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authorjacob1 <jfu614@gmail.com>2013-09-12 01:41:54 (GMT)
committer jacob1 <jfu614@gmail.com>2013-09-12 01:41:54 (GMT)
commit074a2226e168b4860e0e19ff50956752cdb51a77 (patch)
tree9b04a6f11fb10776aa76032fcad961cc34ca3305 /src/simulation/Simulation.h
parent332aa25bf6aa938fe3217a7a6622bf5f4c2f3201 (diff)
downloadpowder-074a2226e168b4860e0e19ff50956752cdb51a77.zip
powder-074a2226e168b4860e0e19ff50956752cdb51a77.tar.gz
remove useless and laggy lightning_recreate check
Diffstat (limited to 'src/simulation/Simulation.h')
-rw-r--r--src/simulation/Simulation.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/simulation/Simulation.h b/src/simulation/Simulation.h
index 4c4ee95..31185f6 100644
--- a/src/simulation/Simulation.h
+++ b/src/simulation/Simulation.h
@@ -66,7 +66,6 @@ public:
playerst player2;
playerst fighters[256]; //255 is the maximum number of fighters
unsigned char fighcount; //Contains the number of fighters
- int lighting_recreate;
bool gravWallChanged;
//Portals and Wifi
Particle portalp[CHANNELS][8][80];