diff options
Diffstat (limited to 'src/simulation/Simulation.h')
| -rw-r--r-- | src/simulation/Simulation.h | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/src/simulation/Simulation.h b/src/simulation/Simulation.h index e4e4120..0e6c66f 100644 --- a/src/simulation/Simulation.h +++ b/src/simulation/Simulation.h @@ -26,6 +26,7 @@ #include "GOLMenu.h" #include "MenuSection.h" #include "client/GameSave.h" +#include "Sample.h" #define CHANNELS ((int)(MAX_TEMP-73)/100+2) @@ -117,7 +118,7 @@ public: int Load(int x, int y, GameSave * save); GameSave * Save(); GameSave * Save(int x1, int y1, int x2, int y2); - Particle Get(int x, int y); + SimulationSample Get(int x, int y); inline int is_blocking(int t, int x, int y); inline int is_boundary(int pt, int x, int y); inline int find_next_boundary(int pt, int *x, int *y, int dm, int *em); @@ -173,8 +174,8 @@ public: void CreateWallLine(int x1, int y1, int x2, int y2, int rx, int ry, int c, int flags, Brush * cBrush = NULL); void ApplyDecoration(int x, int y, int colR, int colG, int colB, int colA, int mode); - void ApplyDecorationPoint(int x, int y, int rx, int ry, int colR, int colG, int colB, int colA, int mode, Brush * cBrush = NULL); - void ApplyDecorationLine(int x1, int y1, int x2, int y2, int rx, int ry, int colR, int colG, int colB, int colA, int mode, Brush * cBrush = NULL); + void ApplyDecorationPoint(int x, int y, int colR, int colG, int colB, int colA, int mode, Brush * cBrush = NULL); + void ApplyDecorationLine(int x1, int y1, int x2, int y2, int colR, int colG, int colB, int colA, int mode, Brush * cBrush = NULL); void ApplyDecorationBox(int x1, int y1, int x2, int y2, int colR, int colG, int colB, int colA, int mode); void *transform_save(void *odata, int *size, matrix2d transform, vector2d translate); |
