diff options
| -rw-r--r-- | .gitignore | 4 | ||||
| -rw-r--r--[-rwxr-xr-x] | Makefile | 34 | ||||
| -rw-r--r-- | README | 1 | ||||
| -rw-r--r-- | build/.empty | 0 | ||||
| -rw-r--r-- | includes/defines.h | 6 | ||||
| -rwxr-xr-x[-rw-r--r--] | includes/font.h | 0 | ||||
| -rw-r--r-- | includes/powder.h | 82 | ||||
| -rw-r--r-- | src/graphics.c | 63 | ||||
| -rw-r--r-- | src/main.c | 11 | ||||
| -rw-r--r-- | src/powder.c | 437 |
10 files changed, 355 insertions, 283 deletions
@@ -1,6 +1,6 @@ *.*.swp -powder-64-sse3 powder.def -powder-debug gmon.out *.*.orig +build/powder* +build/stamps/* @@ -1,21 +1,26 @@ SOURCES := src/*.c -CFLAGS := -Wall -std=c99 -D_POSIX_C_SOURCE=200112L -Iincludes/ +CFLAGS := -w -std=c99 -D_POSIX_C_SOURCE=200112L -Iincludes/ OFLAGS := -O3 -ffast-math -ftree-vectorize -funsafe-math-optimizations LFLAGS := -lSDL -lm -lbz2 +LFLAGS_X := -lm -lbz2 -lSDLmain MFLAGS_SSE3 := -march=native -DX86 -DX86_SSE3 -msse3 -MFLAGS_SSE2 := -march=native-DX86 -DX86_SSE2 -msse2 +MFLAGS_SSE2 := -march=native -DX86 -DX86_SSE2 -msse2 MFLAGS_SSE := -march=native -DX86 -DX86_SSE -FLAGS_DBUG := -Wall -std=c99 -D_POSIX_C_SOURCE=200112L -pg -DX86 -DX86_SSE3 -msse3 -lSDL -lm -lbz2 +FLAGS_DBUG := -Wall -std=c99 -D_POSIX_C_SOURCE=200112L -pg -DX86 -DX86_SSE3 -msse3 -lSDL -lm -lbz2 -g COMPILER := gcc LINUX_TARG := powder-64-sse2 powder-sse powder-sse2 WIN32_TARG := powder-sse.exe powder-sse2.exe powder: $(SOURCES) $(COMPILER) -DINTERNAL -o$@ $(CFLAGS) $(OFLAGS) $(LFLAGS) $(MFLAGS_SSE3) $(SOURCES) -DLIN64 + mv $@ build +powder-debug-64: $(SOURCES) + $(COMPILER) -m64 -o$@ $(FLAGS_DBUG) -DLIN64 $(SOURCES) -Iincludes/ + mv $@ build powder-debug: $(SOURCES) - $(COMPILER) -m64 -o$@ $(FLAGS_DBUG) -DLIN64 $(SOURCES) -Iincludes/ -DLIN64 - + $(COMPILER) -m32 -o$@ $(FLAGS_DBUG) -DLIN32 $(SOURCES) -Iincludes/ + mv $@ build powder-sse3: $(SOURCES) $(COMPILER) -m32 -o$@ $(CFLAGS) $(OFLAGS) $(LFLAGS) $(MFLAGS_SSE3) $(SOURCES) -DLIN32 strip $@ @@ -23,19 +28,26 @@ powder-sse3: $(SOURCES) powder-sse2: $(SOURCES) $(COMPILER) -m32 -o$@ $(CFLAGS) $(OFLAGS) $(LFLAGS) $(MFLAGS_SSE2) $(SOURCES) -DLIN32 strip $@ + mv $@ build powder-sse: $(SOURCES) $(COMPILER) -m32 -o$@ $(CFLAGS) $(OFLAGS) $(LFLAGS) $(MFLAGS_SSE) $(SOURCES) -DLIN32 strip $@ + mv $@ build powder-64-sse3-opengl: $(SOURCES) $(COMPILER) -m64 -o$@ $(CFLAGS) $(OFLAGS) $(LFLAGS) $(MFLAGS_SSE3) $(SOURCES) -DLIN64 -lGL -lGLU -DOpenGL strip $@ + mv $@ build powder-64-sse3: $(SOURCES) - $(COMPILER) -m64 -o$@ $(CFLAGS) $(OFLAGS) $(LFLAGS) $(MFLAGS_SSE3) $(SOURCES) -DLIN64 -j3 + $(COMPILER) -m64 -o$@ $(CFLAGS) $(OFLAGS) $(LFLAGS) $(MFLAGS_SSE3) $(SOURCES) -DLIN64 strip $@ mv $@ build powder-64-sse2: $(SOURCES) $(COMPILER) -m64 -o$@ $(CFLAGS) $(OFLAGS) $(LFLAGS) $(MFLAGS_SSE2) $(SOURCES) -DLIN64 strip $@ + mv $@ build + +powder-icc: $(SOURCES) + /opt/intel/Compiler/11.1/073/bin/intel64/icc -m64 -o$@ -Iincludes/ -O2 -march=core2 -msse3 -mfpmath=sse -lSDL -lbz2 -lm -xW $(SOURCES) -std=c99 -D_POSIX_C_SOURCE=200112L powder-res.o: powder-res.rc powder.ico i586-mingw32msvc-windres powder-res.rc powder-res.o @@ -44,18 +56,22 @@ powder-sse3.exe: $(SOURCES) powder-res.o i586-mingw32msvc-gcc -o$@ $(CFLAGS) $(OFLAGS) $(MFLAGS_SSE3) $(SOURCES) powder-res.o -lmingw32 -lws2_32 -lSDLmain $(LFLAGS) -mwindows -DWIN32 strip $@ chmod 0644 $@ + mv $@ build powder-sse2.exe: $(SOURCES) powder-res.o i586-mingw32msvc-gcc -o$@ $(CFLAGS) $(OFLAGS) $(MFLAGS_SSE2) $(SOURCES) powder-res.o -lmingw32 -lws2_32 -lSDLmain $(LFLAGS) -mwindows -DWIN32 strip $@ chmod 0644 $@ + mv $@ build powder-sse.exe: $(SOURCES) powder-res.o i586-mingw32msvc-gcc -o$@ $(CFLAGS) $(OFLAGS) $(MFLAGS_SSE) $(SOURCES) powder-res.o -lmingw32 -lws2_32 -lSDLmain $(LFLAGS) -mwindows -DWIN32 strip $@ chmod 0644 $@ - + mv $@ build powder-x: $(SOURCES) - gcc -o $@ $(CFLAGS) $(OFLAGS) $(LFLAGS) $(MFLAGS) $(SOURCES) -lSDLmain -DMACOSX -DPIX32BGRA -arch x86_64 -framework Cocoa -ggdb + gcc -o $@ $(CFLAGS) $(OFLAGS) $(LFLAGS_X) $(MFLAGS) $(SOURCES) -DMACOSX -DPIX32BGRA -arch x86_64 -framework Cocoa -framework SDL strip $@ + mv $@ build powder-x-ogl: $(SOURCES) - gcc -o $@ $(CFLAGS) $(OFLAGS) $(LFLAGS) $(MFLAGS) $(SOURCES) -lSDLmain -DOpenGL -DMACOSX -DPIX32BGRA -arch x86_64 -framework Cocoa -framework OpenGL -ggdb + gcc -o $@ $(CFLAGS) $(OFLAGS) $(LFLAGS_X) $(MFLAGS) $(SOURCES) -DOpenGL -DMACOSX -DPIX32BGRA -arch x86_64 -framework Cocoa -framework SDL -framework OpenGL strip $@ + mv $@ build @@ -0,0 +1 @@ +Hello diff --git a/build/.empty b/build/.empty new file mode 100644 index 0000000..e69de29 --- /dev/null +++ b/build/.empty diff --git a/includes/defines.h b/includes/defines.h index b2bec4e..9f12cb9 100644 --- a/includes/defines.h +++ b/includes/defines.h @@ -8,9 +8,9 @@ #endif #define SAVE_VERSION 45 -#define MINOR_VERSION 0 +#define MINOR_VERSION 1 #define IDENT_VERSION "G" //Change this if you're not Simon! It should be a single letter. -#define BETA +//#define BETA #define SERVER "powdertoy.co.uk" @@ -102,6 +102,8 @@ int GRAV_B2; extern int legacy_enable; +extern int kiosk_enable; + extern int sys_pause; extern int framerender; diff --git a/includes/font.h b/includes/font.h index 45aff5b..45aff5b 100644..100755 --- a/includes/font.h +++ b/includes/font.h diff --git a/includes/powder.h b/includes/powder.h index 2d14f9c..7b4a0ee 100644 --- a/includes/powder.h +++ b/includes/powder.h @@ -217,7 +217,7 @@ #define PROP_NEUTPASS 0x0200 //512 Neutrons pass through, such as with glass #define PROP_DEADLY 0x0400 //1024 Is deadly for stickman. #define PROP_HOT_GLOW 0x0800 //2048 Hot Metal Glow -#define PROP_LIFE 0x1000 //4096 Is a GoL type +#define PROP_LIFE 0x1000 //4096 Is a GoL type #define PROP_RADIOACTIVE 0x2000 //8192 Radioactive #define FLAG_STAGNANT 1 @@ -257,7 +257,7 @@ struct part_type unsigned char hconduct; const char *descs; const unsigned short properties; - int (*update_func) (int); + int (*update_func) (int); }; typedef struct part_type part_type; @@ -273,6 +273,7 @@ struct part_state int burn; float btemp; }; + typedef struct part_state part_state; //Should probably be const. /* Weight Help @@ -284,21 +285,21 @@ typedef struct part_state part_state; */ static const part_type ptypes[PT_NUM] = { - //Name Colour Advec Airdrag Airloss Loss Collid Grav Diffus Hotair Fal Burn Exp Mel Hrd M Weight Section H Ins(real world, by triclops200) Description + //Name Colour Advec Airdrag Airloss Loss Collid Grav Diffus Hotair Fal Burn Exp Mel Hrd M Weight Section H Ins Description {"", PIXPACK(0x000000), 0.0f, 0.00f * CFDS, 1.00f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 1, 100, SC_SPECIAL, R_TEMP+0.0f +273.15f, 251, "Erases particles.", 0, NULL}, {"DUST", PIXPACK(0xFFE0A0), 0.7f, 0.02f * CFDS, 0.96f, 0.80f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 1, 10, 0, 0, 30, 1, 85, SC_POWDERS, R_TEMP+0.0f +273.15f, 70, "Very light dust. Flammable.", TYPE_PART, NULL}, {"WATR", PIXPACK(0x2030D0), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 0, 0, 0, 20, 1, 30, SC_LIQUID, R_TEMP-2.0f +273.15f, 29, "Liquid. Conducts electricity. Freezes. Extinguishes fires.", TYPE_LIQUID|PROP_CONDUCTS|PROP_NEUTPENETRATE, NULL}, - {"OIL", PIXPACK(0x404010), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 20, 0, 0, 5, 1, 20, SC_LIQUID, R_TEMP+0.0f +273.15f, 42, "Liquid. Flammable.", TYPE_LIQUID, NULL}, + {"OIL", PIXPACK(0x404010), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 20, 0, 0, 5, 1, 20, SC_LIQUID, R_TEMP+0.0f +273.15f, 42, "Liquid. Flammable.", TYPE_LIQUID, NULL}, {"FIRE", PIXPACK(0xFF1000), 0.9f, 0.04f * CFDS, 0.97f, 0.20f, 0.0f, -0.1f, 0.00f, 0.001f * CFDS, 1, 0, 0, 0, 1, 1, 2, SC_EXPLOSIVE, R_TEMP+400.0f+273.15f, 88, "Ignites flammable materials. Heats air.", TYPE_GAS, NULL}, {"STNE", PIXPACK(0xA0A0A0), 0.4f, 0.04f * CFDS, 0.94f, 0.95f, -0.1f, 0.3f, 0.00f, 0.000f * CFDS, 1, 0, 0, 5, 1, 1, 90, SC_POWDERS, R_TEMP+0.0f +273.15f, 150, "Heavy particles. Meltable.", TYPE_PART, NULL}, {"LAVA", PIXPACK(0xE05010), 0.3f, 0.02f * CFDS, 0.95f, 0.80f, 0.0f, 0.15f, 0.00f, 0.0003f * CFDS, 2, 0, 0, 0, 2, 1, 45, SC_LIQUID, R_TEMP+1500.0f+273.15f, 60, "Heavy liquid. Ignites flammable materials. Solidifies when cold.", TYPE_LIQUID, NULL}, - {"GUN", PIXPACK(0xC0C0D0), 0.7f, 0.02f * CFDS, 0.94f, 0.80f, -0.1f, 0.1f, 0.00f, 0.000f * CFDS, 1, 600, 1, 0, 10, 1, 85, SC_EXPLOSIVE, R_TEMP+0.0f +273.15f, 97, "Light dust. Explosive.", TYPE_PART, NULL}, + {"GUN", PIXPACK(0xC0C0D0), 0.7f, 0.02f * CFDS, 0.94f, 0.80f, -0.1f, 0.1f, 0.00f, 0.000f * CFDS, 1, 600, 1, 0, 10, 1, 85, SC_EXPLOSIVE, R_TEMP+0.0f +273.15f, 97, "Light dust. Explosive.", TYPE_PART, NULL}, {"NITR", PIXPACK(0x20E010), 0.5f, 0.02f * CFDS, 0.92f, 0.97f, 0.0f, 0.2f, 0.00f, 0.000f * CFDS, 2, 1000, 2, 0, 3, 1, 23, SC_EXPLOSIVE, R_TEMP+0.0f +273.15f, 50, "Liquid. Pressure sensitive explosive.", TYPE_LIQUID, NULL}, {"CLNE", PIXPACK(0xFFD010), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 1, 100, SC_SPECIAL, R_TEMP+0.0f +273.15f, 251, "Solid. Duplicates any particles it touches.", TYPE_SOLID, NULL}, - {"GAS", PIXPACK(0xE0FF20), 1.0f, 0.01f * CFDS, 0.99f, 0.30f, -0.1f, 0.0f, 0.75f, 0.001f * CFDS, 0, 600, 0, 0, 1, 1, 1, SC_GAS, R_TEMP+2.0f +273.15f, 42, "Gas. Diffuses. Flammable. Liquifies under pressure.", TYPE_GAS, NULL}, - {"C-4", PIXPACK(0xD080E0), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 1000, 2, 50, 1, 1, 100, SC_EXPLOSIVE, R_TEMP+0.0f +273.15f, 88, "Solid. Pressure sensitive explosive.", TYPE_SOLID | PROP_NEUTPENETRATE, NULL}, - {"GOO", PIXPACK(0x804000), 0.1f, 0.00f * CFDS, 0.97f, 0.50f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 12, 1, 100, SC_SOLIDS, R_TEMP+0.0f +273.15f, 75, "Solid. Deforms and disappears under pressure.", TYPE_SOLID | PROP_NEUTPENETRATE, NULL}, - {"ICE", PIXPACK(0xA0C0FF), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, -0.0003f* CFDS, 0, 0, 0, 0, 20, 1, 100, SC_SOLIDS, R_TEMP-50.0f+273.15f, 46, "Solid. Freezes water. Crushes under pressure. Cools down air.", TYPE_SOLID, NULL}, + {"GAS", PIXPACK(0xE0FF20), 1.0f, 0.01f * CFDS, 0.99f, 0.30f, -0.1f, 0.0f, 0.75f, 0.001f * CFDS, 0, 600, 0, 0, 1, 1, 1, SC_GAS, R_TEMP+2.0f +273.15f, 42, "Gas. Diffuses. Flammable. Liquifies under pressure.", TYPE_GAS, NULL}, + {"C-4", PIXPACK(0xD080E0), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 1000, 2, 50, 1, 1, 100, SC_EXPLOSIVE, R_TEMP+0.0f +273.15f, 88, "Solid. Pressure sensitive explosive.", TYPE_SOLID | PROP_NEUTPENETRATE, NULL}, + {"GOO", PIXPACK(0x804000), 0.1f, 0.00f * CFDS, 0.97f, 0.50f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 12, 1, 100, SC_SOLIDS, R_TEMP+0.0f +273.15f, 75, "Solid. Deforms and disappears under pressure.", TYPE_SOLID | PROP_NEUTPENETRATE, NULL}, + {"ICE", PIXPACK(0xA0C0FF), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, -0.0003f* CFDS, 0, 0, 0, 0, 20, 1, 100, SC_SOLIDS, R_TEMP-50.0f+273.15f, 46, "Solid. Freezes water. Crushes under pressure. Cools down air.", TYPE_SOLID, NULL}, {"METL", PIXPACK(0x404060), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, 100, SC_ELEC, R_TEMP+0.0f +273.15f, 251, "Solid. Conducts electricity. Meltable.", TYPE_SOLID|PROP_CONDUCTS|PROP_HOT_GLOW, NULL}, {"SPRK", PIXPACK(0xFFFF80), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.001f * CFDS, 0, 0, 0, 0, 1, 1, 100, SC_ELEC, R_TEMP+0.0f +273.15f, 251, "Electricity. Conducted by metal and water.", TYPE_SOLID, NULL}, {"SNOW", PIXPACK(0xC0E0FF), 0.7f, 0.01f * CFDS, 0.96f, 0.90f, -0.1f, 0.05f, 0.01f, -0.00005f* CFDS,1, 0, 0, 0, 20, 1, 50, SC_POWDERS, R_TEMP-30.0f+273.15f, 46, "Light particles.", TYPE_PART, NULL}, @@ -318,11 +319,11 @@ static const part_type ptypes[PT_NUM] = {"BRMT", PIXPACK(0x705060), 0.4f, 0.04f * CFDS, 0.94f, 0.95f, -0.1f, 0.3f, 0.00f, 0.000f * CFDS, 1, 0, 0, 2, 2, 1, 90, SC_POWDERS, R_TEMP+0.0f +273.15f, 211, "Broken metal.", TYPE_PART|PROP_CONDUCTS|PROP_HOT_GLOW, NULL}, {"PHOT", PIXPACK(0xFFFFFF), 0.0f, 0.00f * CFDS, 1.00f, 1.00f, -0.99f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, -1, SC_ELEC, R_TEMP+900.0f+273.15f, 251, "Photons. Travel in straight lines.", TYPE_ENERGY, NULL}, {"URAN", PIXPACK(0x707020), 0.4f, 0.01f * CFDS, 0.99f, 0.95f, 0.0f, 0.4f, 0.00f, 0.000f * CFDS, 1, 0, 0, 0, 0, 1, 90, SC_NUCLEAR, R_TEMP+30.0f+273.15f, 251, "Heavy particles. Generates heat under pressure.", TYPE_PART | PROP_RADIOACTIVE, NULL}, - {"WAX", PIXPACK(0xF0F0BB), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 10, 1, 100, SC_SOLIDS, R_TEMP+0.0f +273.15f, 44, "Wax. Melts at moderately high temperatures.", TYPE_SOLID, NULL}, + {"WAX", PIXPACK(0xF0F0BB), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 10, 1, 100, SC_SOLIDS, R_TEMP+0.0f +273.15f, 44, "Wax. Melts at moderately high temperatures.", TYPE_SOLID, NULL}, {"MWAX", PIXPACK(0xE0E0AA), 0.3f, 0.02f * CFDS, 0.95f, 0.80f, 0.0f, 0.15f, 0.00f, 0.000001f* CFDS,2, 5, 0, 0, 2, 1, 25, SC_LIQUID, R_TEMP+28.0f+273.15f, 44, "Liquid Wax.", TYPE_LIQUID, NULL}, {"PSCN", PIXPACK(0x805050), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, 100, SC_ELEC, R_TEMP+0.0f +273.15f, 251, "P-Type Silicon, Will transfer current to any conductor.", TYPE_SOLID, NULL}, {"NSCN", PIXPACK(0x505080), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, 100, SC_ELEC, R_TEMP+0.0f +273.15f, 251, "N-Type Silicon, Will only transfer current to P-Type Silicon.", TYPE_SOLID, NULL}, - {"LN2", PIXPACK(0x80A0DF), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 0, 0, 0, 0, 1, 30, SC_LIQUID, 70.15f, 70, "Liquid Nitrogen. Very cold.", TYPE_LIQUID, NULL}, + {"LN2", PIXPACK(0x80A0DF), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 0, 0, 0, 0, 1, 30, SC_LIQUID, 70.15f, 70, "Liquid Nitrogen. Very cold.", TYPE_LIQUID, NULL}, {"INSL", PIXPACK(0x9EA3B6), 0.0f, 0.00f * CFDS, 0.95f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 7, 0, 0, 10, 1, 100, SC_SPECIAL, R_TEMP+0.0f +273.15f, 0, "Insulator, does not conduct heat or electricity.", TYPE_SOLID, NULL}, {"BHOL", PIXPACK(0x202020), 0.0f, 0.00f * CFDS, 0.95f, 0.00f, 0.0f, 0.0f, 0.00f, -0.01f * CFDS, 0, 0, 0, 0, 0, 1, 100, SC_SPECIAL, R_TEMP+70.0f+273.15f, 255, "Black hole, sucks in other particles and heats up.", TYPE_SOLID, NULL}, {"WHOL", PIXPACK(0xEFEFEF), 0.0f, 0.00f * CFDS, 0.95f, 0.00f, 0.0f, 0.0f, 0.00f, 0.010f * CFDS, 0, 0, 0, 0, 0, 1, 100, SC_SPECIAL, R_TEMP-16.0f+273.15f, 255, "White hole, pushes other particles away.", TYPE_SOLID, NULL}, @@ -345,8 +346,8 @@ static const part_type ptypes[PT_NUM] = {"SMKE", PIXPACK(0x222222), 0.9f, 0.04f * CFDS, 0.97f, 0.20f, 0.0f, -0.1f, 0.00f, 0.001f * CFDS, 1, 0, 0, 0, 1, 1, 1, SC_GAS, R_TEMP+320.0f+273.15f, 88, "Smoke", TYPE_GAS, NULL}, {"DESL", PIXPACK(0x440000), 1.0f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.0f, 0.0f * CFDS, 2, 2, 0, 0, 5, 1, 15, SC_LIQUID, R_TEMP+0.0f +273.15f, 42, "Liquid. Explodes under high pressure and temperatures", TYPE_LIQUID, NULL}, {"COAL", PIXPACK(0x222222), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.0f, 0.0f * CFDS, 0, 0, 0, 0, 20, 1, 100, SC_SOLIDS, R_TEMP+0.0f +273.15f, 200, "Solid. Burns slowly.", TYPE_SOLID, NULL}, - {"LO2", PIXPACK(0x80A0EF), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 5000, 0, 0, 0, 1, 30, SC_LIQUID, 80.0f, 70, "Liquid Oxygen. Very cold. Reacts with fire", TYPE_LIQUID, NULL}, - {"O2", PIXPACK(0x80A0FF), 2.0f, 0.00f * CFDS, 0.99f, 0.30f, -0.1f, 0.0f, 3.0f, 0.000f * CFDS, 0, 1000, 0, 0, 0, 1, 1, SC_GAS, R_TEMP+0.0f +273.15f, 70, "Gas. Ignites easily.", TYPE_GAS, NULL}, + {"LO2", PIXPACK(0x80A0EF), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 5000, 0, 0, 0, 1, 30, SC_LIQUID, 80.0f, 70, "Liquid Oxygen. Very cold. Reacts with fire", TYPE_LIQUID, NULL}, + {"O2", PIXPACK(0x80A0FF), 2.0f, 0.00f * CFDS, 0.99f, 0.30f, -0.1f, 0.0f, 3.0f, 0.000f * CFDS, 0, 1000, 0, 0, 0, 1, 1, SC_GAS, R_TEMP+0.0f +273.15f, 70, "Gas. Ignites easily.", TYPE_GAS, NULL}, {"INWR", PIXPACK(0x544141), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, 100, SC_ELEC, R_TEMP+0.0f +273.15f, 251, "Insulated Wire. Doesn't conduct to metal or semiconductors.", TYPE_SOLID, NULL}, {"YEST", PIXPACK(0xEEE0C0), 0.7f, 0.02f * CFDS, 0.96f, 0.80f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 1, 15, 0, 0, 30, 1, 80, SC_POWDERS, R_TEMP+0.0f +273.15f, 70, "Yeast, grows when warm (~37C).", TYPE_PART, NULL}, {"DYST", PIXPACK(0xBBB0A0), 0.7f, 0.02f * CFDS, 0.96f, 0.80f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 1, 20, 0, 0, 30, 0, 80, SC_POWDERS, R_TEMP+0.0f +273.15f, 70, "Dead Yeast.", TYPE_PART, NULL}, @@ -361,8 +362,8 @@ static const part_type ptypes[PT_NUM] = {"BCOL", PIXPACK(0x333333), 0.4f, 0.04f * CFDS, 0.94f, 0.95f, -0.1f, 0.3f, 0.00f, 0.000f * CFDS, 1, 0, 0, 5, 2, 1, 90, SC_POWDERS, R_TEMP+0.0f +273.15f, 150, "Broken Coal. Heavy particles. See COAL", TYPE_PART, NULL}, {"PCLN", PIXPACK(0x3B3B10), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 1, 100, SC_ELEC, R_TEMP+0.0f +273.15f, 251, "Solid. When actived, duplicates any particles it touches.", TYPE_SOLID, NULL}, {"HSWC", PIXPACK(0x3B1010), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, 100, SC_ELEC, R_TEMP+0.0f +273.15f, 251, "Heat switch. Conducts Heat only when activated", TYPE_SOLID, NULL}, - {"IRON", PIXPACK(0x707070), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 50, 1, 100, SC_CRACKER2, R_TEMP+0.0f +273.15f, 251, "Rusts with salt, can be used for electrlosis of WATR", TYPE_SOLID, NULL}, - {"MORT", PIXPACK(0xE0E0E0), 0.0f, 0.00f * CFDS, 1.00f, 1.00f, -0.99f, 0.0f, 0.01f, 0.002f * CFDS, 0, 0, 0, 0, 0, 1, -1, SC_CRACKER2, R_TEMP+4.0f +273.15f, 60, "Steam Train.", TYPE_PART, NULL}, + {"IRON", PIXPACK(0x707070), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 50, 1, 100, SC_CRACKER2, R_TEMP+0.0f +273.15f, 251, "Rusts with salt, can be used for electrlosis of WATR", TYPE_SOLID, NULL}, + {"MORT", PIXPACK(0xE0E0E0), 0.0f, 0.00f * CFDS, 1.00f, 1.00f, -0.99f, 0.0f, 0.01f, 0.002f * CFDS, 0, 0, 0, 0, 0, 1, -1, SC_CRACKER2, R_TEMP+4.0f +273.15f, 60, "Steam Train.", TYPE_PART, NULL}, {"GOL ", PIXPACK(0x0CAC00), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, 100, SC_LIFE, 9000.0f, 40, "Game Of Life! B3/S23", TYPE_SOLID|PROP_LIFE, NULL}, {"HLIF", PIXPACK(0xFF0000), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, 100, SC_LIFE, 9000.0f, 40, "High Life! B36/S23", TYPE_SOLID|PROP_LIFE, NULL}, {"ASIM", PIXPACK(0x0000FF), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, 100, SC_LIFE, 9000.0f, 40, "Assimilation! B345/S4567", TYPE_SOLID|PROP_LIFE, NULL}, @@ -375,22 +376,22 @@ static const part_type ptypes[PT_NUM] = {"34 ", PIXPACK(0x500050), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, 100, SC_LIFE, 9000.0f, 40, "34! B34/S34)", TYPE_SOLID|PROP_LIFE, NULL}, {"LLIF", PIXPACK(0x505050), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, 100, SC_LIFE, 9000.0f, 40, "Long Life! B345/S5", TYPE_SOLID|PROP_LIFE, NULL}, {"STAN", PIXPACK(0x5000FF), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, 100, SC_LIFE, 9000.0f, 40, "Stains! B3678/S235678", TYPE_SOLID|PROP_LIFE, NULL}, - {"SPNG", PIXPACK(0xFFBE30), 0.00f, 0.00f * CFDS, 0.00f, 1.00f, 0.00f, 0.0f, 0.00f, 0.000f * CFDS, 0, 20, 0, 1, 30, 1, 100, SC_SOLIDS, R_TEMP+0.0f +273.15f, 251, "A sponge, absorbs water.",TYPE_SOLID, NULL}, - {"RIME", PIXPACK(0xCCCCCC), 0.00f, 0.00f * CFDS, 0.00f, 1.00f, 0.00f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 30, 1, 100, SC_CRACKER2, 243.15f, 100, "Not quite Ice",TYPE_SOLID, NULL}, - {"FOG", PIXPACK(0xAAAAAA), 0.8f, 0.00f * CFDS, 0.4f, 0.70f, -0.1f, 0.0f, 0.99f, 0.000f * CFDS, 0, 0, 0, 0, 30, 1, 1, SC_CRACKER2, 243.15f, 100, "Not quite Steam",TYPE_GAS, NULL}, + {"SPNG", PIXPACK(0xFFBE30), 0.00f, 0.00f * CFDS, 0.00f, 1.00f, 0.00f, 0.0f, 0.00f, 0.000f * CFDS, 0, 20, 0, 1, 30, 1, 100, SC_SOLIDS, R_TEMP+0.0f +273.15f, 251, "A sponge, absorbs water.",TYPE_SOLID, NULL}, + {"RIME", PIXPACK(0xCCCCCC), 0.00f, 0.00f * CFDS, 0.00f, 1.00f, 0.00f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 30, 1, 100, SC_CRACKER2, 243.15f, 100, "Not quite Ice",TYPE_SOLID, NULL}, + {"FOG", PIXPACK(0xAAAAAA), 0.8f, 0.00f * CFDS, 0.4f, 0.70f, -0.1f, 0.0f, 0.99f, 0.000f * CFDS, 0, 0, 0, 0, 30, 1, 1, SC_CRACKER2, 243.15f, 100, "Not quite Steam",TYPE_GAS, NULL}, {"BCLN", PIXPACK(0xFFD040), 0.1f, 0.00f * CFDS, 0.97f, 0.50f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 12, 1, 100, SC_SPECIAL, R_TEMP+0.0f +273.15f, 251, "Breakable Clone.", TYPE_SOLID, NULL}, - {"LOVE", PIXPACK(0xFF30FF), 0.0f, 0.00f * CFDS, 0.00f, 0.00f, 0.0f, 0.0f, 0.0f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, 100, SC_CRACKER2, 373.0f, 40, "Love...", TYPE_SOLID, NULL}, - {"DEUT", PIXPACK(0x00153F), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 0, 0, 0, 20, 1, 31, SC_NUCLEAR, R_TEMP-2.0f +273.15f, 251, "Deuterium oxide. Volume changes with temp, radioactive with neutrons.", TYPE_LIQUID|PROP_NEUTPENETRATE, NULL}, - {"WARP", PIXPACK(0x000000), 0.8f, 0.00f * CFDS, 0.9f, 0.70f, -0.1f, 0.0f, 3.00f, 0.000f * CFDS, 0, 0, 0, 0, 30, 1, 1, SC_NUCLEAR, R_TEMP +273.15f, 100, "Displaces other elements.",TYPE_GAS, NULL}, + {"LOVE", PIXPACK(0xFF30FF), 0.0f, 0.00f * CFDS, 0.00f, 0.00f, 0.0f, 0.0f, 0.0f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, 100, SC_CRACKER2, 373.0f, 40, "Love...", TYPE_SOLID, NULL}, + {"DEUT", PIXPACK(0x00153F), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 0, 0, 0, 20, 1, 31, SC_NUCLEAR, R_TEMP-2.0f +273.15f, 251, "Deuterium oxide. Volume changes with temp, radioactive with neutrons.", TYPE_LIQUID|PROP_NEUTPENETRATE, NULL}, + {"WARP", PIXPACK(0x000000), 0.8f, 0.00f * CFDS, 0.9f, 0.70f, -0.1f, 0.0f, 3.00f, 0.000f * CFDS, 0, 0, 0, 0, 30, 1, 1, SC_NUCLEAR, R_TEMP +273.15f, 100, "Displaces other elements.",TYPE_GAS, NULL}, {"PUMP", PIXPACK(0x10103B), 0.0f, 0.00f * CFDS, 0.95f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 10, 1, 100, SC_ELEC, 273.15f, 0, "Changes pressure to its temp when activated. (use HEAT/COOL).", TYPE_SOLID, NULL}, {"FWRK", PIXPACK(0x666666), 0.4f, 0.01f * CFDS, 0.99f, 0.95f, 0.0f, 0.4f, 0.00f, 0.000f * CFDS, 1, 0, 0, 0, 1, 1, 97, SC_EXPLOSIVE, R_TEMP+0.0f +273.15f, 100, "First fireworks made, activated by heat/neutrons.", TYPE_PART, NULL}, {"PIPE", PIXPACK(0x444444), 0.0f, 0.00f * CFDS, 0.95f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, 100, SC_SOLIDS, 273.15f, 0, "Moves elements around, read FAQ on website for help.", TYPE_SOLID, NULL}, - {"FRZZ", PIXPACK(0xC0E0FF), 0.7f, 0.01f * CFDS, 0.96f, 0.90f, -0.1f, 0.05f, 0.01f, -0.00005f* CFDS,1, 0, 0, 0, 20, 1, 50, SC_CRACKER2, 90.0f, 46, "FREEZE", TYPE_PART, NULL}, - {"FRZW", PIXPACK(0x1020C0), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 0, 0, 0, 20, 1, 30, SC_CRACKER2, 120.0f, 29, "FREEZE WATER", TYPE_LIQUID, NULL}, - {"GRAV", PIXPACK(0xFFE0A0), 0.7f, 0.00f * CFDS, 1.00f, 1.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 1, 10, 0, 0, 30, 1, 85, SC_POWDERS, R_TEMP+0.0f +273.15f, 70, "Very light dust. Changes colour based on velocity.", TYPE_PART, NULL}, + {"FRZZ", PIXPACK(0xC0E0FF), 0.7f, 0.01f * CFDS, 0.96f, 0.90f, -0.1f, 0.05f, 0.01f, -0.00005f* CFDS,1, 0, 0, 0, 20, 1, 50, SC_CRACKER2, 90.0f, 46, "FREEZE", TYPE_PART, NULL}, + {"FRZW", PIXPACK(0x1020C0), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 0, 0, 0, 20, 1, 30, SC_CRACKER2, 120.0f, 29, "FREEZE WATER", TYPE_LIQUID, NULL}, + {"GRAV", PIXPACK(0xFFE0A0), 0.7f, 0.00f * CFDS, 1.00f, 1.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 1, 10, 0, 0, 30, 1, 85, SC_POWDERS, R_TEMP+0.0f +273.15f, 70, "Very light dust. Changes colour based on velocity.", TYPE_PART, NULL}, {"BIZR", PIXPACK(0x00FF77), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 0, 0, 0, 20, 1, 30, SC_LIQUID, R_TEMP+0.0f +273.15f, 29, "Bizarre... contradicts the normal state changes.", TYPE_LIQUID, NULL}, - {"BIZG", PIXPACK(0x00FFBB), 1.0f, 0.01f * CFDS, 0.99f, 0.30f, -0.1f, 0.0f, 2.75f, 0.000f * CFDS, 0, 0, 0, 0, 1, 1, 1, SC_CRACKER2, R_TEMP-200.0f+273.15f, 42, "Bizarre gas", TYPE_GAS, NULL}, - {"BIZS", PIXPACK(0x00E455), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, 100, SC_CRACKER2, R_TEMP+300.0f+273.15f, 251, "Bizarre solid", TYPE_SOLID, NULL}, + {"BIZG", PIXPACK(0x00FFBB), 1.0f, 0.01f * CFDS, 0.99f, 0.30f, -0.1f, 0.0f, 2.75f, 0.000f * CFDS, 0, 0, 0, 0, 1, 1, 1, SC_CRACKER2, R_TEMP-200.0f+273.15f, 42, "Bizarre gas", TYPE_GAS, NULL}, + {"BIZS", PIXPACK(0x00E455), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, 100, SC_CRACKER2, R_TEMP+300.0f+273.15f, 251, "Bizarre solid", TYPE_SOLID, NULL}, {"INST", PIXPACK(0x404039), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, 100, SC_ELEC, R_TEMP+0.0f +273.15f, 251, "Instantly conducts, PSCN to charge, NSCN to take.", TYPE_SOLID|PROP_CONDUCTS, NULL}, {"ISOZ", PIXPACK(0xAA30D0), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 0, 0, 0, 0, 1, 24, SC_NUCLEAR, R_TEMP-2.0f +273.15f, 29, "Radioactive liquid", TYPE_LIQUID|PROP_NEUTPENETRATE, NULL}, {"ISZS", PIXPACK(0x662089), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, -0.0007f* CFDS, 0, 0, 0, 1, 1, 1, 100, SC_NUCLEAR, 140.00f, 251, "Solid form of ISOZ, slowly decays.", TYPE_SOLID, NULL}, @@ -399,26 +400,26 @@ static const part_type ptypes[PT_NUM] = {"PSTE", PIXPACK(0xAA99AA), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 2, 0, 0, 0, 20, 1, 31, SC_LIQUID, R_TEMP-2.0f +273.15f, 29, "Colloid, Hardens under pressure", TYPE_LIQUID, NULL}, {"PSTS", PIXPACK(0x776677), 0.0f, 0.00f * CFDS, 0.00f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 20, 0, 100, SC_CRACKER, R_TEMP-2.0f +273.15f, 29, "Solid form of PSTE, temporary", TYPE_SOLID, NULL}, {"ANAR", PIXPACK(0xFFFFEE), 0.7f, 0.02f * CFDS, 0.96f, 0.80f, 0.1f, 0.1f, 0.00f, 0.000f * CFDS, 1, 10, 0, 0, 30, 1, 85, SC_POWDERS, R_TEMP+0.0f +273.15f, 70, "Very light dust. Behaves opposite gravity", TYPE_PART, NULL}, - {"VINE", PIXPACK(0x079A00), 0.0f, 0.00f * CFDS, 0.95f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 20, 0, 0, 10, 1, 100, SC_SOLIDS, R_TEMP+0.0f +273.15f, 65, "Vine, grows", TYPE_SOLID, NULL}, + {"VINE", PIXPACK(0x079A00), 0.0f, 0.00f * CFDS, 0.95f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 20, 0, 0, 10, 1, 100, SC_SOLIDS, R_TEMP+0.0f +273.15f, 65, "Vine, grows", TYPE_SOLID, NULL}, {"INVS", PIXPACK(0x00CCCC), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 15, 1, 100, SC_SOLIDS, R_TEMP+0.0f +273.15f, 164, "Invisible to everything while under pressure.", TYPE_SOLID | PROP_NEUTPASS, NULL}, - {"EQVE", PIXPACK(0xFFE0A0), 0.7f, 0.02f * CFDS, 0.96f, 0.80f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 1, 0, 0, 0, 30, 0, 85, SC_CRACKER2, R_TEMP+0.0f +273.15f, 70, "Shared velocity test", TYPE_PART, NULL}, - {"SPW2", PIXPACK(0xAAAAAA), 0.0f, 0.00f * CFDS, 1.00f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 0, 100, SC_SOLIDS, R_TEMP+0.0f +273.15f, 0, "Stickman2 spawnpoint", 0, NULL}, - {"SPWN", PIXPACK(0xAAAAAA), 0.0f, 0.00f * CFDS, 1.00f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 0, 100, SC_SPECIAL, R_TEMP+0.0f +273.15f, 0, "Stickman spawnpoint", 0, NULL}, - {"SHLD", PIXPACK(0xAAAAAA), 0.0f, 0.00f * CFDS, 1.00f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 1, 100, SC_SOLIDS, R_TEMP+0.0f +273.15f, 0, "Shield, spark it to grow", TYPE_SOLID, NULL}, - {"SHD2", PIXPACK(0x777777), 0.0f, 0.00f * CFDS, 1.00f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 0, 100, SC_CRACKER2, R_TEMP+0.0f +273.15f, 0, "Shield lvl 2", TYPE_SOLID, NULL}, - {"SHD3", PIXPACK(0x444444), 0.0f, 0.00f * CFDS, 1.00f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 0, 100, SC_CRACKER2, R_TEMP+0.0f +273.15f, 0, "Shield lvl 3", TYPE_SOLID, NULL}, - {"SHD4", PIXPACK(0x212121), 0.0f, 0.00f * CFDS, 1.00f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 0, 100, SC_CRACKER2, R_TEMP+0.0f +273.15f, 0, "Shield lvl 4", TYPE_SOLID, NULL}, - {"LOLZ", PIXPACK(0x569212), 0.0f, 0.00f * CFDS, 0.00f, 0.00f, 0.0f, 0.0f, 0.0f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, 100, SC_CRACKER2, 373.0f, 40, "Lolz", TYPE_SOLID, NULL}, + {"EQVE", PIXPACK(0xFFE0A0), 0.7f, 0.02f * CFDS, 0.96f, 0.80f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 1, 0, 0, 0, 30, 0, 85, SC_CRACKER2, R_TEMP+0.0f +273.15f, 70, "Shared velocity test", TYPE_PART, NULL}, + {"SPWN2", PIXPACK(0xAAAAAA), 0.0f, 0.00f * CFDS, 1.00f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 0, 100, SC_SOLIDS, R_TEMP+0.0f +273.15f, 0, "Shield, spark it to grow", 0, NULL}, + {"SPWN", PIXPACK(0xAAAAAA), 0.0f, 0.00f * CFDS, 1.00f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 0, 100, SC_SOLIDS, R_TEMP+0.0f +273.15f, 0, "Shield, spark it to grow", 0, NULL}, + {"SHLD", PIXPACK(0xAAAAAA), 0.0f, 0.00f * CFDS, 1.00f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 1, 100, SC_SOLIDS, R_TEMP+0.0f +273.15f, 0, "Shield, spark it to grow", 0, NULL}, + {"SHD2", PIXPACK(0x777777), 0.0f, 0.00f * CFDS, 1.00f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 0, 100, SC_CRACKER2, R_TEMP+0.0f +273.15f, 0, "Shield lvl 2", 0, NULL}, + {"SHD3", PIXPACK(0x444444), 0.0f, 0.00f * CFDS, 1.00f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 0, 100, SC_CRACKER2, R_TEMP+0.0f +273.15f, 0, "Shield lvl 3", 0, NULL}, + {"SHD4", PIXPACK(0x212121), 0.0f, 0.00f * CFDS, 1.00f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 0, 100, SC_CRACKER2, R_TEMP+0.0f +273.15f, 0, "Shield lvl 4", 0, NULL}, + {"LOLZ", PIXPACK(0x569212), 0.0f, 0.00f * CFDS, 0.00f, 0.00f, 0.0f, 0.0f, 0.0f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, 100, SC_CRACKER2, 373.0f, 40, "Lolz", TYPE_SOLID, NULL}, {"WIFI", PIXPACK(0x40A060), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 2, 1, 100, SC_ELEC, R_TEMP+0.0f +273.15f, 0, "Wireless transmitter, color coded.", TYPE_SOLID, NULL}, {"FILT", PIXPACK(0x000056), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, 100, SC_SOLIDS, R_TEMP+0.0f +273.15f, 251, "Filter for photons, changes the color.", TYPE_SOLID, NULL}, {"ARAY", PIXPACK(0xFFBB00), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, 100, SC_ELEC, R_TEMP+0.0f +273.15f, 251, "Ray Emmitter. Rays create points when they collide", TYPE_SOLID, NULL}, {"BRAY", PIXPACK(0xFFFFFF), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 0, 100, SC_ELEC, R_TEMP+0.0f +273.15f, 251, "Ray Point. Rays create points when they collide", TYPE_SOLID, NULL}, {"STK2", PIXPACK(0x000000), 0.5f, 0.00f * CFDS, 0.2f, 1.0f, 0.0f, 0.0f, 0.0f, 0.00f * CFDS, 0, 0, 0, 0, 0, 1, 50, SC_SPECIAL, R_TEMP+14.6f+273.15f, 0, "Stickman. Don't kill him!", 0, NULL}, {"BOMB", PIXPACK(0xFFF288), 0.6f, 0.01f * CFDS, 0.98f, 0.95f, 0.0f, 0.1f, 0.00f, 0.000f * CFDS, 1, 0, 0, 0, 20, 1, 30, SC_EXPLOSIVE, R_TEMP-2.0f +273.15f, 29, "Bomb.", TYPE_PART, NULL}, - {"C-5", PIXPACK(0x2050E0), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 1, 100, SC_EXPLOSIVE, R_TEMP+0.0f +273.15f, 88, "Cold explosive", TYPE_SOLID | PROP_NEUTPENETRATE, NULL}, + {"C-5", PIXPACK(0x2050E0), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 1, 100, SC_EXPLOSIVE, R_TEMP+0.0f +273.15f, 88, "Cold explosive", TYPE_SOLID | PROP_NEUTPENETRATE, NULL}, {"SING", PIXPACK(0x242424), 0.7f, 0.36f * CFDS, 0.96f, 0.80f, 0.1f, 0.12f, 0.00f, -0.001f * CFDS, 1, 0, 0, 0, 0, 1, 86, SC_NUCLEAR, R_TEMP+0.0f +273.15f, 70, "Singularity", TYPE_PART, NULL}, - {"QRTZ", PIXPACK(0xAADDDD), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, 100, SC_SOLIDS, R_TEMP+0.0f +273.15f, 3, "Quartz, breakable mineral. Conducts but becomes brittle at lower temperatures.", TYPE_SOLID| PROP_HOT_GLOW, NULL}, - {"PQRT", PIXPACK(0x88BBBB), 0.4f, 0.04f * CFDS, 0.94f, 0.95f, -0.1f, 0.27f, 0.00f, 0.000f * CFDS, 1, 0, 0, 0, 0, 1, 90, SC_POWDERS, R_TEMP+0.0f +273.15f, 3, "Broken quartz.", TYPE_PART| PROP_HOT_GLOW, NULL}, + {"QRTZ", PIXPACK(0xAADDDD), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, 100, SC_SOLIDS, R_TEMP+0.0f +273.15f, 3, "Quartz, breakable mineral. Conducts but becomes brittle at lower temperatures.", TYPE_SOLID| PROP_HOT_GLOW, NULL}, + {"PQRT", PIXPACK(0x88BBBB), 0.4f, 0.04f * CFDS, 0.94f, 0.95f, -0.1f, 0.27f, 0.00f, 0.000f * CFDS, 1, 0, 0, 0, 0, 1, 90, SC_POWDERS, R_TEMP+0.0f +273.15f, 3, "Broken quartz.", TYPE_PART| PROP_HOT_GLOW, NULL}, {"SEED", PIXPACK(0xFBEC7D), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, 100, SC_LIFE, 9000.0f, 40, "B2/S", TYPE_SOLID|PROP_LIFE, NULL}, {"MAZE", PIXPACK(0xA8E4A0), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, 100, SC_LIFE, 9000.0f, 40, "B3/S12345", TYPE_SOLID|PROP_LIFE, NULL}, {"COAG", PIXPACK(0x9ACD32), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, 100, SC_LIFE, 9000.0f, 40, "B378/S235678", TYPE_SOLID|PROP_LIFE, NULL}, @@ -427,7 +428,7 @@ static const part_type ptypes[PT_NUM] = {"REPL", PIXPACK(0x259588), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, 100, SC_LIFE, 9000.0f, 40, "B1357/S1357", TYPE_SOLID|PROP_LIFE, NULL}, {"MYST", PIXPACK(0x0C3C00), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, 100, SC_LIFE, 9000.0f, 40, "B3458/S05678", TYPE_SOLID|PROP_LIFE, NULL}, {"BOYL", PIXPACK(0x0A3200), 1.0f, 0.01f * CFDS, 0.99f, 0.30f, -0.1f, 0.0f, 0.18f, 0.000f * CFDS, 0, 0, 0, 0, 1, 1, 1, SC_GAS, R_TEMP+2.0f +273.15f, 42, "Boyle, variable pressure gas. Expands when heated.", TYPE_GAS, NULL}, - //Name Colour Advec Airdrag Airloss Loss Collid Grav Diffus Hotair Fal Burn Exp Mel Hrd M Weights Section H Ins Description + //Name Colour Advec Airdrag Airloss Loss Collid Grav Diffus Hotair Fal Burn Exp Mel Hrd M Weights Section H Ins Description }; static part_state pstates[PT_NUM] = @@ -523,7 +524,7 @@ static part_state pstates[PT_NUM] = /* GOL */ {ST_NONE, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f}, /* GOL */ {ST_NONE, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f}, /* GOL */ {ST_NONE, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f}, - /* SPNG */ {ST_SOLID, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_FIRE, 2730.0f}, + /* SPNG */ {ST_SOLID, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_FIRE, 2730.0f}, /* RIME */ {ST_SOLID, PT_NONE, 0.0f, PT_WATR, 273.15f, PT_NONE, 0.0f, PT_NONE, 0.0f}, /* FOG */ {ST_GAS, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f}, /* BCLN */ {ST_NONE, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f}, @@ -575,7 +576,6 @@ static part_state pstates[PT_NUM] = /* GOL */ {ST_NONE, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f}, /* GOL */ {ST_NONE, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 0.0f}, /* BOYL */ {ST_GAS, PT_NONE, 0.0f, PT_NONE, 0.0f, PT_NONE, 50.0f, PT_NONE, 0.0f}, - }; static int grule[NGOL][9] = { diff --git a/src/graphics.c b/src/graphics.c index e4a4a4c..0130465 100644 --- a/src/graphics.c +++ b/src/graphics.c @@ -1451,13 +1451,13 @@ void draw_parts(pixel *vid) } else { - cr = PIXR(ptypes[t].pcolors); - cg = PIXG(ptypes[t].pcolors); - cb = PIXB(ptypes[t].pcolors); - blendpixel(vid, nx, ny, cr, cg, cb, 255); + cr = PIXR(ptypes[t].pcolors); + cg = PIXG(ptypes[t].pcolors); + cb = PIXB(ptypes[t].pcolors); + blendpixel(vid, nx, ny, cr, cg, cb, 255); } - } - else if(cmode==CM_GRAD) + } + else if(cmode==CM_GRAD)//forgot to put else, broke nothing view { float frequency = 0.05; int q = parts[i].temp-40; @@ -1478,7 +1478,12 @@ void draw_parts(pixel *vid) cb = 0; blendpixel(vid, nx, ny, cr, cg, cb, 255); } - else if(cmode==CM_FANCY) + else if(cmode==CM_FANCY && + t!=PT_FIRE && t!=PT_PLSM && t!=PT_WTRV && + t!=PT_HFLM && t!=PT_SPRK && t!=PT_FIRW && + t!=PT_DUST && t!=PT_FIRW && t!=PT_FWRK && + t!=PT_NEUT && t!=PT_LAVA && t!=PT_BOMB && + t!=PT_PHOT && t!=PT_THDR && t!=PT_SMKE) { if(ptypes[parts[i].type].properties&TYPE_LIQUID) { @@ -1934,13 +1939,21 @@ void draw_parts(pixel *vid) } else if(t==PT_ACID) { - if(parts[i].life>255) parts[i].life = 255; - if(parts[i].life<47) parts[i].life = 48; - s = (255/((parts[i].life-46)*28)); + if(parts[i].life>75) parts[i].life = 75; + if(parts[i].life<49) parts[i].life = 49; + s = (parts[i].life-49)*3; if(s==0) s = 1; - cr = PIXR(ptypes[t].pcolors)/s; - cg = PIXG(ptypes[t].pcolors)/s; - cb = PIXB(ptypes[t].pcolors)/s; + cr = 0x86 + s*4; + cg = 0x36 + s*1; + cb = 0x90 + s*2; + + if(cr>=255) + cr = 255; + if(cg>=255) + cg = 255; + if(cb>=255) + cb = 255; + blendpixel(vid, nx, ny, cr, cg, cb, 255); if(cmode==CM_BLOB) @@ -1987,7 +2000,7 @@ void draw_parts(pixel *vid) blendpixel(vid, nx+1, ny+1, cr, cg, cb, 32); blendpixel(vid, nx-1, ny-1, cr, cg, cb, 32); } - } + } else if(t==PT_FILT) { int temp_bin = (int)((parts[i].temp-273.0f)*0.025f); @@ -3074,12 +3087,12 @@ pixel *prerender_save(void *save, int size, int *width, int *height) if(!(j%2) && !(i%2)) fb[(ry+j)*w+(rx+i)] = PIXPACK(0xC0C0C0); break; - case 4: - for(j=0; j<CELL; j+=2) - for(i=(j>>1)&1; i<CELL; i+=2) - fb[(ry+j)*w+(rx+i)] = PIXPACK(0x8080FF); - k++; - break; + case 4: + for(j=0; j<CELL; j+=2) + for(i=(j>>1)&1; i<CELL; i+=2) + fb[(ry+j)*w+(rx+i)] = PIXPACK(0x8080FF); + k++; + break; case 6: for(j=0; j<CELL; j+=2) for(i=(j>>1)&1; i<CELL; i+=2) @@ -3373,9 +3386,15 @@ void sdl_open(void) //glFlush (); #else #ifdef PIX16 - sdl_scrn=SDL_SetVideoMode(XRES*sdl_scale + BARSIZE*sdl_scale,YRES*sdl_scale + MENUSIZE*sdl_scale,16,SDL_SWSURFACE); + if(kiosk_enable) + sdl_scrn=SDL_SetVideoMode(XRES*sdl_scale + BARSIZE*sdl_scale,YRES*sdl_scale + MENUSIZE*sdl_scale,16,SDL_FULLSCREEN|SDL_SWSURFACE); + else + sdl_scrn=SDL_SetVideoMode(XRES*sdl_scale + BARSIZE*sdl_scale,YRES*sdl_scale + MENUSIZE*sdl_scale,16,SDL_SWSURFACE); #else - sdl_scrn=SDL_SetVideoMode(XRES*sdl_scale + BARSIZE*sdl_scale,YRES*sdl_scale + MENUSIZE*sdl_scale,32,SDL_SWSURFACE); + if(kiosk_enable) + sdl_scrn=SDL_SetVideoMode(XRES*sdl_scale + BARSIZE*sdl_scale,YRES*sdl_scale + MENUSIZE*sdl_scale,32,SDL_FULLSCREEN|SDL_SWSURFACE); + else + sdl_scrn=SDL_SetVideoMode(XRES*sdl_scale + BARSIZE*sdl_scale,YRES*sdl_scale + MENUSIZE*sdl_scale,32,SDL_SWSURFACE); #endif #endif if(!sdl_scrn) @@ -134,6 +134,7 @@ int core_count() } int mousex = 0, mousey = 0; //They contain mouse position +int kiosk_enable = 0; void sdl_seticon(void) { @@ -1158,6 +1159,12 @@ int main(int argc, char *argv[]) { hud_enable = 0; } + else if(!strncmp(argv[i], "kiosk", 5)) + { + kiosk_enable = 1; + sdl_scale = 2; + hud_enable = 0; + } } save_presets(0); @@ -1233,7 +1240,7 @@ int main(int argc, char *argv[]) if(!sys_pause||framerender) { - update_air(); + update_air(); } #ifdef OpenGL ClearScreen(); @@ -1685,7 +1692,7 @@ int main(int argc, char *argv[]) bsx = 1180; if(bsx<0) bsx = 0; - if(bsy>1180) + if(bsy>1180) bsy = 1180; if(bsy<0) bsy = 0; diff --git a/src/powder.c b/src/powder.c index b999b36..6c2ea34 100644 --- a/src/powder.c +++ b/src/powder.c @@ -547,7 +547,7 @@ inline int create_part(int p, int x, int y, int t) (pmap[y][x]&0xFF)!=PT_BRMT && (pmap[y][x]&0xFF)!=PT_NBLE && (pmap[y][x]&0xFF)!=PT_IRON && - (pmap[y][x]&0xFF)!=PT_INST && + (pmap[y][x]&0xFF)!=PT_INST && (pmap[y][x]&0xFF)!=PT_INWR) return -1; if(parts[pmap[y][x]>>8].life!=0) @@ -588,7 +588,7 @@ inline int create_part(int p, int x, int y, int t) parts[pmap[y][x]>>8].ctype = t; } return -1; - } + } if(pfree == -1) return -1; i = pfree; @@ -689,118 +689,126 @@ inline int create_part(int p, int x, int y, int t) parts[i].vx = 3.0f*cosf(a); parts[i].vy = 3.0f*sinf(a); } - if(t==PT_BIZR||t==PT_BIZRG) - parts[i].ctype = 0x47FFFF; - if(t!=PT_STKM&&t!=PT_STKM2 && t!=PT_PHOT)// && t!=PT_NEUT) is this needed? it breaks floodfill, Yes photons should not be placed in the PMAP - pmap[y][x] = t|(i<<8); - else if(t==PT_STKM) + if(t==PT_STKM) { if(isplayer==0) { - if(pmap[y][x]&0xFF==PT_SPAWN) - { - parts[pmap[y][x]>>8].type = PT_STKM; - parts[pmap[y][x]>>8].vx = 0; - parts[pmap[y][x]>>8].vy = 0; - parts[pmap[y][x]>>8].life = 100; - parts[pmap[y][x]>>8].ctype = 0; - parts[pmap[y][x]>>8].temp = ptypes[t].heat; - - } - else - { - parts[i].x = (float)x; - parts[i].y = (float)y; - parts[i].type = PT_STKM; - parts[i].vx = 0; - parts[i].vy = 0; - parts[i].life = 100; - parts[i].ctype = 0; - parts[i].temp = ptypes[t].heat; - } - - - + if(pmap[y][x]&0xFF==PT_SPAWN) + { + parts[pmap[y][x]>>8].type = PT_STKM; + parts[pmap[y][x]>>8].vx = 0; + parts[pmap[y][x]>>8].vy = 0; + parts[pmap[y][x]>>8].life = 100; + parts[pmap[y][x]>>8].ctype = 0; + parts[pmap[y][x]>>8].temp = ptypes[t].heat; + + } + else + { + parts[i].x = (float)x; + parts[i].y = (float)y; + parts[i].type = PT_STKM; + parts[i].vx = 0; + parts[i].vy = 0; + parts[i].life = 100; + parts[i].ctype = 0; + parts[i].temp = ptypes[t].heat; + } + + + player[3] = x-1; //Setting legs positions player[4] = y+6; player[5] = x-1; player[6] = y+6; - + player[7] = x-3; player[8] = y+12; player[9] = x-3; player[10] = y+12; - + player[11] = x+1; player[12] = y+6; player[13] = x+1; player[14] = y+6; - + player[15] = x+3; player[16] = y+12; player[17] = x+3; player[18] = y+12; - + isplayer = 1; } + else + { + return -1; + } //kill_part(playerspawn); create_part(-1,x,y,PT_SPAWN); ISSPAWN1 = 1; } - else if(t==PT_STKM2) + if(t==PT_STKM2) { if(isplayer2==0) { - if(pmap[y][x]&0xFF==PT_SPAWN2) - { - parts[pmap[y][x]>>8].type = PT_STKM2; - parts[pmap[y][x]>>8].vx = 0; - parts[pmap[y][x]>>8].vy = 0; - parts[pmap[y][x]>>8].life = 100; - parts[pmap[y][x]>>8].ctype = 0; - parts[pmap[y][x]>>8].temp = ptypes[t].heat; - - } - else - { - parts[i].x = (float)x; - parts[i].y = (float)y; - parts[i].type = PT_STKM2; - parts[i].vx = 0; - parts[i].vy = 0; - parts[i].life = 100; - parts[i].ctype = 0; - parts[i].temp = ptypes[t].heat; - } - - - + if(pmap[y][x]&0xFF==PT_SPAWN2) + { + parts[pmap[y][x]>>8].type = PT_STKM2; + parts[pmap[y][x]>>8].vx = 0; + parts[pmap[y][x]>>8].vy = 0; + parts[pmap[y][x]>>8].life = 100; + parts[pmap[y][x]>>8].ctype = 0; + parts[pmap[y][x]>>8].temp = ptypes[t].heat; + + } + else + { + parts[i].x = (float)x; + parts[i].y = (float)y; + parts[i].type = PT_STKM2; + parts[i].vx = 0; + parts[i].vy = 0; + parts[i].life = 100; + parts[i].ctype = 0; + parts[i].temp = ptypes[t].heat; + } + + + player2[3] = x-1; //Setting legs positions player2[4] = y+6; player2[5] = x-1; player2[6] = y+6; - + player2[7] = x-3; player2[8] = y+12; player2[9] = x-3; player2[10] = y+12; - + player2[11] = x+1; player2[12] = y+6; player2[13] = x+1; player2[14] = y+6; - + player2[15] = x+3; player2[16] = y+12; player2[17] = x+3; player2[18] = y+12; - + isplayer2 = 1; } + else + { + return -1; + } //kill_part(player2spawn); create_part(-1,x,y,PT_SPAWN2); ISSPAWN2 = 1; } + if(t==PT_BIZR||t==PT_BIZRG) + parts[i].ctype = 0x47FFFF; + if(t!=PT_STKM&&t!=PT_STKM2 && t!=PT_PHOT)// && t!=PT_NEUT) is this needed? it breaks floodfill, Yes photons should not be placed in the PMAP + pmap[y][x] = t|(i<<8); return i; } @@ -1642,10 +1650,10 @@ void update_particles_i(pixel *vid, int start, int inc) if(t==PT_GAS && pv[y/CELL][x/CELL]<-6.0f) t = parts[i].type = PT_OIL; if(t==PT_DESL && pv[y/CELL][x/CELL]>5.0f) - { // Only way I know to make it - t = parts[i].type = PT_FIRE; // combust under pressure. - parts[i].life = rand()%50+120; - } + { + t = parts[i].type = PT_FIRE; + parts[i].life = rand()%50+120; + } if(t==PT_GAS && pv[y/CELL][x/CELL]>6.0f) t = parts[i].type = PT_OIL; if(t==PT_BMTL && pv[y/CELL][x/CELL]>2.5f) @@ -1654,21 +1662,21 @@ void update_particles_i(pixel *vid, int start, int inc) t = parts[i].type = PT_BRMT; if(t==PT_BRCK && pv[y/CELL][x/CELL]>8.8f) t = parts[i].type = PT_STNE; - if(t==PT_PIPE && pv[y/CELL][x/CELL]>10.0f) + if(t==PT_PIPE && pv[y/CELL][x/CELL]>10.0f) t = parts[i].type = PT_BRMT; - if(t==PT_PSTE && pv[y/CELL][x/CELL]>0.5f) + if(t==PT_PSTE && pv[y/CELL][x/CELL]>0.5f) t = parts[i].type = PT_PSTS; - if(t==PT_PSTS && pv[y/CELL][x/CELL]<0.5f) + if(t==PT_PSTS && pv[y/CELL][x/CELL]<0.5f) t = parts[i].type = PT_PSTE; - if(t==PT_SHLD1 && pv[y/CELL][x/CELL]>7.0f) + if(t==PT_SHLD1 && pv[y/CELL][x/CELL]>7.0f) t = parts[i].type = PT_NONE; - if(t==PT_SHLD2 && pv[y/CELL][x/CELL]>15.0f) + if(t==PT_SHLD2 && pv[y/CELL][x/CELL]>15.0f) t = parts[i].type = PT_NONE; - if(t==PT_SHLD3 && pv[y/CELL][x/CELL]>25.0f) + if(t==PT_SHLD3 && pv[y/CELL][x/CELL]>25.0f) t = parts[i].type = PT_NONE; - if(t==PT_SHLD4 && pv[y/CELL][x/CELL]>40.0f) + if(t==PT_SHLD4 && pv[y/CELL][x/CELL]>40.0f) t = parts[i].type = PT_NONE; - if(t==PT_WIFI && pv[y/CELL][x/CELL]>15.0f) + if(t==PT_WIFI && pv[y/CELL][x/CELL]>15.0f) t = parts[i].type = PT_BRMT; //if(t==PT_GLAS && pv[y/CELL][x/CELL]>4.0f) // t = parts[i].type = PT_BGLA; @@ -1681,7 +1689,7 @@ void update_particles_i(pixel *vid, int start, int inc) parts[i].type = PT_BGLA; } } - if(t==PT_QRTZ) + if(t==PT_QRTZ) { parts[i].pavg[0] = parts[i].pavg[1]; parts[i].pavg[1] = pv[y/CELL][x/CELL]; @@ -1697,20 +1705,20 @@ void update_particles_i(pixel *vid, int start, int inc) t = PT_NEUT; create_part(i, x, y, t); } - if((t==PT_ISOZ||t==PT_ISZS) && 1>rand()%200 && ((int)(-4.0f*(pv[y/CELL][x/CELL])))>(rand()%1000)) + if((t==PT_ISOZ||t==PT_ISZS) && 1>rand()%200 && ((int)(-4.0f*(pv[y/CELL][x/CELL])))>(rand()%1000)) { t = PT_PHOT; - rr = (rand()%228+128)/127.0f; - rrr = (rand()%360)*3.14159f/180.0f; - parts[i].life = 680; - parts[i].ctype = 0x3FFFFFFF; - parts[i].vx = rr*cosf(rrr); - parts[i].vy = rr*sinf(rrr); + rr = (rand()%228+128)/127.0f; + rrr = (rand()%360)*3.14159f/180.0f; + parts[i].life = 680; + parts[i].ctype = 0x3FFFFFFF; + parts[i].vx = rr*cosf(rrr); + parts[i].vy = rr*sinf(rrr); create_part(i, x, y, t); } - if(t==PT_PSTE) - if(parts[i].temp>747.0f) - t = parts[i].type = PT_BRCK; + if(t==PT_PSTE) + if(parts[i].temp>747.0f) + t = parts[i].type = PT_BRCK; if(t==PT_SPRK&&parts[i].ctype==PT_ETRD&&parts[i].life==1) { nearp = nearest_part(i, PT_ETRD); @@ -1769,110 +1777,122 @@ void update_particles_i(pixel *vid, int start, int inc) } } } - if(pt>=pstates[t].btemp&&pstates[t].burn) - { - t = parts[i].type = pstates[t].burn; - if(t==PT_FIRE||t==PT_PLSM) - parts[i].life = rand()%50+120; - } - else if((pt<=pstates[t].stemp||(t==PT_LAVA&&(pt<=pstates[parts[i].ctype].ltemp)))&&pstates[t].solid) - { - if(t==PT_LAVA&&parts[i].ctype) - { - parts[i].life = 0; - if(parts[i].ctype==PT_THRM) - { - parts[i].tmp = 0; - parts[i].ctype = PT_BMTL; - } - if(parts[i].ctype==PT_PLUT) - { - parts[i].tmp = 0; - parts[i].ctype = PT_LAVA; - } - t = parts[i].type = parts[i].ctype; - parts[i].ctype = PT_NONE; - } - else if(pstates[t].solid==PT_ICEI&&pt<=pstates[t].stemp) - { - parts[i].ctype = parts[i].type; - t = parts[i].type = PT_ICEI; - } - else - { - parts[i].life = 0; - t = parts[i].type = pstates[t].solid; - } - } - else if((pt>=pstates[t].ltemp&&(pt<=pstates[t].gtemp||!pstates[t].gas)&&pstates[t].state==ST_SOLID&&pstates[t].liquid)||(t==PT_ICEI&&pt>pstates[parts[i].ctype].stemp)) - { - if(pstates[t].liquid==PT_LAVA) - { - parts[i].life = rand()%120+240; - parts[i].ctype = (parts[i].type==PT_BRMT)?PT_BMTL:parts[i].type; - parts[i].ctype = (parts[i].ctype==PT_SAND)?PT_GLAS:parts[i].ctype; - parts[i].ctype = (parts[i].ctype==PT_BGLA)?PT_GLAS:parts[i].ctype; - parts[i].ctype = (parts[i].ctype==PT_PQRT)?PT_QRTZ:parts[i].ctype; - t = parts[i].type = pstates[t].liquid; - } - else if(t==PT_ICEI&&parts[i].ctype) - { - t = parts[i].type = parts[i].ctype; - parts[i].ctype = PT_NONE; - } - else - { - t = parts[i].type = pstates[t].liquid; - } - } - else if(pt-ctemp<=pstates[t].ltemp&&pstates[t].liquid&&pstates[t].state==ST_GAS) - { - t = parts[i].type = pstates[t].liquid; - } - else if(pt-ctemp>=pstates[t].gtemp&&(pstates[t].gas||parts[i].type==PT_LNTG)&&(pstates[t].state==ST_LIQUID||pstates[t].state==ST_SOLID)) - { - if(t==PT_SLTW&&1>rand()%6) - { - t = parts[i].type = PT_SALT; - } - else - { - if((t==PT_BIZR||t==PT_BIZRG||t==PT_BIZRS)&&pt>=pstates[t].gtemp) - { - t = parts[i].type = pstates[t].gas; - } - else{ - t = parts[i].type = pstates[t].gas; - pv[y/CELL][x/CELL] += 0.50f; - } - - if(t==PT_FIRE) - parts[i].life = rand()%50+120; - if(t==PT_HFLM) - parts[i].life = rand()%50+120; - } - } - if(t==PT_URAN && pv[y/CELL][x/CELL]>0.0f) - { - float atemp = parts[i].temp + (-MIN_TEMP); - pt = parts[i].temp = (atemp*(1+(pv[y/CELL][x/CELL]/2000)))+MIN_TEMP; - } - if(t==PT_LAVA) - { - parts[i].life = restrict_flt((pt-700)/7, 0.0f, 400.0f); - if(parts[i].ctype==PT_THRM&&parts[i].tmp>0) - { - parts[i].tmp--; - parts[i].temp = 3500; - } - if(parts[i].ctype==PT_PLUT&&parts[i].tmp>0) - { - parts[i].tmp--; - parts[i].temp = MAX_TEMP; - } - } - pt = parts[i].temp = restrict_flt(parts[i].temp, MIN_TEMP, MAX_TEMP); - } + if(y-2 >= 0 && y-2 < YRES && ptypes[t].properties&TYPE_LIQUID){ + float swappage; + r = pmap[y-2][x]; + if(!((r>>8)>=NPART || !r || parts[i].type != (r&0xFF))){ + if(parts[i].temp>parts[r>>8].temp){ + swappage = parts[i].temp; + parts[i].temp = parts[r>>8].temp; + parts[r>>8].temp = swappage; + } + } + } + + if(pt>=pstates[t].btemp&&pstates[t].burn) + { + t = parts[i].type = pstates[t].burn; + if(t==PT_FIRE||t==PT_PLSM) + parts[i].life = rand()%50+120; + } + else if((pt<=pstates[t].stemp||(t==PT_LAVA&&(pt<=pstates[parts[i].ctype].ltemp)))&&pstates[t].solid) + { + if(t==PT_LAVA&&parts[i].ctype) + { + parts[i].life = 0; + if(parts[i].ctype==PT_THRM) + { + parts[i].tmp = 0; + parts[i].ctype = PT_BMTL; + } + if(parts[i].ctype==PT_PLUT) + { + parts[i].tmp = 0; + parts[i].ctype = PT_LAVA; + } + t = parts[i].type = parts[i].ctype; + parts[i].ctype = PT_NONE; + } + else if(pstates[t].solid==PT_ICEI&&pt<=pstates[t].stemp) + { + parts[i].ctype = parts[i].type; + t = parts[i].type = PT_ICEI; + } + else + { + parts[i].life = 0; + t = parts[i].type = pstates[t].solid; + } + } + else if((pt>=pstates[t].ltemp&&(pt<=pstates[t].gtemp||!pstates[t].gas)&&pstates[t].state==ST_SOLID&&pstates[t].liquid)||(t==PT_ICEI&&pt>pstates[parts[i].ctype].stemp)) + { + if(pstates[t].liquid==PT_LAVA) + { + parts[i].life = rand()%120+240; + parts[i].ctype = (parts[i].type==PT_BRMT)?PT_BMTL:parts[i].type; + parts[i].ctype = (parts[i].ctype==PT_SAND)?PT_GLAS:parts[i].ctype; + parts[i].ctype = (parts[i].ctype==PT_BGLA)?PT_GLAS:parts[i].ctype; + parts[i].ctype = (parts[i].ctype==PT_PQRT)?PT_QRTZ:parts[i].ctype; + t = parts[i].type = pstates[t].liquid; + } + else if(t==PT_ICEI&&parts[i].ctype) + { + t = parts[i].type = parts[i].ctype; + parts[i].ctype = PT_NONE; + } + else + { + t = parts[i].type = pstates[t].liquid; + } + } + else if(pt-ctemp<=pstates[t].ltemp&&pstates[t].liquid&&pstates[t].state==ST_GAS) + { + t = parts[i].type = pstates[t].liquid; + } + else if(pt-ctemp>=pstates[t].gtemp&&(pstates[t].gas||parts[i].type==PT_LNTG)&&(pstates[t].state==ST_LIQUID||pstates[t].state==ST_SOLID)) + { + if(t==PT_SLTW&&1>rand()%6) + { + t = parts[i].type = PT_SALT; + } + else + { + if((t==PT_BIZR||t==PT_BIZRG||t==PT_BIZRS)&&pt>=pstates[t].gtemp) + { + t = parts[i].type = pstates[t].gas; + } + else{ + t = parts[i].type = pstates[t].gas; + pv[y/CELL][x/CELL] += 0.50f; + } + + if(t==PT_FIRE) + parts[i].life = rand()%50+120; + if(t==PT_HFLM) + parts[i].life = rand()%50+120; + } + } + if(t==PT_URAN && pv[y/CELL][x/CELL]>0.0f) + { + float atemp = parts[i].temp + (-MIN_TEMP); + pt = parts[i].temp = (atemp*(1+(pv[y/CELL][x/CELL]/2000)))+MIN_TEMP; + } + if(t==PT_LAVA) + { + parts[i].life = restrict_flt((pt-700)/7, 0.0f, 400.0f); + if(parts[i].ctype==PT_THRM&&parts[i].tmp>0) + { + parts[i].tmp--; + parts[i].temp = 3500; + } + if(parts[i].ctype==PT_PLUT&&parts[i].tmp>0) + { + parts[i].tmp--; + parts[i].temp = MAX_TEMP; + } + } + pt = parts[i].temp = restrict_flt(parts[i].temp, MIN_TEMP, MAX_TEMP); + } } if(t==PT_PTCT&&parts[i].temp>295.0f) { @@ -2290,7 +2310,7 @@ void update_particles_i(pixel *vid, int start, int inc) { t = parts[i].type = PT_PLNT; parts[r>>8].type = PT_PLNT; - parts[r>>8].life = 0; + parts[r>>8].life = 0; } else if((r&0xFF)==PT_LAVA && 1>(rand()%250)) { @@ -2516,13 +2536,13 @@ void update_particles_i(pixel *vid, int start, int inc) } else if(((r&0xFF)!=PT_CLNE && (r&0xFF)!=PT_PCLN && ptypes[parts[r>>8].type].hardness>(rand()%1000))&&parts[i].life>=50) { - if(parts_avg(i, r>>8,PT_GLAS)!= PT_GLAS) - { - parts[i].life--; - parts[r>>8].type = PT_NONE; - } + if(parts_avg(i, r>>8,PT_GLAS)!= PT_GLAS) + { + parts[i].life--; + parts[r>>8].type = PT_NONE; + } } - else if (parts[i].life==50) + else if (parts[i].life<=50) { parts[i].life = 0; t = parts[i].type = PT_NONE; @@ -2572,8 +2592,8 @@ void update_particles_i(pixel *vid, int start, int inc) create_n_parts(parts[r>>8].life, x+nx, y+ny, parts[i].vx, parts[i].vy, PT_NEUT); #else create_part(r>>8, x+nx, y+ny, PT_NEUT); - parts[r>>8].vx = 0.25f*parts[r>>8].vx + parts[i].vx; - parts[r>>8].vy = 0.25f*parts[r>>8].vy + parts[i].vy; + parts[r>>8].vx = 0.25f*parts[r>>8].vx + parts[i].vx; + parts[r>>8].vy = 0.25f*parts[r>>8].vy + parts[i].vy; if(parts[r>>8].life>0) { parts[r>>8].life --; @@ -2590,10 +2610,7 @@ void update_particles_i(pixel *vid, int start, int inc) if((r&0xFF)==PT_DYST && 15>(rand()%1000)) parts[r>>8].type = PT_YEST; if((r&0xFF)==PT_YEST) { - if(15>(rand()%100000)&&isplayer==0) - parts[r>>8].type = PT_STKM; - else - parts[r>>8].type = PT_DYST; + parts[r>>8].type = PT_DYST; } if((r&0xFF)==PT_WATR && 15>(rand()%100)) @@ -4117,6 +4134,11 @@ killed: if((parts[i].temp<309.6f) && (parts[i].temp>=243)) parts[i].temp += 1; + if (isplayer) { //Already a stickman in the simulation + death = 1; + parts[i].type = PT_NONE; + } + //Death if(parts[i].life<1 || death == 1 || (pv[y/CELL][x/CELL]>=4.5f && player[2] != SPC_AIR) ) //If his HP is less that 0 or there is very big wind... { @@ -4507,6 +4529,11 @@ killed: if((parts[i].temp<309.6f) && (parts[i].temp>=243)) parts[i].temp += 1; + if (isplayer2) { //Already a stickman2 in the simulation + death2 = 1; + parts[i].type = PT_NONE; + } + //Death if(parts[i].life<1 || death2 == 1 || (pv[y/CELL][x/CELL]>=4.5f && player2[2] != SPC_AIR) ) //If his HP is less that 0 or there is very big wind... { @@ -4518,7 +4545,7 @@ killed: create_part(-1, x+2, y+r, player2[2]); } kill_part(i); //Kill him - goto killed; + continue; } parts[i].vy += -0.7*dt; //Head up! |
