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AgeCommit message (Collapse)AuthorFilesLines
2013-07-15'n' to toggle Newtonian Gravity, quickoption tooltips show which keys you ↵jacob17-12/+39
need to press to toggle them
2013-07-13particles can't be drawn with the brush inside of walls they don't belong, ↵jacob11-1/+3
fix flood fill delete issue
2013-07-13fix being able to draw STKM and SPWN on top of other elementsjacob11-1/+1
2013-07-13hitting the buttons on the bottom while pasting a stamp will cancel the ↵jacob11-1/+1
paste (fixes stacking glitch)
2013-07-13stamps and local saves rendered without fire, greatly improves loading timesjacob11-1/+1
2013-07-13fix being able to go one page too far in searches with the scroll wheeljacob12-2/+2
2013-07-13WIFI lines aren't drawn in persistent mode, and are based on current temp, ↵jacob15-38/+14
not tmp, so they work when paused
2013-07-12update rules to fix some problems and more closely match the current rules. ↵jacob12-15/+16
fixes #126
2013-07-12fixes to wall and particle floodfill. Wall fill ignores particles and always ↵jacob15-52/+49
goes to the edges, while particle fill will only ignore walls it can't exist in, and flood particle erase won't check for walls / edges at all
2013-07-11if the previewmodel has exited, the running threads should delete thisjacob11-0/+5
2013-07-11fix bug where PSTN would write past tempParts and into other things, like ↵jacob11-4/+4
corrupting TRON colors and making it all blue
2013-07-10fix floodfill and prop floodfil with photonsjacob12-29/+30
2013-07-10fix piston bugs, fix crashes, don't use bluescreens when compiled with debug ↵jacob14-9/+9
mode in visual studio
2013-07-10minor changes / fixes to last commitjacob11-60/+55
2013-07-10redo threading in PreviewModel so that you don't have to wait for everything ↵jacob12-139/+121
to load to quit, and the threads don't access any of PreviewModel's data
2013-07-09Fixed the bug with SPWN not creating when redoing (Ctrl-Z).Saveliy Skresanov1-0/+4
2013-07-07Merge branch 'master' of https://github.com/FacialTurd/The-Powder-ToySaveliy Skresanov1-3/+15
2013-07-07Fix the bug where stickmen were shooting LIGH only in one direction.Saveliy Skresanov1-1/+1
2013-07-06Fix #127, threads should not be cancelled after being joinedjacksonmj1-3/+15
2013-07-03Merge pull request #144 from me4502/patch-1jacob11-3/+3
Updated the readme for my name to match the one in the introtext.
2013-07-03Merge pull request #145 from superjoe30/docsSimon Robertshaw1-1/+3
documentation: generated code indicates that it is generated
2013-07-03documentation: generated code indicates that it is generatedAndrew Kelley1-1/+3
2013-07-03Updated the readme for my name to match the one in the introtext.me45021-3/+3
2013-07-02Merge pull request #143 from mniip/foojacob11-4/+2
fix PSTN coloring
2013-07-02save more settings in powder.pref like ngrav_enable, aheat_enable, pretty ↵jacob16-11/+46
powders, and debug hud. Also save ambient heat in saves, and add a warning in the intro text in betas that you can't save publically
2013-06-28shouldn't use PIXR/G/B/PACK there, would break if using a non-standard bit ↵mniip1-4/+2
scheme
2013-06-27fix sim.loadStamp return value, remove VINE_MODEjacob15-6/+5
2013-06-24fix version tagging in savesjacob12-4/+4
2013-06-24change some wall descriptions a littlejacob15-17/+17
2013-06-23Add back replace mode and specific delete *jacob19-438/+414
* only usable by Lua
2013-06-22fix NEUT not setting off DEUT directly under it (save 1236560)jacob11-1/+1
2013-06-22forgot to push this commit, SDL should only be included in 1 type of wayjacob12-2/+2
2013-06-21fix PTCT melting temperature, seems to have been broken in 525f87fd6be3e716 ↵jacob11-1/+1
, fixes #108
2013-06-21CFLM is a gas ... not a liquid. Fixes #116jacob11-2/+2
2013-06-21do ctrl+z snapshots when loading saves / stamps, makes it more predictable ↵jacob12-0/+2
to fix problems in issue #110
2013-06-21add error messages when errors happening while fav. / unfav.ing a save, ↵jacob17-22/+37
deleting a save, or unpublishing one. Also don't use session key in url to add a comment since it isn't needed
2013-06-21HUD displays the correct name of LIFE particles in the HUD, show mouse ↵jacob18-56/+72
position in HUD on the edges of the screen
2013-06-20fix message when banned not fitting in the window, also partially fix issue ↵jacob12-7/+18
#98 but needs to be done from the server
2013-06-20fix BRMT always acting like it was created from TUGNjacob12-6/+13
2013-06-1688.0 beta, build 271Saveliy Skresanov1-3/+3
2013-06-13add back sim.partNeighbors + some alternate spellingsjacob12-45/+89
2013-06-12Merge pull request #140 from mniip/luajacob12-33/+87
some lua iterators
2013-06-12simulation.pmap()mniip2-1/+17
2013-06-12simulation.partNeighbours() iteratormniip1-35/+50
// no one uses it yet, so it shouldn't break anythign really
2013-06-12simulation.parts() iteratormniip2-1/+24
2013-06-12Lower rounding errors in BIZR code and make it change color both on vertical ↵Saveliy Skresanov1-7/+7
and horizontal movement.
2013-06-10Signed integers can be negative, so prop>x does not always correctly ↵jacksonmj1-5/+5
indicate whether higher bytes are used
2013-06-10Add two new properties for CLNE-like elementsjacob112-39/+41
the thing CLNE does, drawing upon it will set ctype; and what BCLN does to CLNE - disables #1). Made use of the two new properties
2013-06-09add the single saveID copytext button into the save preview toojacob17-84/+97
2013-06-09fix NEUT created from DEUT explosions sometimes having the deco color of ↵jacob12-26/+8
previous particles. Also allow the deco editor to color energy particles instead