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-rw-r--r--src/interface/AvatarButton.cpp110
1 files changed, 110 insertions, 0 deletions
diff --git a/src/interface/AvatarButton.cpp b/src/interface/AvatarButton.cpp
new file mode 100644
index 0000000..0343aed
--- /dev/null
+++ b/src/interface/AvatarButton.cpp
@@ -0,0 +1,110 @@
+#include <iostream>
+#include <typeinfo>
+
+#include "AvatarButton.h"
+#include "Format.h"
+#include "Engine.h"
+#include "client/Client.h"
+#include "graphics/Graphics.h"
+#include "ContextMenu.h"
+#include "Keys.h"
+
+namespace ui {
+
+AvatarButton::AvatarButton(Point position, Point size, std::string username):
+ Component(position, size),
+ name(username),
+ actionCallback(NULL),
+ avatar(NULL),
+ tried(false)
+{
+
+}
+
+AvatarButton::~AvatarButton()
+{
+ if(avatar)
+ delete avatar;
+ if(actionCallback)
+ delete actionCallback;
+}
+
+void AvatarButton::Tick(float dt)
+{
+ if(!avatar && !tried && name.size() > 0)
+ {
+ tried = true;
+ avatar = Client::Ref().GetAvatar(name);
+ if(avatar) {
+ if(avatar->Width != Size.X && avatar->Height != Size.Y)
+ {
+ avatar->Resize(Size.X, Size.Y, true);
+ }
+ }
+ }
+}
+
+void AvatarButton::Draw(const Point& screenPos)
+{
+ Graphics * g = ui::Engine::Ref().g;
+
+ if(avatar)
+ {
+ g->draw_image(avatar, screenPos.X, screenPos.Y, 255);
+ }
+}
+
+void AvatarButton::OnMouseUnclick(int x, int y, unsigned int button)
+{
+ if(button != 1)
+ {
+ return; //left click only!
+ }
+
+ if(isButtonDown)
+ {
+ isButtonDown = false;
+ DoAction();
+ }
+}
+
+void AvatarButton::OnContextMenuAction(int item)
+{
+ //Do nothing
+}
+
+void AvatarButton::OnMouseClick(int x, int y, unsigned int button)
+{
+ if(button == BUTTON_RIGHT)
+ {
+ if(menu)
+ menu->Show(GetScreenPos() + ui::Point(x, y));
+ }
+ else
+ {
+ isButtonDown = true;
+ }
+}
+
+void AvatarButton::OnMouseEnter(int x, int y)
+{
+ isMouseInside = true;
+}
+
+void AvatarButton::OnMouseLeave(int x, int y)
+{
+ isMouseInside = false;
+}
+
+void AvatarButton::DoAction()
+{
+ if(actionCallback)
+ actionCallback->ActionCallback(this);
+}
+
+void AvatarButton::SetActionCallback(AvatarButtonAction * action)
+{
+ actionCallback = action;
+}
+
+} /* namespace ui */