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AgeCommit message (Expand)AuthorFilesLines
2012-01-26Clear air properlySimon Robertshaw1-3/+3
2012-01-26Save loading and reloadingSimon Robertshaw9-38/+679
2012-01-26Version Incrementchaos.powdertoy.co.uk1-2/+2
2012-01-26Save PSv for nowSimon Robertshaw1-1/+1
2012-01-26stickmen load correctly and are drawn in new save format, and fighters are dr...Jacob11-8/+85
2012-01-26Fix deco colour in prerender_save to work with other pixel formatsjacksonmj1-4/+6
2012-01-26save tmp2, show decoration color on stampsJacob11-7/+30
2012-01-26Another change to the eval_move check in create_partjacksonmj1-1/+5
2012-01-26Version Incrementchaos.powdertoy.co.uk1-3/+2
2012-01-26Retrieve thumbnails, saves and info from caching server (static.powdertoy.co.uk)Simon Robertshaw2-19/+28
2012-01-26I've got to a point where I can no longer be bothered to think of a proper co...Simon Robertshaw28-59/+424
2012-01-25Better way of managing ControllersSimon Robertshaw5-6/+13
2012-01-25Fix some memory leaksSimon Robertshaw5-2/+11
2012-01-25Login working, segfaults sometimesSimon Robertshaw16-34/+164
2012-01-25Version Incrementchaos.powdertoy.co.uk1-2/+2
2012-01-25Fix crash when JSON parsing failsjacksonmj1-3/+3
2012-01-25Fix WARP destroying DMNDjacksonmj1-2/+9
2012-01-25Make RBDM/WATR explosion work again, by not killing fire created by WATRjacksonmj3-2/+5
2012-01-25Only check the bits actually used for wavelength in photon ctypejacksonmj2-2/+2
2012-01-25OPS thumbnail crash fix, and blank thumbnails for saves from a newer versionjacksonmj2-5/+9
2012-01-25If you cancel an update, the yellow update box stays awayJacob11-0/+3
2012-01-25Solids wall description, and check build_save was successful when saving a stampjacksonmj2-1/+3
2012-01-25ability to delete corrupted stampsJacob11-4/+11
2012-01-25Check coordinates of signs before using them to read pmap or pressurejacksonmj1-4/+7
2012-01-25transform_save should check wall coordinates against size in blocks, not the ...jacksonmj1-1/+1
2012-01-25Whoops, eval_move returning 1 should not allow particle creationjacksonmj1-1/+1
2012-01-25Implement PROP_NEUTABSORBjacksonmj2-2/+9
2012-01-25Make transform_save work with new save functionsjacksonmj4-119/+142
2012-01-25Revert "transform_save should check wall coordinates against size in blocks, ...Simon Robertshaw1-136/+0
2012-01-25transform_save should check wall coordinates against size in blocks, not the ...jacksonmj1-0/+136
2012-01-25Revert "Some fixes for compiling with Visual Studio - void* and inline"Simon Robertshaw2-5/+5
2012-01-25Some fixes for compiling with Visual Studio - void* and inlinejacksonmj2-5/+5
2012-01-25Login window close on successSimon Robertshaw1-0/+4
2012-01-25Login complete (minus brokenness)Simon Robertshaw5-31/+55
2012-01-24Fix textboxSimon Robertshaw9-7/+50
2012-01-24Wall menusSimon Robertshaw5-0/+85
2012-01-24VariousSimon Robertshaw21-398/+843
2012-01-23Save name label position and alignmentSimon Robertshaw1-1/+2
2012-01-23Better element buttons, Save preview WIPSimon Robertshaw15-43/+330
2012-01-23GameController shut down any render options openSimon Robertshaw2-3/+11
2012-01-23Render optionsSimon Robertshaw7-1/+192
2012-01-23Element menuSimon Robertshaw10-9/+107
2012-01-22Begining menu, toolSimon Robertshaw9-11/+278
2012-01-22Brush class for drawing on simulation, more interface for gameSimon Robertshaw11-134/+328
2012-01-22Add remaining buttons for game screenSimon Robertshaw2-33/+74
2012-01-22Merge remote-tracking branch 'origin/master'FrankBro14-7/+233
2012-01-22Started the rest of the UIFrankBro3-2/+103
2012-01-22This qtcreator project files can build and run.FrankBro1-0/+27
2012-01-21Nice graphics for Showing windowsSimon Robertshaw4-3/+34
2012-01-21Basic skeleton for save previewSimon Robertshaw12-4/+199