta
Diffstat (limited to 'src/game/GameView.cpp')
-rw-r--r--src/game/GameView.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game/GameView.cpp b/src/game/GameView.cpp
index 8334f39..7e15e07 100644
--- a/src/game/GameView.cpp
+++ b/src/game/GameView.cpp
@@ -2055,6 +2055,8 @@ void GameView::OnDraw()
fpsInfo.precision(2);
#ifdef SNAPSHOT
fpsInfo << "Snapshot " << SNAPSHOT_ID << ", ";
+#elif defined(BETA)
+ fpsInfo << "Beta " << SAVE_VERSION << "." << MINOR_VERSION << "." << BUILD_NUM << ", ";
#endif
fpsInfo << "FPS: " << std::fixed << ui::Engine::Ref().GetFps();