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authorjacob1 <jfu614@gmail.com>2013-07-18 21:57:04 (GMT)
committer jacob1 <jfu614@gmail.com>2013-07-18 21:57:04 (GMT)
commit6a4cc7e1f71ae042b58a84f4befa79e42072dd81 (patch)
tree70ba5d4b31b878a9c71286f4f29043c05f485668 /src/simulation/elements/SPAWN.cpp
parentaa59c89fa2c401607adc7ac9a016537691602e6d (diff)
downloadpowder-6a4cc7e1f71ae042b58a84f4befa79e42072dd81.zip
powder-6a4cc7e1f71ae042b58a84f4befa79e42072dd81.tar.gz
stickmen element defaults to right selected element if possible, or else still DUST
Diffstat (limited to 'src/simulation/elements/SPAWN.cpp')
-rw-r--r--src/simulation/elements/SPAWN.cpp15
1 files changed, 2 insertions, 13 deletions
diff --git a/src/simulation/elements/SPAWN.cpp b/src/simulation/elements/SPAWN.cpp
index db12b2f..9598b4d 100644
--- a/src/simulation/elements/SPAWN.cpp
+++ b/src/simulation/elements/SPAWN.cpp
@@ -26,7 +26,7 @@ Element_SPAWN::Element_SPAWN()
Weight = 100;
- Temperature = R_TEMP+0.0f +273.15f;
+ Temperature = R_TEMP+273.15f;
HeatConduct = 0;
Description = "STKM spawn point.";
@@ -42,19 +42,8 @@ Element_SPAWN::Element_SPAWN()
HighTemperature = ITH;
HighTemperatureTransition = NT;
- Update = &Element_SPAWN::update;
+ Update = NULL;
}
-//#TPT-Directive ElementHeader Element_SPAWN static int update(UPDATE_FUNC_ARGS)
-int Element_SPAWN::update(UPDATE_FUNC_ARGS)
- {
- if (!sim->player.spwn)
- sim->create_part(-1, x, y, PT_STKM);
-
- return 0;
-}
-
-
-
Element_SPAWN::~Element_SPAWN() {}