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| author | Simon Robertshaw <simon@hardwired.org.uk> | 2012-07-03 12:32:08 (GMT) |
|---|---|---|
| committer | Simon Robertshaw <simon@hardwired.org.uk> | 2012-07-03 12:32:08 (GMT) |
| commit | 5edca6e243566b605dede49e69c73cf38c1844cd (patch) | |
| tree | f2c6898697de094510d102e14c8243a0cd28b383 /src/game/GameView.h | |
| parent | 8b200ab326c0e7af52290b042d85641cc085982a (diff) | |
| download | powder-5edca6e243566b605dede49e69c73cf38c1844cd.zip powder-5edca6e243566b605dede49e69c73cf38c1844cd.tar.gz | |
Line snapping in gameview - hold alt
Diffstat (limited to 'src/game/GameView.h')
| -rw-r--r-- | src/game/GameView.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/game/GameView.h b/src/game/GameView.h index ecf2ff3..4576b13 100644 --- a/src/game/GameView.h +++ b/src/game/GameView.h @@ -35,6 +35,7 @@ private: bool isMouseDown; bool zoomEnabled; bool zoomCursorFixed; + bool drawSnap; int toolIndex; queue<ui::Point*> pointQueue; GameController * c; @@ -82,6 +83,8 @@ private: int lastOffset; void setToolButtonOffset(int offset); void changeColour(); + virtual ui::Point lineSnapCoords(ui::Point point1, ui::Point point2); + virtual ui::Point rectSnapCoords(ui::Point point1, ui::Point point2); public: GameView(); |
