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AgeCommit message (Expand)AuthorFilesLines
2011-02-23Fix GoL to not set gol2 on other thingsCracker641-2/+6
2011-02-23Reduce GoL lagCracker641-1/+3
2011-02-23updatingCracker6410-282/+268
2011-02-18NEUT fixed to dust and fwrk reaction.Cracker641-2/+2
2011-02-15Commands in signs, some don't fitCracker643-2/+54
2011-02-11update with latestCracker6411-281/+462
2011-02-06hidden menu shows up correctlyCracker641-1/+1
2011-02-06particle # shows up againCracker641-1/+1
2011-02-04merge jacksonmj's and much better string parsing because of a function i found.Cracker649-101/+66
2011-02-03missed some corrections, fixes GoLCracker642-4/+4
2011-02-03variables and if statements for scripts, GoL is glitchy for me, i don't know whyCracker642-6/+117
2011-02-02HERE are the doubled memsetsCracker641-4/+0
2011-02-02fix a few things, some memsets were doubled.Cracker641-2/+2
2011-02-02testing playing .wav files. lol soundsCracker642-4/+87
2011-02-01made set work with all of one type of a particle (set type dust deut) turns a...Cracker642-8/+89
2011-02-01Update with simon, and drawing SPRK on walls crash fix.Cracker643-4/+12
2011-01-31merge jacksonmj's and simon's changes, and made mouse coords show up in debug...Cracker646-79/+240
2011-01-31stupid git, didn't take description changeCracker641-4/+7
2011-01-31Moved console commands into own function. Added running script files so cons...Cracker643-255/+337
2011-01-30possible fix from jacksonmj, cursor gets set to end while changing commands w...Cracker642-2/+6
2011-01-30update with latestCracker648-45/+158
2011-01-30added 'load' command, and a basic error message.Cracker643-5/+22
2011-01-30Added a console! it is pretty self explanitoryCracker644-2/+307
2011-01-29finally fixed visual studio compiling, yayCracker644-3/+5
2011-01-29fix some visual studio issues.Cracker643-3/+4
2011-01-29Other things overwritten, and changes from jacksonmjCracker644-24/+27
2011-01-29oops, silly copy file, and fixed the new GoL from simon's fail merging.Cracker647-6317/+116
2011-01-28update to latestCracker6480-16149/+22610
2011-01-20quartz shouldn't have prop_conducts, and fixed visual studio compilingCracker642-3/+3
2011-01-19ctrl-'=' will reset sparksCracker641-0/+10
2011-01-19some photon fixes, and better resets on reload/clearCracker642-6/+10
2011-01-19revert all limit changes, a little too glitchy, can be done later when curren...Cracker646-923/+935
2011-01-19made all the shifts and type checks use defines, so it can be changed easier,...Cracker644-783/+786
2011-01-18missed some bitshifts, which caused a few glitches. Everything seems normalCracker641-7/+7
2011-01-18test with increased element limit, there seems to be no performace decrease t...Cracker645-784/+788
2011-01-17more life types using states, put them in new menu. Maybe get some way to swi...Cracker645-12/+38
2011-01-16fix loading of old GoL saves, and fix wall crashCracker642-2/+7
2011-01-16Made GoL code work with more advanced rules with different life states, givin...Cracker644-35/+96
2011-01-15fix photon causing infinite sparksCracker641-1/+3
2011-01-14oops, didn't need the floodfill thing there.Cracker641-3/+6
2011-01-14a fix so photons can be deleted and show up on HUD :)Cracker643-4/+22
2011-01-13fix some rare SWCH problemsCracker641-1/+1
2011-01-12fix photon heating particle number 0Cracker641-1/+1
2011-01-12portal was invisible in debug, oopsCracker641-0/+2
2011-01-12line for portals. wifi channels reset on reload.Cracker642-0/+32
2011-01-11fix 1px brush replace modeCracker641-1/+9
2011-01-10fix QRTZ spot saving, rotate should change FAN vector as wellCracker644-7/+22
2011-01-09fix c-5 floodfillCracker641-3/+3
2011-01-09update with simon, and some other changes from jacksonmj.Cracker645-165/+196
2011-01-08only add .15 to PUMP, so that things at absolute 0 load at 0.Cracker641-1/+5