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2011-02-03variables and if statements for scripts, GoL is glitchy for me, i don't know whyCracker641-6/+113
2011-02-02HERE are the doubled memsetsCracker641-4/+0
2011-02-02fix a few things, some memsets were doubled.Cracker641-2/+2
2011-02-02testing playing .wav files. lol soundsCracker641-3/+85
2011-02-01made set work with all of one type of a particle (set type dust deut) turns ↵Cracker641-1/+82
all dust into deut
2011-01-31merge jacksonmj's and simon's changes, and made mouse coords show up in ↵Cracker641-47/+84
debug so it is easier to get them.
2011-01-31Moved console commands into own function. Added running script files so ↵Cracker641-255/+316
console commands can be run instantly. Added create command. element names work, from jacksonmj.
2011-01-30possible fix from jacksonmj, cursor gets set to end while changing commands ↵Cracker641-1/+4
with up/down
2011-01-30update with latestCracker641-5/+9
2011-01-30added 'load' command, and a basic error message.Cracker641-1/+15
2011-01-30Added a console! it is pretty self explanitoryCracker641-2/+256
2011-01-29Other things overwritten, and changes from jacksonmjCracker641-12/+19
2011-01-29oops, silly copy file, and fixed the new GoL from simon's fail merging.Cracker641-1/+1
2011-01-28update to latestCracker641-2099/+2051
2011-01-19ctrl-'=' will reset sparksCracker641-0/+10
2011-01-19some photon fixes, and better resets on reload/clearCracker641-4/+8
2011-01-19revert all limit changes, a little too glitchy, can be done later when ↵Cracker641-19/+19
current limit is reached.
2011-01-19made all the shifts and type checks use defines, so it can be changed ↵Cracker641-13/+13
easier, and put it back to normal with a shift of 8.
2011-01-18test with increased element limit, there seems to be no performace decrease ↵Cracker641-17/+17
to me anyway. element limit of 4096
2011-01-17more life types using states, put them in new menu. Maybe get some way to ↵Cracker641-1/+1
switch to new menu on mouseover of last spot of current life menu
2011-01-16fix loading of old GoL saves, and fix wall crashCracker641-1/+6
2011-01-14a fix so photons can be deleted and show up on HUD :)Cracker641-1/+5
2011-01-12line for portals. wifi channels reset on reload.Cracker641-0/+4
2011-01-10fix QRTZ spot saving, rotate should change FAN vector as wellCracker641-1/+1
2011-01-09update with simon, and some other changes from jacksonmj.Cracker641-0/+9
2011-01-08only add .15 to PUMP, so that things at absolute 0 load at 0.Cracker641-1/+5
2011-01-05better liquid movement in radial gravity, '=' resets pressure, cannot draw ↵Cracker641-1/+16
stickman on clone anymore, 'w' does not work when stickman2 is out, use shift-w.
2011-01-04update with simon, and shift-v now does every other frame properlyCracker641-24/+55
2010-12-30simon updates, and SING improvementsCracker641-6/+9
2010-12-30added SING, QRTZ and PQRT, see mod thread on forum.Cracker641-1/+4
2010-12-29ARAY gets colored by FILT, wooCracker641-1/+1
2010-12-29'd' and 's' will work normally if there is no stickman, otherwise shift-d ↵Cracker641-2/+2
and shift-s, corrected silly mistake
2010-12-29new display, Life, shows life in a grayscale gradient, will ONLY show up in ↵Cracker641-5/+31
debug mode, on shift-1, fix filt floodfill, portal has bigger storage, other fixes.
2010-12-26slight temp loading change so PUMP will load with 0C if saved at 0C. fix ↵Cracker641-1/+1
visual studio compiling
2010-12-22updated with latest, and FWRK crash fix, INST looks for INSL, wifi lines ↵Cracker641-5/+14
only show in debug mode.
2010-12-18Added second stickman for Lulz, it works great though, controlled by wasd. ↵Cracker641-7/+39
's' was moved to ctrl-s and d is ctrl-d
2010-12-17added invertion to rotate, ctrl-shift-r, will invert x-axis. ↵Cracker641-4/+17
NEUT+ACID=ISOZ,GLOW+WATR=DEUT. added ` to toggle replace mode for people without insert keys
2010-12-16a rotate tool! ctrl-r, then select the area, it will rotate ↵Cracker641-3/+23
counterclockwise, no properties are saved right now, it deletes and recreates.
2010-12-14another swch fix, desl fire fix, shift-g will make grid go down, BIZR glows ↵Cracker641-8/+14
from velocity in FIRE,ect. METL/BRMT/BMTL change color when heated in heat gradient view. other small changes.
2010-12-13updated with icons, and some more fixes.Cracker641-2/+7
2010-12-12more small changes/fixes. Generation count for GoL in debug, resets with 'r'.Cracker641-3/+5
2010-12-10Lots of small changes/fixes mentioned in my mod post.Cracker641-2/+21
2010-12-08Bugfix for wifi, would cause a double spark if timed just right. updated toCracker641-18/+72
2010-12-06removed battery from INST wire, some other small fixesCracker641-4/+4
2010-12-06updated with simon's changesCracker641-17/+16
2010-12-05FILT, a photon color filter, not really a filter right now, but it changes ↵Cracker641-8/+26
the color. Other small changes
2010-12-04WIFI, a wireless SPRK transmitter, has 25 'channels' controlled by temp. ↵Cracker641-0/+4
starting at 0C, every 100 degrees is a different channel, they are colored as well. Heat-gradient display, colors of elements is slightly changed based on temp. maybe some other fixes.
2010-12-03lots and lots of small changes/fixes. fixed typo for water movement, made ↵Cracker641-2/+2
parts_avg kinda better? electronics still work.
2010-12-01SHLD, element that grows from spark and will regrow if damaged. Lots of ↵Cracker641-1/+3
other small changes and fixes. replace mode ONLY draws on the element to be replaced.
2010-11-30Fixed love crash on mac, added adjustable grid mode, hit 'g', goes up to 9.Cracker641-0/+4