diff options
Diffstat (limited to 'src/cat/LuaScriptInterface.cpp')
| -rw-r--r-- | src/cat/LuaScriptInterface.cpp | 140 |
1 files changed, 133 insertions, 7 deletions
diff --git a/src/cat/LuaScriptInterface.cpp b/src/cat/LuaScriptInterface.cpp index 229064f..50e2735 100644 --- a/src/cat/LuaScriptInterface.cpp +++ b/src/cat/LuaScriptInterface.cpp @@ -8,6 +8,8 @@ #include <string> #include <iomanip> #include <vector> +#include <algorithm> +#include <locale> #include "Config.h" #include "Format.h" #include "LuaScriptInterface.h" @@ -21,6 +23,8 @@ #include "LuaScriptHelper.h" #include "client/HTTP.h" +#include "LuaBit.h" + #ifdef WIN #include <direct.h> #else @@ -42,8 +46,10 @@ LuaScriptInterface::LuaScriptInterface(GameModel * m): //New TPT API l = lua_open(); luaL_openlibs(l); + luaopen_bit(l); initRendererAPI(); + initElementsAPI(); //Old TPT API int i = 0, j; @@ -255,10 +261,10 @@ void LuaScriptInterface::initRendererAPI() { //Methods struct luaL_reg rendererAPIMethods [] = { - {"renderModes", luatpt_renderer_renderModes}, - {"displayModes", luatpt_renderer_displayModes}, - {"colourMode", luatpt_renderer_colourMode}, - {"colorMode", luatpt_renderer_colourMode}, //Duplicate of above to make americans happy + {"renderModes", renderer_renderModes}, + {"displayModes", renderer_displayModes}, + {"colourMode", renderer_colourMode}, + {"colorMode", renderer_colourMode}, //Duplicate of above to make americans happy {NULL, NULL} }; luaL_register(l, "renderer", rendererAPIMethods); @@ -314,7 +320,7 @@ void LuaScriptInterface::initRendererAPI() } //get/set render modes list -int LuaScriptInterface::luatpt_renderer_renderModes(lua_State * l) +int LuaScriptInterface::renderer_renderModes(lua_State * l) { int args = lua_gettop(l); if(args) @@ -347,7 +353,7 @@ int LuaScriptInterface::luatpt_renderer_renderModes(lua_State * l) } } -int LuaScriptInterface::luatpt_renderer_displayModes(lua_State * l) +int LuaScriptInterface::renderer_displayModes(lua_State * l) { int args = lua_gettop(l); if(args) @@ -380,7 +386,7 @@ int LuaScriptInterface::luatpt_renderer_displayModes(lua_State * l) } } -int LuaScriptInterface::luatpt_renderer_colourMode(lua_State * l) +int LuaScriptInterface::renderer_colourMode(lua_State * l) { int args = lua_gettop(l); if(args) @@ -398,6 +404,126 @@ int LuaScriptInterface::luatpt_renderer_colourMode(lua_State * l) return luaL_error(l, "Not implemented"); } +void LuaScriptInterface::initElementsAPI() +{ + //Methods + struct luaL_reg elementsAPIMethods [] = { + {"allocate", elements_allocate}, + {"free", elements_free}, + {NULL, NULL} + }; + luaL_register(l, "elements", elementsAPIMethods); + int elementsAPI = lua_gettop(l); + + //Static values + //Element types/properties/states + lua_pushinteger(l, TYPE_PART); lua_setfield(l, elementsAPI, "TYPE_PART"); + lua_pushinteger(l, TYPE_LIQUID); lua_setfield(l, elementsAPI, "TYPE_LIQUID"); + lua_pushinteger(l, TYPE_SOLID); lua_setfield(l, elementsAPI, "TYPE_SOLID"); + lua_pushinteger(l, TYPE_GAS); lua_setfield(l, elementsAPI, "TYPE_GAS"); + lua_pushinteger(l, TYPE_ENERGY); lua_setfield(l, elementsAPI, "TYPE_ENERGY"); + lua_pushinteger(l, PROP_CONDUCTS); lua_setfield(l, elementsAPI, "PROP_CONDUCTS"); + lua_pushinteger(l, PROP_BLACK); lua_setfield(l, elementsAPI, "PROP_BLACK"); + lua_pushinteger(l, PROP_NEUTPENETRATE); lua_setfield(l, elementsAPI, "PROP_NEUTPENETRATE"); + lua_pushinteger(l, PROP_NEUTABSORB); lua_setfield(l, elementsAPI, "PROP_NEUTABSORB"); + lua_pushinteger(l, PROP_NEUTPASS); lua_setfield(l, elementsAPI, "PROP_NEUTPASS"); + lua_pushinteger(l, PROP_DEADLY); lua_setfield(l, elementsAPI, "PROP_DEADLY"); + lua_pushinteger(l, PROP_HOT_GLOW); lua_setfield(l, elementsAPI, "PROP_HOT_GLOW"); + lua_pushinteger(l, PROP_LIFE); lua_setfield(l, elementsAPI, "PROP_LIFE"); + lua_pushinteger(l, PROP_RADIOACTIVE); lua_setfield(l, elementsAPI, "PROP_RADIOACTIVE"); + lua_pushinteger(l, PROP_LIFE_DEC); lua_setfield(l, elementsAPI, "PROP_LIFE_DEC"); + lua_pushinteger(l, PROP_LIFE_KILL); lua_setfield(l, elementsAPI, "PROP_LIFE_KILL"); + lua_pushinteger(l, PROP_LIFE_KILL_DEC); lua_setfield(l, elementsAPI, "PROP_LIFE_KILL_DEC"); + lua_pushinteger(l, PROP_SPARKSETTLE); lua_setfield(l, elementsAPI, "PROP_SPARKSETTLE"); + lua_pushinteger(l, PROP_NOAMBHEAT); lua_setfield(l, elementsAPI, "PROP_NOAMBHEAT"); + lua_pushinteger(l, FLAG_STAGNANT); lua_setfield(l, elementsAPI, "FLAG_STAGNANT"); + lua_pushinteger(l, FLAG_SKIPMOVE); lua_setfield(l, elementsAPI, "FLAG_SKIPMOVE"); + lua_pushinteger(l, FLAG_MOVABLE); lua_setfield(l, elementsAPI, "FLAG_MOVABLE"); + lua_pushinteger(l, ST_NONE); lua_setfield(l, elementsAPI, "ST_NONE"); + lua_pushinteger(l, ST_SOLID); lua_setfield(l, elementsAPI, "ST_SOLID"); + lua_pushinteger(l, ST_LIQUID); lua_setfield(l, elementsAPI, "ST_LIQUID"); + lua_pushinteger(l, ST_GAS); lua_setfield(l, elementsAPI, "ST_GAS"); + + //Element identifiers + for(int i = 0; i < PT_NUM; i++) + { + if(luacon_sim->elements[i].Enabled) + { + lua_pushinteger(l, i); + lua_setfield(l, elementsAPI, luacon_sim->elements[i].Identifier); + } + } +} + +int LuaScriptInterface::elements_allocate(lua_State * l) +{ + std::string group, id, identifier; + luaL_checktype(l, 1, LUA_TSTRING); + luaL_checktype(l, 2, LUA_TSTRING); + group = std::string(lua_tostring(l, 1)); + std::transform(group.begin(), group.end(), group.begin(), ::toupper); + id = std::string(lua_tostring(l, 2)); + std::transform(id.begin(), id.end(), id.begin(), ::toupper); + + if(group == "DEFAULT") + return luaL_error(l, "You cannot create elements in the 'default' group."); + + identifier = group + "_PT_" + id; + + for(int i = 0; i < PT_NUM; i++) + { + if(luacon_sim->elements[i].Enabled && std::string(luacon_sim->elements[i].Identifier) == identifier) + return luaL_error(l, "Element identifier already in use"); + } + + int newID = -1; + for(int i = PT_NUM-1; i >= 0; i--) + { + if(!luacon_sim->elements[i].Enabled) + { + newID = i; + luacon_sim->elements[i] = Element(); + luacon_sim->elements[i].Enabled = true; + luacon_sim->elements[i].Identifier = strdup(identifier.c_str()); + break; + } + } + + if(newID != -1) + { + lua_getglobal(l, "elements"); + lua_pushinteger(l, newID); + lua_setfield(l, -2, identifier.c_str()); + lua_pop(l, 1); + } + + lua_pushinteger(l, newID); + return 1; +} + +int LuaScriptInterface::elements_free(lua_State * l) +{ + int id; + luaL_checktype(l, 1, LUA_TNUMBER); + id = lua_tointeger(l, 1); + + if(id < 0 || id >= PT_NUM || !luacon_sim->elements[id].Enabled) + return luaL_error(l, "Invalid element"); + + std::string identifier = luacon_sim->elements[id].Identifier; + if(identifier.length()>7 && identifier.substr(0, 7) == "DEFAULT") + return luaL_error(l, "Cannot free default elements"); + + luacon_sim->elements[id].Enabled = false; + + lua_getglobal(l, "elements"); + lua_pushnil(l); + lua_setfield(l, -2, identifier.c_str()); + lua_pop(l, 1); + + return 0; +} + bool LuaScriptInterface::OnBrushChanged(int brushType, int rx, int ry) { |
