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path: root/includes/powder.h
AgeCommit message (Collapse)AuthorFilesLines
2011-05-14Fix overlapping particlesjacksonmj1-0/+1
2011-05-14Use properties for life decrement/killSimon Robertshaw1-52/+56
2011-05-14Shrink draw_tool_xyjacksonmj1-1/+1
2011-05-14Move wall drawing to graphics.cSimon Robertshaw1-0/+33
2011-05-05ANAR changes, WHOL absorbs ANAR and gets colder. ANAR burns with CFLM ↵Cracker641-1/+2
strangely.
2011-05-05Initial soap commitSimon Robertshaw1-1/+6
2011-04-25portal now uses particles as storage, so it keeps everything.Cracker641-3/+2
2011-04-19Added IRON to Prop_heatglowsomething. :D So it doesn't look as weird when it ↵Cate1-1/+1
comes out of lava. Just a visual touch.
2011-04-08Remove a TON of warningsSimon1-42/+9
2011-04-08IRON now in menuSimon1-1/+1
2011-04-08astyleSimon1-1/+1
2011-04-04Added H2:AntB1-2/+6
Will reduce DESL to WATR and OIL under pressure Will fuse with O2 under pressure to make WATR
2011-03-29O2 header changesSimon1-1/+2
2011-03-29QRTZ grow changes, uses ctype.Cracker641-1/+1
2011-03-25... and woodSimon1-1/+1
2011-03-25Fix neutron penetration for PLANTSimon1-1/+1
2011-03-24Move thunder to explosiveSimon1-1/+1
2011-03-24Move Portal to special and Photons to nuclearSimon1-3/+3
2011-03-24Effects for PRTO and PRTISimon1-0/+14
2011-03-22More cracker fixesSimon1-6/+6
2011-03-18Better rotation and inversion, also does single pixel translationjacksonmj1-0/+2
2011-03-10merge merge mergeCracker641-11/+11
2011-02-24WIND from cracker!Simon1-2/+5
2011-02-24forgot powder.h, and renamed drag to windCracker641-2/+5
2011-02-23Fancier glow, now affected by Velocity, Pressure and HeatSimon1-1/+1
2011-02-23updatingCracker641-5/+5
2011-02-21UI improvements for elements menuSimon1-5/+5
2011-02-11update with latestCracker641-8/+10
2011-02-09Merge branch 'dev' of git://github.com/jacksonmj/The-Powder-ToySimon1-7/+8
2011-02-09"Added Air modes using Gravitymode code"Cate1-0/+1
2011-02-07Prevent crashes in the event of ridiculous temperaturesjacksonmj1-4/+5
2011-02-07Improve console element parsingjacksonmj1-3/+3
GOL, 34, 2x2 now work. Element types can no longer be referred to by number, to remove ambiguity between type and particle number.
2011-02-04Fix AntimatterSimon1-1/+1
2011-02-03missed some corrections, fixes GoLCracker641-2/+2
2011-01-30update with latestCracker641-11/+10
2011-01-29Consistent use of NGOL, better NSCN descriptionjacksonmj1-2/+2
2011-01-29Merge remote branch 'cracker64' into devjacksonmj1-16/+16
Conflicts: includes/element.h includes/powder.h src/elements/firw.c src/elements/legacy.c src/elements/phot.c src/elements/sprk.c src/graphics.c src/main.c src/powder.c
2011-01-29finally fixed visual studio compiling, yayCracker641-2/+2
2011-01-29Other things overwritten, and changes from jacksonmjCracker641-2/+2
2011-01-29oops, silly copy file, and fixed the new GoL from simon's fail merging.Cracker641-15/+15
2011-01-28update to latestCracker641-345/+451
2011-01-28INWR should cool after being sparked; and correct function parametersjacksonmj1-3/+3
Also correct grule size and replicate existing freezing point behaviour for lava with strange ctypes.
2011-01-28Restore cracker64 changes overwritten by mergejacksonmj1-11/+10
2011-01-27Merge with jacksonmj, Warning: potential for lot of bugsSimon1-345/+451
2011-01-20quartz shouldn't have prop_conducts, and fixed visual studio compilingCracker641-1/+1
2011-01-19revert all limit changes, a little too glitchy, can be done later when ↵Cracker641-42/+42
current limit is reached.
2011-01-18test with increased element limit, there seems to be no performace decrease ↵Cracker641-2/+2
to me anyway. element limit of 4096
2011-01-17more life types using states, put them in new menu. Maybe get some way to ↵Cracker641-5/+15
switch to new menu on mouseover of last spot of current life menu
2011-01-16Made GoL code work with more advanced rules with different life states, ↵Cracker641-24/+39
giving more interesting rules.
2011-01-15Merge branch 'cracker64' into devjacksonmj1-0/+2
Conflicts: includes/powder.h src/graphics.c src/main.c src/powder.c