| Age | Commit message (Collapse) | Author | Files | Lines | |
|---|---|---|---|---|---|
| 2012-11-17 | Remove old code | Simon Robertshaw | 1 | -516/+0 | |
| 2012-08-09 | Give menu color to elements without one (stickmen, TRON, and WARP) The color ↵ | jacob1 | 1 | -12/+3 | |
| is ignored, so they still look the same (amended to remove "*pixel_mode &= ~PMODE;", since *pixel_mode is set to PSPEC_STICKMAN immediately afterwards) | |||||
| 2012-07-12 | Now stickmen can shoot plasma. | Savely Skresanov | 1 | -1/+4 | |
| 2012-07-09 | Add ptypes.enabled checks to a few more places | jacksonmj | 1 | -1/+1 | |
| 2012-06-28 | Stop STKM being able to jump on the bottom of the screen | jacksonmj | 1 | -5/+6 | |
| 2012-06-28 | Make VOID and BHOL eat stickmen again | jacksonmj | 1 | -0/+13 | |
| Broken by making stickmen heads pass through everything, since the eating happened in try_move, which stickmen no longer use for head movement. | |||||
| 2012-06-17 | Fix STKM causing stacking and falling through some powders | jacksonmj | 1 | -11/+12 | |
| 2012-06-17 | Revert "Moved soap and stick men graphics things to special functions." | Simon Robertshaw | 1 | -3/+3 | |
| This reverts commit 7f5408f196002476c4765f1cae833e1441e4b276. Conflicts: includes/powder.h | |||||
| 2012-06-02 | Moved soap and stick men graphics things to special functions. | Savely Skresanov | 1 | -3/+3 | |
| 2012-05-23 | Fix the bug with stickman standing on the screen edge. | Savely Skresanov | 1 | -4/+6 | |
| 2012-05-06 | Added GPLv3+ license headers to all files in src/elements/ | Aditya Vaidya | 1 | -0/+15 | |
| 2012-03-14 | soap lines, create_parts fix, compiling fixes | Jacob1 | 1 | -1/+1 | |
| 2012-03-13 | Fix fighters not going through portals correctly | jacksonmj | 1 | -1/+4 | |
| 2011-12-19 | Use reduced resolution gravity maps for improved performance | Simon Robertshaw | 1 | -2/+2 | |
| 2011-12-10 | Fixed gravity for stick man. | savask | 1 | -2/+2 | |
| 2011-11-02 | CAUS now kills stick man. Also stick mans can have gas power now. | savask | 1 | -1/+1 | |
| 2011-11-01 | Made fighters shoot anything deadly. | savask | 1 | -6/+10 | |
| 2011-10-26 | Merge latest FIGH additions | Simon Robertshaw | 1 | -184/+186 | |
| 2011-10-26 | Made a special structure for stick mans. | savask | 1 | -182/+182 | |
| 2011-10-26 | Made stick mans' deadly check better. | savask | 1 | -0/+2 | |
| 2011-10-25 | Merge latest with graphicstest | Simon Robertshaw | 1 | -20/+49 | |
| 2011-10-23 | Pass particle pointer to graphics update function instead of index. Make ↵ | Simon Robertshaw | 1 | -0/+16 | |
| PIPE use subcall to get graphics info. Cache for particle graphics properties. Stickman PSPEC_STICKMAN added and implemented | |||||
| 2011-10-14 | Allow STKM to use lightning | jacksonmj | 1 | -20/+49 | |
| 2011-09-05 | Visual Studio fixes | jacksonmj | 1 | -3/+2 | |
| 2011-09-02 | Fix crash when stickman goes through a portal | jacksonmj | 1 | -0/+1 | |
| 2011-08-27 | Remove blocking walls from pmap | jacksonmj | 1 | -7/+4 | |
| 2.5% speed increase on a screen full of water | |||||
| 2011-08-22 | Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy | Simon Robertshaw | 1 | -28/+30 | |
| 2011-08-22 | Fix electrode when in replace mode or specific delete mode | jacksonmj | 1 | -1/+1 | |
| Also fix bomb when SLALT != 0 | |||||
| 2011-08-20 | Make STKM spawn below PRTO (less likely to get stuck), and implement PROP_DEADLY | jacksonmj | 1 | -9/+11 | |
| 2011-08-20 | Fix STKM_init_legs and leg/head colours in prerender_save | jacksonmj | 1 | -19/+19 | |
| 2011-08-20 | Stickman go through portals | jacksonmj | 1 | -32/+70 | |
| 2011-08-12 | Fixed my mistake in names. | savask | 1 | -4/+4 | |
| 2011-08-12 | Imporved walking in a gravity field. | savask | 1 | -14/+25 | |
| 2011-08-12 | New walking code (WIP) | savask | 1 | -31/+77 | |
| 2011-08-12 | Added a recoil when stick man is spawning. | savask | 1 | -0/+3 | |
| 2011-08-12 | New stick mans collisions code. | savask | 1 | -126/+40 | |
| 2011-07-25 | Generalized stick man's update functions. Got rid of some unnecessary | savask | 1 | -160/+156 | |
| variables. | |||||
| 2011-06-25 | Allow changing of stkm spawn element by setting ctype | jacksonmj | 1 | -0/+5 | |
| 2011-06-25 | Fixes for high life stickman | jacksonmj | 1 | -1/+2 | |
| 2011-06-11 | Fix a load of memory leaks | jacksonmj | 1 | -2/+2 | |
| Also fix some compiler warnings (missing headers, wrong pointer type for modf, etc) and move variable declarations for Visual Studio. | |||||
| 2011-06-04 | Some fixes for stick mans. | savask | 1 | -1/+3 | |
| 2011-05-28 | Fix STKM always going through walls | jacksonmj | 1 | -13/+19 | |
| Now behaves as normal, i.e. only occasionally goes through walls. Walls which completely block all particles are in the pmap with type 0xFF. ptypes[] doesn't go up to 0xFF, so ptypes[0xFF].state will not necessarily result in an answer that gives correct behaviour for walls. | |||||
| 2011-03-19 | Fix stickmen photons and neutrons | jacksonmj | 1 | -11/+14 | |
| 2011-01-28 | Change include file for element update functions | jacksonmj | 1 | -1/+1 | |
| 2011-01-13 | Merge element state into ptypes. | jacksonmj | 1 | -12/+12 | |
| All of the pstates array except .state was replaced by ptransitions. | |||||
| 2011-01-13 | Fix permanent stickman death. | jacksonmj | 1 | -0/+1 | |
| 2011-01-11 | Merge branch 'upstream' into dev | jacksonmj | 1 | -0/+5 | |
| 2011-01-10 | Finish update function cleanup | jacksonmj | 1 | -46/+48 | |
| 2011-01-07 | More function pointers. | jacksonmj | 1 | -0/+1 | |
| 2011-01-07 | Start function pointers | jacksonmj | 1 | -0/+403 | |
