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authorjacob1 <jfu614@gmail.com>2013-01-09 03:00:45 (GMT)
committer jacob1 <jfu614@gmail.com>2013-01-09 03:00:45 (GMT)
commit162a8ecba57a3cea84149aa89d6eee742c1e2cea (patch)
tree9ea3a82a3b0ba704769830eebd362e25b02ad5d8 /src/game/GameView.h
parent6dad17c2e170abe561da0ba055c99b0c613e74bc (diff)
downloadpowder-162a8ecba57a3cea84149aa89d6eee742c1e2cea.zip
powder-162a8ecba57a3cea84149aa89d6eee742c1e2cea.tar.gz
readd tpt.hud and tpt.set_console commands
Diffstat (limited to 'src/game/GameView.h')
-rw-r--r--src/game/GameView.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/GameView.h b/src/game/GameView.h
index e17279f..7474da0 100644
--- a/src/game/GameView.h
+++ b/src/game/GameView.h
@@ -126,6 +126,7 @@ public:
//Breaks MVC, but any other way is going to be more of a mess.
ui::Point GetMousePosition();
void SetSample(SimulationSample sample);
+ void SetHudEnable(bool hudState);
bool CtrlBehaviour(){ return ctrlBehaviour; }
bool ShiftBehaviour(){ return shiftBehaviour; }
void ExitPrompt();