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| author | jacob1 <jfu614@gmail.com> | 2013-01-09 03:00:45 (GMT) |
|---|---|---|
| committer | jacob1 <jfu614@gmail.com> | 2013-01-09 03:00:45 (GMT) |
| commit | 162a8ecba57a3cea84149aa89d6eee742c1e2cea (patch) | |
| tree | 9ea3a82a3b0ba704769830eebd362e25b02ad5d8 /src/game/GameView.h | |
| parent | 6dad17c2e170abe561da0ba055c99b0c613e74bc (diff) | |
| download | powder-162a8ecba57a3cea84149aa89d6eee742c1e2cea.zip powder-162a8ecba57a3cea84149aa89d6eee742c1e2cea.tar.gz | |
readd tpt.hud and tpt.set_console commands
Diffstat (limited to 'src/game/GameView.h')
| -rw-r--r-- | src/game/GameView.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/GameView.h b/src/game/GameView.h index e17279f..7474da0 100644 --- a/src/game/GameView.h +++ b/src/game/GameView.h @@ -126,6 +126,7 @@ public: //Breaks MVC, but any other way is going to be more of a mess. ui::Point GetMousePosition(); void SetSample(SimulationSample sample); + void SetHudEnable(bool hudState); bool CtrlBehaviour(){ return ctrlBehaviour; } bool ShiftBehaviour(){ return shiftBehaviour; } void ExitPrompt(); |
