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authorjacob1 <jfu614@gmail.com>2012-09-26 00:32:30 (GMT)
committer Simon Robertshaw <simon@hardwired.org.uk>2012-09-26 15:46:03 (GMT)
commit95cc715d71f6fb1a9887272e9cb5a0dc14e2da4e (patch)
tree0dd953c351bc44b011d962d39de8fbbe047ee94d /src/game/GameView.h
parent0f38fa71ab19db40449cb0b9884899f529f4cc25 (diff)
downloadpowder-95cc715d71f6fb1a9887272e9cb5a0dc14e2da4e.zip
powder-95cc715d71f6fb1a9887272e9cb5a0dc14e2da4e.tar.gz
render preset buttons in render options interface, also shift + 1 life view shortcut
modify it if you don't like how it looks, but it turned out better than I expected
Diffstat (limited to 'src/game/GameView.h')
-rw-r--r--src/game/GameView.h3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/game/GameView.h b/src/game/GameView.h
index 7e5125b..7fb5794 100644
--- a/src/game/GameView.h
+++ b/src/game/GameView.h
@@ -13,7 +13,6 @@
#include "interface/Slider.h"
#include "interface/Textbox.h"
#include "ToolButton.h"
-#include "RenderPreset.h"
#include "Brush.h"
#include "simulation/Sample.h"
@@ -101,8 +100,6 @@ private:
ui::Point mousePosition;
- RenderPreset * renderModePresets;
-
Thumbnail * placeSaveThumb;
SimulationSample sample;