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2011-08-05Ensure renderer doesn't create new threads for gravity simulattion, since it ↵Simon Robertshaw1-0/+2
doesn't use it
2011-08-05Mouse and keyboard events, replace luaL_openlib() with luaL_register() and ↵Simon Robertshaw3-26/+185
move mousex and mousey out of the global table and into the 'tpt' table
2011-08-04Revert "allowed secret menu via lua"Simon Robertshaw1-1/+1
This reverts commit 6c8d62389cccf1c17143d4cffb70bfb060bfda88.
2011-08-04Merge pull request #35 from me4502/patch-1savask1-1/+1
allowed secret menu via lua
2011-08-04allowed secret menu via luame45021-1/+1
2011-08-01Ensure menu ID is valid for active_menuSimon Robertshaw1-5/+5
2011-08-01Edited src/luaconsole.c via GitHubSimon Robertshaw1-1/+4
2011-07-31Some tags for version info to make it easier for automation toolsSimon Robertshaw1-1/+4
2011-07-31Lua has a garbage collector, it may dispose of strings while we're using ↵Simon Robertshaw1-3/+8
them, make throw_error a little more safe
2011-07-31Merge branch 'master' of github.com:FacialTurd/The-Powder-ToySimon Robertshaw2-0/+19
2011-07-31me4502 added tpt.throw_error and tpt.heat as lua commandsBryan Hoyle2-0/+19
2011-07-27Less buggy DLAYSimon Robertshaw3-25/+100
2011-07-27Revert "DLAY element"Simon Robertshaw3-26/+10
This reverts commit 7338545ab43b1871cea0f91a15746e534d7a9e9b.
2011-07-27Revert "DLAY temp fix"Simon Robertshaw1-2/+0
This reverts commit 108e5643d7f96749d68f8e87d9b2bfddf1e5cf1a.
2011-07-27Revert "DLAY temp, actually fixed :D"Simon Robertshaw1-10/+6
This reverts commit 94e316af854932ddd8f60b011de936000f10fac4.
2011-07-26Fix for SPWN sometimes failing to create stickmanjacksonmj1-5/+2
Example: place stickman, then load a save containing SPWN but no stickman. Stickman does not get created.
2011-07-26Fix LIFE sampling and HUDjacksonmj1-5/+22
2011-07-26Fix LIFE graphics in blob, nothing and fancy viewjacksonmj2-32/+46
And some small fixes for switchable element colours
2011-07-26Minor optimisations for startup and render_firejacksonmj2-11/+11
2011-07-26DLAY temp, actually fixed :Dtridiaq1-6/+10
2011-07-26DLAY temp fixtridiaq1-0/+2
2011-07-26Merge branch 'master' of github.com:FacialTurd/The-Powder-ToySimon Robertshaw7-635/+196
2011-07-26DLAY elementtridiaq3-10/+26
2011-07-25Generalized stick man's update functions. Got rid of some unnecessarysavask7-635/+196
variables.
2011-07-24Prevent gravity vel-maps from flipping when pausedSimon Robertshaw1-12/+13
2011-07-24Slight speed improvements for lensingSimon Robertshaw1-5/+21
2011-07-24Fix infinite dialogs when unable to open a save from the websitejacksonmj1-1/+1
2011-07-24update_air now runs 10% fasterjacksonmj1-12/+10
2011-07-24Fix life cloningjacksonmj7-23/+81
2011-07-24Disable old life elementsjacksonmj5-171/+166
2011-07-24Update gravity mask when deleting gravity walljacksonmj1-0/+4
2011-07-24Avoid division by zero for circle brushjacksonmj2-2/+4
2011-07-24Fix liquids in vertical gravity when Newtonian gravity is turned onjacksonmj1-3/+13
2011-07-24Fixtridiaq1-1/+1
2011-07-22active menu and hud enable are global.cracker642-2/+6
2011-07-22Added functions to header.cracker641-0/+6
2011-07-22Fix new luaconsole functions.cracker641-5/+5
2011-07-22me4502 luaconsole functions, edited from github.cracker641-0/+52
2011-07-18Lensing effect for gravity, adds 3 new gravity maps (full resolution, linear ↵Simon Robertshaw5-15/+133
interpolation for faux accuracy), old ones should be removed in time.
2011-07-13Fix PBCN saving and increment major versionSimon2-4/+4
2011-07-12Version changeSimon Robertshaw1-1/+1
2011-07-12Allow flood_parts to cope with Life typesSimon Robertshaw1-9/+10
2011-07-12Fix scaling bug when drawing linesjacksonmj1-2/+0
2011-07-12Version changeSimon Robertshaw1-1/+1
2011-07-12Revert variable names for BrushSimon Robertshaw1-1/+1
2011-07-12MergeSimon Robertshaw1-0/+1
2011-07-12Some letters changed and formatting fixed. n_nCate1-7/+6
2011-07-12OMG FIXES. Lots of fixes for triangle brush to make sure it works, from ↵Cate4-9/+22
Cracker. Edited CLST to prevent "popcorning" when its float hits weird numbers. Also fixed it so it freezes nicely when cooled. Fingers are back! :DDD
2011-07-12Move SING back to where it belongs, acid heats up when dissolving materialsSimon Robertshaw2-1/+6
2011-07-12Added blunt temperature controls to CLST that cause it to freeze in place ↵Cate1-1/+11
when cooled by cohesion. Doesn't produce the exact same finger shapes as before for some arcane reason, I seriously have no clue why. But looks close enough for passing.