diff options
Diffstat (limited to 'src/gui')
| -rw-r--r-- | src/gui/filebrowser/FileBrowserActivity.cpp | 2 | ||||
| -rw-r--r-- | src/gui/game/GameView.cpp | 6 | ||||
| -rw-r--r-- | src/gui/preview/PreviewView.cpp | 14 |
3 files changed, 13 insertions, 9 deletions
diff --git a/src/gui/filebrowser/FileBrowserActivity.cpp b/src/gui/filebrowser/FileBrowserActivity.cpp index d27f1b1..1b72760 100644 --- a/src/gui/filebrowser/FileBrowserActivity.cpp +++ b/src/gui/filebrowser/FileBrowserActivity.cpp @@ -314,7 +314,7 @@ void FileBrowserActivity::OnTick(float dt) itemList->AddChild(*iter); } componentsQueue.clear(); - itemList->InnerSize.Y = (buttonHeight+(buttonPadding*2))*fileY; + itemList->InnerSize.Y = (buttonHeight+(buttonPadding*2))*(fileY+1); if(!componentsQueue.size()) progressBar->Visible = false; } diff --git a/src/gui/game/GameView.cpp b/src/gui/game/GameView.cpp index 12904f1..41dc248 100644 --- a/src/gui/game/GameView.cpp +++ b/src/gui/game/GameView.cpp @@ -1633,12 +1633,12 @@ void GameView::DoMouseMove(int x, int y, int dx, int dy) int mouseX = x; if(mouseX > XRES) mouseX = XRES; - if (mouseX < 15) - mouseX = 15; + //if (mouseX < 15) //makes scrolling a little nicer at edges but apparently if you put hundreds of elements in a menu it makes the end not show ... + // mouseX = 15; scrollBar->Position.X = (int)(((float)mouseX/((float)XRES))*(float)(XRES-scrollSize)); - float overflow = totalWidth-(XRES-BARSIZE), mouseLocation = float(XRES)/float(mouseX-(XRES)); + float overflow = totalWidth-(XRES-BARSIZE), mouseLocation = float(XRES-3)/float(mouseX-(XRES-2)); //mouseLocation adjusted slightly in case you have 200 elements in one menu setToolButtonOffset(overflow/mouseLocation); //Ensure that mouseLeave events are make their way to the buttons should they move from underneath the mouse pointer diff --git a/src/gui/preview/PreviewView.cpp b/src/gui/preview/PreviewView.cpp index 9d091e1..1cd619b 100644 --- a/src/gui/preview/PreviewView.cpp +++ b/src/gui/preview/PreviewView.cpp @@ -384,12 +384,16 @@ void PreviewView::OnMouseWheel(int x, int y, int d) void PreviewView::OnMouseUp(int x, int y, unsigned int button) { - if(commentsPanel->GetScrollLimit() == 1) - c->NextCommentPage(); - if(commentsPanel->GetScrollLimit() == -1) + //if mouse is on the scrollbar or farther right, and you are at the top of bottom of a page, change pages + if (x > Position.X+commentsPanel->Position.X+commentsPanel->Size.X-6) { - if (c->PrevCommentPage()) - prevPage = true; + if (commentsPanel->GetScrollLimit() == 1) + c->NextCommentPage(); + if (commentsPanel->GetScrollLimit() == -1) + { + if (c->PrevCommentPage()) + prevPage = true; + } } } |
