diff options
Diffstat (limited to 'src/simulation/SimulationData.cpp')
| -rw-r--r-- | src/simulation/SimulationData.cpp | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/src/simulation/SimulationData.cpp b/src/simulation/SimulationData.cpp index 12f6ca8..d3c74fe 100644 --- a/src/simulation/SimulationData.cpp +++ b/src/simulation/SimulationData.cpp @@ -115,21 +115,21 @@ wall_type * LoadWalls(int & wallCount) wall_type wtypes[] = { {PIXPACK(0x808080), PIXPACK(0x000000), 0, Renderer::WallIcon, "ERASE", "Erases walls."}, - {PIXPACK(0xC0C0C0), PIXPACK(0x101010), 0, Renderer::WallIcon, "CONDUCTIVE WALL","Wall. Indestructible. Blocks everything. Conductive."}, + {PIXPACK(0xC0C0C0), PIXPACK(0x101010), 0, Renderer::WallIcon, "CONDUCTIVE WALL","Blocks everything. Conductive."}, {PIXPACK(0x808080), PIXPACK(0x808080), 0, Renderer::WallIcon, "EWALL", "E-Wall. Becomes transparent when electricity is connected."}, {PIXPACK(0xFF8080), PIXPACK(0xFF2008), 1, Renderer::WallIcon, "DETECTOR", "Detector. Generates electricity when a particle is inside."}, {PIXPACK(0x808080), PIXPACK(0x000000), 0, Renderer::WallIcon, "STREAMLINE", "Streamline. Set start point of a streamline."}, - {PIXPACK(0x8080FF), PIXPACK(0x000000), 1, Renderer::WallIcon, "FAN", "Fan. Accelerates air. Use line tool to set direction and strength."}, - {PIXPACK(0xC0C0C0), PIXPACK(0x101010), 2, Renderer::WallIcon, "LIQUID WALL", "Wall. Blocks most particles but lets liquids through. Conductive."}, - {PIXPACK(0x808080), PIXPACK(0x000000), 1, Renderer::WallIcon, "ABSORB WALL", "Wall. Absorbs particles but lets air currents through."}, - {PIXPACK(0x808080), PIXPACK(0x000000), 3, Renderer::WallIcon, "WALL", "Wall. Indestructible. Blocks everything."}, - {PIXPACK(0x3C3C3C), PIXPACK(0x000000), 1, Renderer::WallIcon, "AIRONLY WALL", "Wall. Indestructible. Blocks particles, allows air"}, - {PIXPACK(0x575757), PIXPACK(0x000000), 1, Renderer::WallIcon, "POWDER WALL", "Wall. Indestructible. Blocks liquids and gasses, allows powders"}, - {PIXPACK(0xFFFF22), PIXPACK(0x101010), 2, Renderer::WallIcon, "CONDUCTOR", "Conductor, allows particles, conducts electricity"}, - {PIXPACK(0x242424), PIXPACK(0x101010), 0, Renderer::WallIcon, "EHOLE", "E-Hole, absorbs particles, release them when powered"}, - {PIXPACK(0x579777), PIXPACK(0x000000), 1, Renderer::WallIcon, "GAS WALL", "Wall. Indestructible. Blocks liquids and solids, allows gasses"}, - {PIXPACK(0xFFEE00), PIXPACK(0xAA9900), 4, Renderer::WallIcon, "GRAVITY WALL", "Gravity wall"}, - {PIXPACK(0xFFAA00), PIXPACK(0xAA5500), 4, Renderer::WallIcon, "ENERGY WALL", "Energy wall, allows only energy type particles to pass"}, + {PIXPACK(0x8080FF), PIXPACK(0x000000), 1, Renderer::WallIcon, "FAN", "Fan. Accelerates air. Use the line tool to set direction and strength."}, + {PIXPACK(0xC0C0C0), PIXPACK(0x101010), 2, Renderer::WallIcon, "LIQUID WALL", "Allows liquids, blocks all other particles. Conductive."}, + {PIXPACK(0x808080), PIXPACK(0x000000), 1, Renderer::WallIcon, "ABSORB WALL", "Absorbs particles but lets air currents through."}, + {PIXPACK(0x808080), PIXPACK(0x000000), 3, Renderer::WallIcon, "WALL", "Basic wall, blocks everything."}, + {PIXPACK(0x3C3C3C), PIXPACK(0x000000), 1, Renderer::WallIcon, "AIRONLY WALL", "Allows air, but blocks all particles."}, + {PIXPACK(0x575757), PIXPACK(0x000000), 1, Renderer::WallIcon, "POWDER WALL", "Allows powders, blocks all other particles."}, + {PIXPACK(0xFFFF22), PIXPACK(0x101010), 2, Renderer::WallIcon, "CONDUCTOR", "Conductor. Allows all particles to pass through and conducts electricity."}, + {PIXPACK(0x242424), PIXPACK(0x101010), 0, Renderer::WallIcon, "EHOLE", "E-Hole. absorbs particles, releases them when powered."}, + {PIXPACK(0x579777), PIXPACK(0x000000), 1, Renderer::WallIcon, "GAS WALL", "Allows gases, blocks all other particles."}, + {PIXPACK(0xFFEE00), PIXPACK(0xAA9900), 4, Renderer::WallIcon, "GRAVITY WALL", "Gravity wall. Newtonian Gravity has no effect inside a box drawn with this."}, + {PIXPACK(0xFFAA00), PIXPACK(0xAA5500), 4, Renderer::WallIcon, "ENERGY WALL", "Allows energy particles, blocks all other particles."}, }; wallCount = UI_WALLCOUNT; wall_type * wtypesT = (wall_type*)malloc(UI_WALLCOUNT*sizeof(wall_type)); |
