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powder
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The Powder Toy
Stanislaw Skowronek
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2012-08-09
actually add dcolor getting, implement tpt.display_mode
jacob1
1
-2/+4
2012-08-09
fix set_property not checking stacked particles, add dcolor property setting/...
jacob1
1
-14/+14
2012-08-09
Reset emp flash when the save is cleared/loaded
jacob1
1
-0/+1
2012-08-06
Fix graphics function crash
jacob1
1
-10/+10
2012-08-02
Fix salt/water proportions when dissolving into DSTW as well
jacksonmj
1
-2/+4
2012-08-02
Consistent proportions of WATR and SALT in SLTW
jacksonmj
4
-6/+12
2012-08-02
Keep zoom window open when undoing
jacksonmj
1
-1/+1
2012-08-02
Version Increment
chaos.powdertoy.co.uk
1
-2/+2
2012-08-02
Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
Simon Robertshaw
1
-2/+2
2012-08-02
Fix zoom in deco mode
Simon Robertshaw
1
-3/+13
2012-08-02
Version Increment
chaos.powdertoy.co.uk
1
-2/+2
2012-08-02
Make console_ui cover up right menu margin
Simon Robertshaw
1
-1/+1
2012-08-02
Add console show button to quick menu
Simon Robertshaw
1
-0/+1
2012-08-02
Remove intro text when using ptsave: handler
Simon Robertshaw
1
-4/+1
2012-08-02
move some key stuff out of sdl_poll, zoom won't be triggered even when disabl...
jacob1
3
-98/+109
2012-08-01
Version Increment
chaos.powdertoy.co.uk
1
-2/+2
2012-08-01
Disable decorations by default
Simon Robertshaw
1
-0/+1
2012-07-24
Correct pasting text within existing text, courtesy of jacob1
Simon Robertshaw
1
-1/+1
2012-07-19
0 is a valid value for activeMenu
jacksonmj
1
-1/+1
2012-07-19
Version Increment
chaos.powdertoy.co.uk
1
-1/+1
2012-07-12
Now stickmen can shoot plasma.
Savely Skresanov
1
-1/+4
2012-07-09
Version Increment
chaos.powdertoy.co.uk
1
-2/+2
2012-07-09
Add ptypes.enabled checks to a few more places
jacksonmj
10
-15/+15
2012-07-09
Salt should only melt ice that is above saltwater freezing temperature
jacksonmj
1
-1/+1
2012-07-08
Optimization for GoL, Added brush size and mouse wheel to lua!
cracker64
6
-27/+38
2012-07-08
This should fix PLNT lag just a little bit... (mostly after shooting through ...
cracker64
1
-1/+1
2012-07-06
Version Increment
chaos.powdertoy.co.uk
1
-2/+2
2012-07-06
Ensure an array terminator is only written if the signs array actually exists.
Simon Robertshaw
1
-1/+1
2012-07-03
Version Increment
chaos.powdertoy.co.uk
1
-2/+2
2012-06-29
C5 should not explode when touching cold INSL
jacksonmj
1
-1/+1
2012-06-29
Ensure any clicks on stacked save link signs only open the first found sign.
Simon Robertshaw
1
-0/+1
2012-06-28
Stop STKM being able to jump on the bottom of the screen
jacksonmj
1
-5/+6
2012-06-28
Prevent acid from eating broken glass
jacksonmj
1
-1/+1
2012-06-28
Prevent STKM falling through activated PVOD with a ctype that isn't STKM
jacksonmj
1
-5/+18
2012-06-28
Make VOID and BHOL eat stickmen again
jacksonmj
1
-0/+13
2012-06-28
Use atan2 for LIGH angle calculations
jacksonmj
2
-7/+9
2012-06-26
Reduce rate of lightning creation by clone
jacksonmj
4
-4/+4
2012-06-26
Lightning direction affected by Newtonian gravity
jacksonmj
2
-19/+22
2012-06-26
Allow INST to be sparked directly with the brush
jacksonmj
1
-0/+5
2012-06-26
Fix infinite loop when flood_INST finds some INST with a non zero life value
jacksonmj
1
-9/+29
2012-06-24
Version incremenet
Simon Robertshaw
1
-3/+3
2012-06-23
FIRW: less advection, and don't go faster when multiple fire particles are to...
jacksonmj
2
-1/+2
2012-06-22
Completely remove SING formation from fusion
jacksonmj
2
-2/+0
2012-06-22
Only create one NBLE particle for each fusing H2 particle
jacksonmj
1
-6/+0
2012-06-22
fix compression during fusion
Jacob1
5
-24/+20
2012-06-22
Reset particle flags in create_part
jacksonmj
1
-0/+1
2012-06-22
Allow stickman head to go through everything
jacksonmj
1
-1/+25
2012-06-22
Prevent STKM floating in gases
jacksonmj
1
-1/+1
2012-06-21
Gravity modes and Newtonian gravity for fireworks
jacksonmj
5
-18/+72
2012-06-21
Fix minor bug with deco sample tool
jacksonmj
1
-3/+3
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