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AgeCommit message (Expand)AuthorFilesLines
2011-01-05Fix acid drawing and 'purple acid'Simon2-12/+20
2011-01-05Damn it git, WHAT ARE YOU DOING?Simon1-15/+10
2011-01-05Changes by crackerSimon3-20/+54
2011-01-05some ARAY changes so that more complex things can be made, http://powdertoy.c...Cracker641-1/+9
2011-01-05INST enabled. INST modifier for ARAY - makes it not stopSimon2-2/+7
2011-01-05better liquid movement in radial gravity, '=' resets pressure, cannot draw st...Cracker644-200/+181
2011-01-04Easier fancy effects, by MurSimon2-198/+164
2011-01-04update with simon, and shift-v now does every other frame properlyCracker645-34/+95
2011-01-04Fixes crappinessSimon1-0/+2
2011-01-04Make frame-capture a little more noob-friendlySimon1-24/+27
2011-01-04Gravity control by MoachSimon5-10/+66
2011-01-01Remove i586, breaks 64bitFacialTurd1-3/+3
2011-01-01-march="native" seems to cause some math issues, replacing with i586FacialTurd1-3/+3
2011-01-01Merge branch 'master' of git://github.com/cracker64/The-Powder-ToySimon2-13/+38
2011-01-01QRTZ and powder will have heat glow, also changed heat glow code a bit.Cracker641-11/+35
2011-01-01fix INST crash, forgot to change PCLN to work with all GoL.Cracker641-2/+3
2010-12-31Merged new life types from crackerSimon3-18/+69
2010-12-317 more gol types, fixed gol code to work with it.Cracker643-18/+69
2010-12-30Small changes to SING from crackerSimon2-14/+15
2010-12-30oops, was testingCracker641-3/+3
2010-12-30simon update and small SING change to make it betterer.Cracker642-5/+11
2010-12-30Less laggy SDEUTSimon1-1/+7
2010-12-30simon updates, and SING improvementsCracker642-18/+59
2010-12-30WhoopsFacialTurd1-1/+1
2010-12-30Testing Some DEUTSimon1-9/+46
2010-12-30Bit of readabilitySimon1-6/+9
2010-12-30Merge recent cracker changesSimon4-40/+148
2010-12-30added SING, QRTZ and PQRT, see mod thread on forum.Cracker644-40/+148
2010-12-29updated with simons small changesCracker642-5/+21
2010-12-29Disable key repeat, this breaks Zoom and other thingsSimon1-1/+1
2010-12-29Merge branch 'master' of git://github.com/cracker64/The-Powder-ToySimon3-7/+54
2010-12-29ARAY gets colored by FILT, wooCracker643-7/+54
2010-12-29Fix a bit of code readabilitySimon1-4/+20
2010-12-29Merge branch 'master' of git://github.com/cracker64/The-Powder-ToySimon5-12/+73
2010-12-29'd' and 's' will work normally if there is no stickman, otherwise shift-d and...Cracker641-2/+2
2010-12-29new display, Life, shows life in a grayscale gradient, will ONLY show up in d...Cracker645-13/+79
2010-12-27Cracker MergeSimon4-69/+74
2010-12-27added a basic coldflame explosive, ignites from CFLM or something cold.Cracker642-3/+27
2010-12-26slight temp loading change so PUMP will load with 0C if saved at 0C. fix visu...Cracker642-6/+7
2010-12-24forgot PROP thing in powder.h, adjustments to heat glow and BOMBCracker643-64/+40
2010-12-24updated with BOMBCracker643-3/+140
2010-12-24Merge branch 'master' of git://github.com/cracker64/The-Powder-ToySimon1-0/+25
2010-12-24Forgot to change particle states tableSimon1-0/+1
2010-12-24More awesomeSimon2-5/+11
2010-12-24Hot metal glow for more viewsSimon2-3/+25
2010-12-24You know, stuff.Simon3-1/+110
2010-12-23added icc targetFelix Wallin1-0/+3
2010-12-23small fix for indentionFelix Wallin1-1/+1
2010-12-23oops, that wasn't neededCracker641-2/+0
2010-12-23a fix for 1 pixel brush and flood fill crashing in certain builds.Cracker641-0/+27