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-rw-r--r--src/interface/Border.h69
1 files changed, 69 insertions, 0 deletions
diff --git a/src/interface/Border.h b/src/interface/Border.h
new file mode 100644
index 0000000..a1ceb81
--- /dev/null
+++ b/src/interface/Border.h
@@ -0,0 +1,69 @@
+#pragma once
+#include "Platform.h"
+
+namespace ui
+{
+
+ struct Border
+ {
+#if ENABLE_FLOAT_UI
+# define BORDER_T float
+#else
+# define BORDER_T int
+#endif
+
+ BORDER_T Top;
+ BORDER_T Right;
+ BORDER_T Bottom;
+ BORDER_T Left;
+
+ Border(BORDER_T all):
+ Top(all),
+ Right(all),
+ Bottom(all),
+ Left(all)
+ {
+ }
+
+ Border(BORDER_T v, BORDER_T h):
+ Top(v),
+ Right(h),
+ Bottom(v),
+ Left(h)
+ {
+ }
+
+ Border(BORDER_T top, BORDER_T right, BORDER_T bottom, BORDER_T left):
+ Top(top),
+ Right(right),
+ Bottom(bottom),
+ Left(left)
+ {
+ }
+
+ inline bool operator == (const int& v) const
+ {
+ return (Top == v && Right == v && Bottom == v && Left == v);
+ }
+
+ inline bool operator == (const Border& v) const
+ {
+ return (Top == v.Top && Right == v.Right && Bottom == v.Bottom && Left == v.Left);
+ }
+
+ inline bool operator != (const Border& v) const
+ {
+ return (Top != v.Top || Right != v.Right || Bottom != v.Bottom || Left != v.Left);
+ }
+
+ inline void operator = (const Border& v)
+ {
+ Top = v.Top;
+ Right = v.Right;
+ Bottom = v.Bottom;
+ Left = v.Left;
+ }
+
+ };
+
+}