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2012-06-20remove some debuggingBryan Hoyle1-1/+0
2012-06-20Merge branch 'master' of github.com:FacialTurd/PowderToyppBryan Hoyle10-25/+164
2012-06-20Make Confirm dialogue less uglySimon Robertshaw2-9/+16
2012-06-20Renders an X in place of save icons, atm.Bryan Hoyle1-1/+1
2012-06-20Opengl can open saves now, just need to get it to render accurately laterBryan Hoyle6-25/+29
2012-06-20More in the way of an autoupdaterSimon Robertshaw8-16/+148
2012-06-20localBrowserModel should be browserModelSimon Robertshaw1-2/+2
2012-06-20Merge branch 'master' of github.com:FacialTurd/PowderToyppSimon Robertshaw20-52/+109
2012-06-20OpenGL canvas for Windows, Notifications for main Game, Update checker in Cli...Simon Robertshaw18-13/+490
2012-06-18Make ELEC+water form H2 and O2 in the correct proportionsjacksonmj1-3/+3
2012-06-18Fix stamp and save assignmentSimon Robertshaw1-11/+17
2012-06-18Use C++ allocation/freeing for text masking and multiline processingSimon Robertshaw2-5/+6
2012-06-18GameModel manages currentSave instanceSimon Robertshaw2-2/+8
2012-06-18Controllers should free their callbacks and viewsSimon Robertshaw10-3/+32
2012-06-18Don't rely on Window class freeing for components that may not be addedSimon Robertshaw1-0/+7
2012-06-18Ensure partsSimIndex is freed upon success state of OPS parsingSimon Robertshaw1-0/+2
2012-06-18Better freeing for memory in GameSaveSimon Robertshaw1-22/+17
2012-06-18RenderOptions controller should delete its callbackSimon Robertshaw1-0/+2
2012-06-18Free toolsSimon Robertshaw1-0/+2
2012-06-18Menu frees any added itemsSimon Robertshaw2-4/+9
2012-06-18Free platent and elementsSimon Robertshaw1-0/+2
2012-06-18Use C++ allocation and deletion for Brush memorySimon Robertshaw2-8/+8
2012-06-17Prevent stacking from ELEC+NEUT, ELEC+water, and CO2 from BUBWjacksonmj2-13/+10
2012-06-17Fix STKM causing stacking and falling through some powdersjacksonmj2-22/+26
2012-06-17Correct freezing temperature for SLTW (-21.1 C)jacksonmj1-2/+2
2012-06-17Revert "Moved soap and stick men graphics things to special functions."Simon Robertshaw9-166/+150
2012-06-15Move INST flood fill into a separate functionjacksonmj3-97/+152
2012-06-14Fix bug with the improvement to text wrappingjacksonmj1-4/+4
2012-06-14Minor improvement to text wrappingjacksonmj1-0/+8
2012-06-13Use SDL by defaultSimon Robertshaw1-1/+1
2012-06-13Version Incrementchaos.powdertoy.co.uk1-2/+2
2012-06-13Added a tmp=1 flag to PLNT so that VINE will actually function like intended ...Catelite2-1/+2
2012-06-13Updated FRZZ element to behave somewhat like SNOW, since it has roughly the s...Catelite2-3/+5
2012-06-13Remove debug printing from brushSimon Robertshaw1-4/+1
2012-06-13Linux fix with SDL_syswmSimon Robertshaw1-4/+0
2012-06-13Missing includes and declarations for LinuxSimon Robertshaw2-0/+10
2012-06-13Update to EXOT that makes it permeable to neutrons as well as electrons. Neut...Catelite4-37/+64
2012-06-13TPT: Update versionSimon Robertshaw1-2/+2
2012-06-13TPT: Make ambient heat convection work a bit betterSimon Robertshaw1-3/+2
2012-06-13TPT: STOR should not conduct heatSimon Robertshaw1-2/+2
2012-06-13TPT: Remember ctype when cloning lavaSimon Robertshaw4-15/+45
2012-06-13TPT: Prevent THDR from counting towards stacked particle limitSimon Robertshaw1-1/+2
2012-06-13TPT: Avoid stacking in INVS and FILT, and fix pressurised INVS graphicsSimon Robertshaw2-4/+7
2012-06-13TPT: Run stacking check less oftenSimon Robertshaw3-2/+73
2012-06-13TPT: Create BHOL when particles are stacked excessivelySimon Robertshaw2-98/+0
2012-06-13TPT: Prevent solid particles stacking in E-HoleSimon Robertshaw1-1/+1
2012-06-13TPT: TTAN updatesSimon Robertshaw1-2/+19
2012-06-12TPT: Return 0 after particle type changeSimon Robertshaw1-0/+5
2012-06-12TPT: EXOTSimon Robertshaw5-4/+211
2012-06-12Make ambient heat convection work a bit betterjacksonmj1-3/+3