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AgeCommit message (Expand)AuthorFilesLines
2012-07-17Varying update notificationsSimon Robertshaw2-5/+18
2012-07-12Now stickmen can shoot plasma.Savely Skresanov1-1/+4
2012-07-11Update SConscriptbuild.powdertoy.co.uk1-1/+15
2012-07-09Version Incrementchaos.powdertoy.co.uk1-2/+2
2012-07-09Add ptypes.enabled checks to a few more placesjacksonmj10-15/+15
2012-07-09Salt should only melt ice that is above saltwater freezing temperaturejacksonmj1-1/+1
2012-07-08Update sconscriptbuild.powdertoy.co.uk1-2/+4
2012-07-08Use sdl-configSimon Robertshaw2-43/+31
2012-07-08Optimization for GoL, Added brush size and mouse wheel to lua!cracker646-27/+38
2012-07-08This should fix PLNT lag just a little bit... (mostly after shooting through ...cracker641-1/+1
2012-07-07Fix fftw3f detectionSimon Robertshaw1-1/+1
2012-07-07SConscriptSimon Robertshaw3-1/+140
2012-07-06Parsing commandline argumentsSimon Robertshaw1-2/+66
2012-07-06Move array terminator for sign saving into if statementSimon Robertshaw1-1/+1
2012-07-06Move graphics into seperate folderSimon Robertshaw35-102/+118
2012-07-06Version Incrementchaos.powdertoy.co.uk1-2/+2
2012-07-06Ensure an array terminator is only written if the signs array actually exists.Simon Robertshaw1-1/+1
2012-07-04Fix incorrect assignment for video buffer in rendererSimon Robertshaw1-1/+1
2012-07-03Version Incrementchaos.powdertoy.co.uk1-2/+2
2012-07-03Make update notification a little better - correct colour. Correct multiline ...Simon Robertshaw5-3/+16
2012-07-03Add missing RenderFill function for brushesSimon Robertshaw2-0/+8
2012-07-03Ignore Sublime Text 2 project/config filesSimon Robertshaw1-0/+1
2012-07-03Line snapping in gameview - hold altSimon Robertshaw2-6/+54
2012-07-03Remove unused old console classSimon Robertshaw2-105/+0
2012-07-03Fix errors due to typos in Renderer (VIDXRES = VIDXRES) and RasterGraphics (M...Simon Robertshaw2-2/+6
2012-06-29C5 should not explode when touching cold INSLjacksonmj1-1/+1
2012-06-29Ensure any clicks on stacked save link signs only open the first found sign.Simon Robertshaw1-0/+1
2012-06-28Stop STKM being able to jump on the bottom of the screenjacksonmj1-5/+6
2012-06-28Prevent acid from eating broken glassjacksonmj1-1/+1
2012-06-28Prevent STKM falling through activated PVOD with a ctype that isn't STKMjacksonmj1-5/+18
2012-06-28Make VOID and BHOL eat stickmen againjacksonmj1-0/+13
2012-06-28Use atan2 for LIGH angle calculationsjacksonmj2-7/+9
2012-06-26Reduce rate of lightning creation by clonejacksonmj4-4/+4
2012-06-26Lightning direction affected by Newtonian gravityjacksonmj2-19/+22
2012-06-26Allow INST to be sparked directly with the brushjacksonmj1-0/+5
2012-06-26Fix infinite loop when flood_INST finds some INST with a non zero life valuejacksonmj1-9/+29
2012-06-26Textbox now inherits from Label - gets all the fancy text selection featuresSimon Robertshaw4-8/+312
2012-06-26Release selection when the label component loses focusSimon Robertshaw2-0/+12
2012-06-26Replace textblock with new multiline label - with text selection!!!!111!!!one!!Simon Robertshaw11-150/+279
2012-06-26Fix potential crash where strings fed into any of the text functions have a t...Simon Robertshaw3-0/+55
2012-06-25Ammend to previous commit - the issue was not with smaller saves, but the acc...Simon Robertshaw1-0/+3
2012-06-25SaveRenderer working on OpenGL - doesn't seem to work with small saves thoughSimon Robertshaw2-20/+68
2012-06-25Restore previously bound FBO in renderer functionsSimon Robertshaw1-7/+17
2012-06-25Increase comments per page to 10,000Simon Robertshaw1-0/+1
2012-06-25Increase comments per page to 20Simon Robertshaw1-2/+2
2012-06-25Fix Line scaling for OpenGL inetrgsdfkjdslkfjsSimon Robertshaw2-8/+15
2012-06-25Resizable window when using OpenGL interfaceSimon Robertshaw4-21/+51
2012-06-25Sign tool can now edit existing signsSimon Robertshaw7-61/+126
2012-06-25Create FFT plan on demand instead of at startup on the main threadSimon Robertshaw2-14/+15
2012-06-24Element searchSimon Robertshaw7-77/+394