| Age | Commit message (Collapse) | Author | Files | Lines | |
|---|---|---|---|---|---|
| 2012-06-20 | remove some debugging | Bryan Hoyle | 1 | -1/+0 | |
| 2012-06-20 | Merge branch 'master' of github.com:FacialTurd/PowderToypp | Bryan Hoyle | 10 | -25/+164 | |
| 2012-06-20 | Make Confirm dialogue less ugly | Simon Robertshaw | 2 | -9/+16 | |
| 2012-06-20 | Renders an X in place of save icons, atm. | Bryan Hoyle | 1 | -1/+1 | |
| 2012-06-20 | Opengl can open saves now, just need to get it to render accurately later | Bryan Hoyle | 6 | -25/+29 | |
| 2012-06-20 | More in the way of an autoupdater | Simon Robertshaw | 8 | -16/+148 | |
| 2012-06-20 | localBrowserModel should be browserModel | Simon Robertshaw | 1 | -2/+2 | |
| 2012-06-20 | Merge branch 'master' of github.com:FacialTurd/PowderToypp | Simon Robertshaw | 20 | -52/+109 | |
| 2012-06-20 | OpenGL canvas for Windows, Notifications for main Game, Update checker in ↵ | Simon Robertshaw | 18 | -13/+490 | |
| Client (+ other client triggered events) | |||||
| 2012-06-18 | Make ELEC+water form H2 and O2 in the correct proportions | jacksonmj | 1 | -3/+3 | |
| 2012-06-18 | Fix stamp and save assignment | Simon Robertshaw | 1 | -11/+17 | |
| 2012-06-18 | Use C++ allocation/freeing for text masking and multiline processing | Simon Robertshaw | 2 | -5/+6 | |
| 2012-06-18 | GameModel manages currentSave instance | Simon Robertshaw | 2 | -2/+8 | |
| 2012-06-18 | Controllers should free their callbacks and views | Simon Robertshaw | 10 | -3/+32 | |
| 2012-06-18 | Don't rely on Window class freeing for components that may not be added | Simon Robertshaw | 1 | -0/+7 | |
| 2012-06-18 | Ensure partsSimIndex is freed upon success state of OPS parsing | Simon Robertshaw | 1 | -0/+2 | |
| 2012-06-18 | Better freeing for memory in GameSave | Simon Robertshaw | 1 | -22/+17 | |
| 2012-06-18 | RenderOptions controller should delete its callback | Simon Robertshaw | 1 | -0/+2 | |
| 2012-06-18 | Free tools | Simon Robertshaw | 1 | -0/+2 | |
| 2012-06-18 | Menu frees any added items | Simon Robertshaw | 2 | -4/+9 | |
| 2012-06-18 | Free platent and elements | Simon Robertshaw | 1 | -0/+2 | |
| 2012-06-18 | Use C++ allocation and deletion for Brush memory | Simon Robertshaw | 2 | -8/+8 | |
| 2012-06-17 | Prevent stacking from ELEC+NEUT, ELEC+water, and CO2 from BUBW | jacksonmj | 2 | -13/+10 | |
| Also conserve number of particles when CO2 from BUBW is absorbed by water, and when splitting water into H2+O2 using ELEC. | |||||
| 2012-06-17 | Fix STKM causing stacking and falling through some powders | jacksonmj | 2 | -22/+26 | |
| 2012-06-17 | Correct freezing temperature for SLTW (-21.1 C) | jacksonmj | 1 | -2/+2 | |
| 2012-06-17 | Revert "Moved soap and stick men graphics things to special functions." | Simon Robertshaw | 9 | -166/+150 | |
| This reverts commit 7f5408f196002476c4765f1cae833e1441e4b276. Conflicts: includes/powder.h | |||||
| 2012-06-15 | Move INST flood fill into a separate function | jacksonmj | 3 | -97/+152 | |
| Since there were so many if statements for INST in flood_parts. Also, allow INST inside walls to be sparked. | |||||
| 2012-06-14 | Fix bug with the improvement to text wrapping | jacksonmj | 1 | -4/+4 | |
| Cursor was sometimes in the wrong place | |||||
| 2012-06-14 | Minor improvement to text wrapping | jacksonmj | 1 | -0/+8 | |
| When text flows onto a new line, don't put the space between words at the start of the new line. | |||||
| 2012-06-13 | Use SDL by default | Simon Robertshaw | 1 | -1/+1 | |
| 2012-06-13 | Version Increment | chaos.powdertoy.co.uk | 1 | -2/+2 | |
| 2012-06-13 | Added a tmp=1 flag to PLNT so that VINE will actually function like intended ↵ | Catelite | 2 | -1/+2 | |
| when VINE_MODE is disabled. Plant touching wood is unaffected, but vine that touches wood will grow. | |||||
| 2012-06-13 | Updated FRZZ element to behave somewhat like SNOW, since it has roughly the ↵ | Catelite | 2 | -3/+5 | |
| same physical properties. Also changed its element description, since it actually appears on a menu. Leftover FRZZ will eventually become ICE if touching ICE with FRZW ctype. | |||||
| 2012-06-13 | Remove debug printing from brush | Simon Robertshaw | 1 | -4/+1 | |
| 2012-06-13 | Linux fix with SDL_syswm | Simon Robertshaw | 1 | -4/+0 | |
| 2012-06-13 | Missing includes and declarations for Linux | Simon Robertshaw | 2 | -0/+10 | |
| 2012-06-13 | Update to EXOT that makes it permeable to neutrons as well as electrons. ↵ | Catelite | 4 | -37/+64 | |
| Neutrons cause a water>distilled water spread that enables EXOT's copy function, at its original speed. Electrons reset mode, but not tmp2. Trippy monochrome colors for copy mode. Conflicts: src/elements/exot.c | |||||
| 2012-06-13 | TPT: Update version | Simon Robertshaw | 1 | -2/+2 | |
| 2012-06-13 | TPT: Make ambient heat convection work a bit better | Simon Robertshaw | 1 | -3/+2 | |
| 2012-06-13 | TPT: STOR should not conduct heat | Simon Robertshaw | 1 | -2/+2 | |
| 2012-06-13 | TPT: Remember ctype when cloning lava | Simon Robertshaw | 4 | -15/+45 | |
| 2012-06-13 | TPT: Prevent THDR from counting towards stacked particle limit | Simon Robertshaw | 1 | -1/+2 | |
| 2012-06-13 | TPT: Avoid stacking in INVS and FILT, and fix pressurised INVS graphics | Simon Robertshaw | 2 | -4/+7 | |
| 2012-06-13 | TPT: Run stacking check less often | Simon Robertshaw | 3 | -2/+73 | |
| 2012-06-13 | TPT: Create BHOL when particles are stacked excessively | Simon Robertshaw | 2 | -98/+0 | |
| 2012-06-13 | TPT: Prevent solid particles stacking in E-Hole | Simon Robertshaw | 1 | -1/+1 | |
| 2012-06-13 | TPT: TTAN updates | Simon Robertshaw | 1 | -2/+19 | |
| 2012-06-12 | TPT: Return 0 after particle type change | Simon Robertshaw | 1 | -0/+5 | |
| 2012-06-12 | TPT: EXOT | Simon Robertshaw | 5 | -4/+211 | |
| 2012-06-12 | Make ambient heat convection work a bit better | jacksonmj | 1 | -3/+3 | |
| Previously, it was comparing the temperature of the current cell to the average of the cells around it (plus some advection affecting the average, but that makes no difference if the air starts out stationary), and basing the velocity change on this temperature difference. If the cell below is hotter and the cell above is cooler, the air should rise. But in this case, the average of surrounding cells tends to be near the temperature of the current cell, so not much happens. Just using the temperature difference between the current cell and the cell above makes convection work a lot better. | |||||
