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2011-08-16Revert "Revert "added lua command: tpt.setfpscap(int FPSCap)""Bryan Hoyle6-2/+18
2011-08-16Revert "added lua command: tpt.setfpscap(int FPSCap)"Bryan Hoyle6-18/+2
2011-08-16Fixed a bug with clne having its ctype overridden by manually placed particles.Bryan Hoyle1-2/+5
2011-08-16added lua command: tpt.setfpscap(int FPSCap)Bryan Hoyle6-2/+18
2011-08-14Merge branch 'master' of github.com:FacialTurd/The-Powder-ToySimon Robertshaw7-147/+128
2011-08-14Extended info for line drawingSimon Robertshaw4-4/+91
2011-08-12 I thought Rand_max was smaller, fixed h2 burn temp down to about 2200 Celciu...Bryan Hoyle1-1/+1
2011-08-12More realistic H2/air burn tempBryan Hoyle1-1/+1
2011-08-12Made the WTVR coolign only for teh H2/O2 reaction (To keep save compatavbility)Bryan Hoyle2-1/+2
2011-08-12Merge remote branch 'origin/master'Bryan Hoyle3-146/+120
2011-08-12Made wtrv cool down over 1000 CBryan Hoyle1-0/+2
2011-08-12Merge branch 'master' of github.com:FacialTurd/The-Powder-Toysavask3-7/+117
2011-08-12Merge remote branch 'origin/master'Bryan Hoyle1-1/+18
2011-08-12Realistic burn temp for O2 and H2 reaction ~~3200 CelciusBryan Hoyle2-0/+4
2011-08-12LCRY can be coloured by decoration toolSimon Robertshaw1-1/+18
2011-08-12Better graphics for H2 and O2Simon Robertshaw1-3/+74
2011-08-12More fancy debugSimon Robertshaw1-3/+21
2011-08-12Fixed a bug where you were able to create multiply stickmans by copying it.savask1-1/+1
2011-08-12Fixed my mistake in names.savask1-4/+4
2011-08-12Imporved walking in a gravity field.savask1-14/+25
2011-08-12New walking code (WIP)savask2-32/+78
2011-08-12Added a recoil when stick man is spawning.savask1-0/+3
2011-08-12New stick mans collisions code.savask1-126/+40
2011-08-11Fix movable WIRESimon Robertshaw1-1/+1
2011-08-11Debug info for particles allocationSimon Robertshaw6-0/+40
2011-08-11OS X doesn't like the 'd' suffixSimon Robertshaw1-1/+1
2011-08-11Missing file from previous commitSimon Robertshaw1-2/+2
2011-08-11Fire intensity from LuaSimon Robertshaw4-4/+15
2011-08-11Fix segfault when there are no unused particles before parts_lastActiveIndexjacksonmj1-2/+10
2011-08-10Add FRZZ to Powders menuSimon Robertshaw1-1/+1
2011-08-10Update parts_lastActiveIndex when creating neut/photjacksonmj2-0/+3
2011-08-10Skip unused particles at end of parts[]jacksonmj4-9/+19
2011-08-08Fix Gol with Wire placedSimon Robertshaw2-6/+9
2011-08-08Save Wire ctypeSimon Robertshaw1-2/+2
2011-08-08Version incrementSimon Robertshaw1-1/+1
2011-08-08Improvements to WireSimon Robertshaw3-24/+39
2011-08-08you can now charge WIRE with pscn and it'll create only onelieuwe2-6/+1
2011-08-08added some metl->wire interaction, still working on wire->metllieuwe2-1/+6
2011-08-08IT WOOOOOORKS :D (fixed WIRE logic.)lieuwe3-10/+26
2011-08-08Y U NO WORK. added logic for WIRE but it's not being called.lieuwe3-1/+44
2011-08-08added WIRE particle type.lieuwe1-1/+4
2011-08-08Fix packer and unpackerSimon Robertshaw2-0/+9
2011-08-08Fix makefile for font toolsSimon Robertshaw1-3/+3
2011-08-08Merge branch 'master' of github.com:FacialTurd/The-Powder-ToySimon Robertshaw8-30/+210
2011-08-08Update font editorSimon Robertshaw3-0/+113
2011-08-060 is a valid menu number (walls)jacksonmj1-2/+2
2011-08-06Fix persistent mode photon lines bugjacksonmj1-0/+2
2011-08-06Calculate Newtonian gravity using fast Fourier transformsjacksonmj5-4/+175
2011-08-06LIFE descriptionsjacksonmj1-24/+24
2011-08-06Added tmp2 for tpt.get_property and tpt.set_propertycracker641-0/+7