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path: root/includes/powder.h
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2011-02-23updatingCracker641-5/+5
2011-02-11update with latestCracker641-8/+10
2011-02-03missed some corrections, fixes GoLCracker641-2/+2
2011-01-30update with latestCracker641-11/+10
2011-01-29finally fixed visual studio compiling, yayCracker641-2/+2
2011-01-29Other things overwritten, and changes from jacksonmjCracker641-2/+2
2011-01-29oops, silly copy file, and fixed the new GoL from simon's fail merging.Cracker641-15/+15
2011-01-28update to latestCracker641-345/+451
2011-01-20quartz shouldn't have prop_conducts, and fixed visual studio compilingCracker641-1/+1
2011-01-19revert all limit changes, a little too glitchy, can be done later when ↵Cracker641-42/+42
current limit is reached.
2011-01-18test with increased element limit, there seems to be no performace decrease ↵Cracker641-2/+2
to me anyway. element limit of 4096
2011-01-17more life types using states, put them in new menu. Maybe get some way to ↵Cracker641-5/+15
switch to new menu on mouseover of last spot of current life menu
2011-01-16Made GoL code work with more advanced rules with different life states, ↵Cracker641-24/+39
giving more interesting rules.
2011-01-14a fix so photons can be deleted and show up on HUD :)Cracker641-0/+2
2011-01-09update with simon, and some other changes from jacksonmj.Cracker641-11/+11
2011-01-08add ctype transfer to portalCracker641-0/+1
2011-01-08forgot BOYL descriptionCracker641-1/+1
2011-01-08BOYL, a gas that evens out pressure related to its temp, kind of a gas PUMP, ↵Cracker641-1/+4
but not really, BOYL+WATR=FOG BOYL+O2=WATR, possibly hydrogen in the future?
2011-01-05update, and another small ARAY feature, goes through SWCH.Cracker641-1/+1
2011-01-05better liquid movement in radial gravity, '=' resets pressure, cannot draw ↵Cracker641-2/+3
stickman on clone anymore, 'w' does not work when stickman2 is out, use shift-w.
2011-01-04update with simon, and shift-v now does every other frame properlyCracker641-0/+2
2010-12-317 more gol types, fixed gol code to work with it.Cracker641-14/+65
2010-12-30simon update and small SING change to make it betterer.Cracker641-1/+1
2010-12-30added SING, QRTZ and PQRT, see mod thread on forum.Cracker641-2/+11
2010-12-29new display, Life, shows life in a grayscale gradient, will ONLY show up in ↵Cracker641-4/+5
debug mode, on shift-1, fix filt floodfill, portal has bigger storage, other fixes.
2010-12-27added a basic coldflame explosive, ignites from CFLM or something cold.Cracker641-2/+5
2010-12-24forgot PROP thing in powder.h, adjustments to heat glow and BOMBCracker641-6/+6
2010-12-24updated with BOMBCracker641-3/+6
2010-12-22forgot to delete a note.Cracker641-1/+1
2010-12-22updated with latest, and FWRK crash fix, INST looks for INSL, wifi lines ↵Cracker641-132/+133
only show in debug mode.
2010-12-19added spawnpoints for stickmen, so they respawn.Cracker641-6/+6
2010-12-18Added second stickman for Lulz, it works great though, controlled by wasd. ↵Cracker641-5/+11
's' was moved to ctrl-s and d is ctrl-d
2010-12-17added invertion to rotate, ctrl-shift-r, will invert x-axis. ↵Cracker641-6/+6
NEUT+ACID=ISOZ,GLOW+WATR=DEUT. added ` to toggle replace mode for people without insert keys
2010-12-16a rotate tool! ctrl-r, then select the area, it will rotate ↵Cracker641-0/+2
counterclockwise, no properties are saved right now, it deletes and recreates.
2010-12-14another swch fix, desl fire fix, shift-g will make grid go down, BIZR glows ↵Cracker641-2/+2
from velocity in FIRE,ect. METL/BRMT/BMTL change color when heated in heat gradient view. other small changes.
2010-12-12few thingies before i goCracker641-7/+7
2010-12-12more small changes/fixes. Generation count for GoL in debug, resets with 'r'.Cracker641-17/+17
2010-12-10Lots of small changes/fixes mentioned in my mod post.Cracker641-8/+4
2010-12-08Photons no longer give heat to insulation type things. is basically the ↵Cracker641-8/+8
same as official besides a few bug fixes.
2010-12-08Bugfix for wifi, would cause a double spark if timed just right. updated toCracker641-33/+46
2010-12-06removed battery from INST wire, some other small fixesCracker641-15/+9
2010-12-06updated with simon's changesCracker641-43/+46
2010-12-05FILT, a photon color filter, not really a filter right now, but it changes ↵Cracker641-5/+8
the color. Other small changes
2010-12-04WIFI, a wireless SPRK transmitter, has 25 'channels' controlled by temp. ↵Cracker641-2/+7
starting at 0C, every 100 degrees is a different channel, they are colored as well. Heat-gradient display, colors of elements is slightly changed based on temp. maybe some other fixes.
2010-12-03lots and lots of small changes/fixes. fixed typo for water movement, made ↵Cracker641-9/+25
parts_avg kinda better? electronics still work.
2010-12-01SHLD, element that grows from spark and will regrow if damaged. Lots of ↵Cracker641-17/+28
other small changes and fixes. replace mode ONLY draws on the element to be replaced.
2010-11-30Fixed love crash on mac, added adjustable grid mode, hit 'g', goes up to 9.Cracker641-2/+2
2010-11-30PUMP is now powered and blue, fixed some wall probems, portals are more ↵Cracker641-2/+2
random, maybe fixed love for mac?
2010-11-28VINE, plant grows up the side of WOOD. INST wire is now also a battery and ↵Cracker641-23/+39
will charge if it doesn't give off a spark right away. Will give spark to NSCN or SWCH that is on. found some more wall defines i missed. moved wall code up 100 numbers. INVS, solid that turns invisible to elements when under pressure.
2010-11-25ANAR, behaves opposite of dust. fix fuse loading, floodfilling of neut/photons.Cracker641-4/+7