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pressure. Not at all finished, but looks cool :D
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Conflicts:
src/graphics.c
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("gases" seems to be the more popular version of the plural noun)
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lensing in OpenGL, ensure Phot and Neut are PMODE_ADD, not FLAT
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Move blockair filling into update_particles so it can be used by elements
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Also add headers stating the license to some more of the source files
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heat, Add PROP_NOAMBHEAT to FILT to fix http://powdertoy.co.uk/Discussions/Thread/View.html?Thread=13579
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filled, but it works.
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Conflicts:
src/powder.c
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This reverts commit 0da91a783f51aa6ab1fe2648fc34f80efc38a504.
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some arrays out of sync)
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This reverts commit 0da91a783f51aa6ab1fe2648fc34f80efc38a504.
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and BRAY + others
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PIPE use subcall to get graphics info. Cache for particle graphics properties. Stickman PSPEC_STICKMAN added and implemented
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