| Age | Commit message (Collapse) | Author | Files | Lines |
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Also disable another way to create invalid elements
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deco editor (not after)
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that, right?)
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Also fix glitch when step_functions[0] is unregistered but others aren't
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ptsave:<id>#<name>~<username>, only ID is read, it must be the last
argument (all arguments after ptsave are ignored for safety reason to
prevent injecting other arguments links.
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because cate is annoying me)
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Fixes pressurised INVS being immune to bomb, as the sparks were being
deleted instead of the INVS.
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("gases" seems to be the more popular version of the plural noun)
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sizing issues for people.
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lensing in OpenGL, ensure Phot and Neut are PMODE_ADD, not FLAT
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Move blockair filling into update_particles so it can be used by elements
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flood_prop only changes the tmp value of one TNT particle at each
coordinate. So some TNT particles can retain tmp=1 and keep running
flood_prop, stopping the TNT from exploding.
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