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AgeCommit message (Collapse)AuthorFilesLines
2011-01-27Fixes from crackerSimon3-9/+23
2011-01-20quartz shouldn't have prop_conducts, and fixed visual studio compilingCracker642-3/+3
2011-01-19ctrl-'=' will reset sparksCracker641-0/+10
2011-01-19some photon fixes, and better resets on reload/clearCracker642-6/+10
2011-01-19revert all limit changes, a little too glitchy, can be done later when ↵Cracker646-923/+935
current limit is reached.
2011-01-19made all the shifts and type checks use defines, so it can be changed ↵Cracker644-783/+786
easier, and put it back to normal with a shift of 8.
2011-01-18missed some bitshifts, which caused a few glitches. Everything seems normalCracker641-7/+7
2011-01-18test with increased element limit, there seems to be no performace decrease ↵Cracker645-784/+788
to me anyway. element limit of 4096
2011-01-17Cracker mergeSimon6-146/+283
2011-01-17more life types using states, put them in new menu. Maybe get some way to ↵Cracker645-12/+38
switch to new menu on mouseover of last spot of current life menu
2011-01-16fix loading of old GoL saves, and fix wall crashCracker642-2/+7
2011-01-16Made GoL code work with more advanced rules with different life states, ↵Cracker644-35/+96
giving more interesting rules.
2011-01-15fix photon causing infinite sparksCracker641-1/+3
2011-01-14oops, didn't need the floodfill thing there.Cracker641-3/+6
2011-01-14a fix so photons can be deleted and show up on HUD :)Cracker643-4/+22
2011-01-13fix some rare SWCH problemsCracker641-1/+1
2011-01-12fix photon heating particle number 0Cracker641-1/+1
2011-01-12portal was invisible in debug, oopsCracker641-0/+2
2011-01-12line for portals. wifi channels reset on reload.Cracker642-0/+32
2011-01-11fix 1px brush replace modeCracker641-1/+9
2011-01-10fix QRTZ spot saving, rotate should change FAN vector as wellCracker644-7/+22
2011-01-09fix c-5 floodfillCracker641-3/+3
2011-01-09Version changeSimon1-1/+1
2011-01-09update with simon, and some other changes from jacksonmj.Cracker645-165/+196
2011-01-08only add .15 to PUMP, so that things at absolute 0 load at 0.Cracker641-1/+5
2011-01-08GoL speed improvements from jacksonmj (thank you very much)Cracker641-40/+6
2011-01-08Merge branch 'master' of git://github.com/cracker64/The-Powder-ToySimon2-0/+4
2011-01-08Improvements to fancy displaySimon2-2/+7
2011-01-08add ctype transfer to portalCracker642-0/+4
2011-01-08VersonSimon1-1/+1
2011-01-08New Element from cracker - BOYLSimon2-1/+47
2011-01-08Fix 2 stickman bugSimon1-67/+82
2011-01-08forgot BOYL descriptionCracker641-1/+1
2011-01-08BOYL, a gas that evens out pressure related to its temp, kind of a gas PUMP, ↵Cracker642-1/+47
but not really, BOYL+WATR=FOG BOYL+O2=WATR, possibly hydrogen in the future?
2011-01-08Changes from crackerSimon2-6/+15
2011-01-08ConvectionSimon1-127/+139
2011-01-07two red BRAYS will toggle SWCH, could be used for something...Cracker641-0/+9
2011-01-06Kiosk mode improvementsSimon1-0/+1
2011-01-06Kiosk mode, full screen. requested by dante3rdSimon3-2/+16
2011-01-05update, and another small ARAY feature, goes through SWCH.Cracker642-14/+25
2011-01-05Few changes and fixes from cracker for ptypesSimon1-4/+4
2011-01-05Fix acid drawing and 'purple acid'Simon2-12/+20
2011-01-05Damn it git, WHAT ARE YOU DOING?Simon1-15/+10
2011-01-05Changes by crackerSimon3-20/+54
2011-01-05some ARAY changes so that more complex things can be made, ↵Cracker641-1/+9
http://powdertoy.co.uk/Browse/View.html?ID=103300
2011-01-05INST enabled. INST modifier for ARAY - makes it not stopSimon2-2/+7
2011-01-05better liquid movement in radial gravity, '=' resets pressure, cannot draw ↵Cracker644-200/+181
stickman on clone anymore, 'w' does not work when stickman2 is out, use shift-w.
2011-01-04Easier fancy effects, by MurSimon2-198/+164
2011-01-04update with simon, and shift-v now does every other frame properlyCracker645-34/+95
2011-01-04Fixes crappinessSimon1-0/+2