| Age | Commit message (Collapse) | Author | Files | Lines | |
|---|---|---|---|---|---|
| 2011-08-11 | Missing file from previous commit | Simon Robertshaw | 1 | -2/+2 | |
| 2011-08-10 | Skip unused particles at end of parts[] | jacksonmj | 1 | -0/+2 | |
| 2011-08-08 | Save Wire ctype | Simon Robertshaw | 1 | -2/+2 | |
| 2011-08-06 | Calculate Newtonian gravity using fast Fourier transforms | jacksonmj | 1 | -2/+6 | |
| About 16% slower for one cell changing, same speed for 6 cells changing, and several hundred times faster for whole screen changing. | |||||
| 2011-08-05 | Ensure renderer doesn't create new threads for gravity simulattion, since it ↵ | Simon Robertshaw | 1 | -0/+2 | |
| doesn't use it | |||||
| 2011-08-05 | Mouse and keyboard events, replace luaL_openlib() with luaL_register() and ↵ | Simon Robertshaw | 1 | -6/+12 | |
| move mousex and mousey out of the global table and into the 'tpt' table | |||||
| 2011-07-26 | Fix for SPWN sometimes failing to create stickman | jacksonmj | 1 | -5/+2 | |
| Example: place stickman, then load a save containing SPWN but no stickman. Stickman does not get created. | |||||
| 2011-07-26 | Fix LIFE sampling and HUD | jacksonmj | 1 | -5/+22 | |
| 2011-07-26 | Minor optimisations for startup and render_fire | jacksonmj | 1 | -4/+1 | |
| 2011-07-25 | Generalized stick man's update functions. Got rid of some unnecessary | savask | 1 | -16/+13 | |
| variables. | |||||
| 2011-07-24 | Prevent gravity vel-maps from flipping when paused | Simon Robertshaw | 1 | -12/+13 | |
| 2011-07-24 | Fix life cloning | jacksonmj | 1 | -2/+41 | |
| 2011-07-24 | Disable old life elements | jacksonmj | 1 | -0/+2 | |
| 2011-07-22 | active menu and hud enable are global. | cracker64 | 1 | -2/+3 | |
| 2011-07-18 | Lensing effect for gravity, adds 3 new gravity maps (full resolution, linear ↵ | Simon Robertshaw | 1 | -11/+52 | |
| interpolation for faux accuracy), old ones should be removed in time. | |||||
| 2011-07-13 | Fix PBCN saving and increment major version | Simon | 1 | -2/+2 | |
| 2011-07-12 | Fix scaling bug when drawing lines | jacksonmj | 1 | -2/+0 | |
| 2011-07-12 | Revert variable names for Brush | Simon Robertshaw | 1 | -1/+1 | |
| 2011-07-12 | OMG FIXES. Lots of fixes for triangle brush to make sure it works, from ↵ | Cate | 1 | -2/+2 | |
| Cracker. Edited CLST to prevent "popcorning" when its float hits weird numbers. Also fixed it so it freezes nicely when cooled. Fingers are back! :DDD | |||||
| 2011-07-12 | Line snapping (hold down Alt when drawing a line) | jacksonmj | 1 | -11/+25 | |
| Specific element select changed to Ctrl+Alt | |||||
| 2011-07-12 | Fix bounds check for WIND line | jacksonmj | 1 | -1/+1 | |
| 2011-07-09 | Merge all GOL types into PT_LIFE, behaviour is determined by ctype | Simon Robertshaw | 1 | -2/+12 | |
| 2011-07-06 | Fix crashing when pipe has a negative tmp value | jacksonmj | 1 | -2/+2 | |
| 2011-07-03 | Fix stickman head in renderer | jacksonmj | 1 | -0/+1 | |
| 2011-06-27 | Better photons for persistent display, ability to toggle gravity view (ctrl+g) | Simon Robertshaw | 1 | -4/+11 | |
| 2011-06-25 | Keep opened files | Simon Robertshaw | 1 | -2/+4 | |
| 2011-06-25 | Allow changing of stkm spawn element by setting ctype | jacksonmj | 1 | -2/+2 | |
| 2011-06-25 | Check particle exists in tpt.set_property, and sdl_scale mouse coords for ↵ | jacksonmj | 1 | -1/+1 | |
| Lua step | |||||
| 2011-06-25 | Use malloc in parse_save to avoid stack overflow | jacksonmj | 1 | -1/+4 | |
| 918 KiB arrays should not be allocated on the stack... | |||||
| 2011-06-25 | Include ambient heat in undo | jacksonmj | 1 | -0/+2 | |
| 2011-06-25 | Fix gravmap build up during repeated frame stepping | jacksonmj | 1 | -0/+5 | |
| 2011-06-25 | Fix soap stamp crashes, and fix stkm head colour | jacksonmj | 1 | -1/+1 | |
| 2011-06-14 | Add access to the local saving features | Simon Robertshaw | 1 | -29/+60 | |
| 2011-06-11 | Fix a load of memory leaks | jacksonmj | 1 | -3/+3 | |
| Also fix some compiler warnings (missing headers, wrong pointer type for modf, etc) and move variable declarations for Visual Studio. | |||||
| 2011-06-09 | Gravity zoning | Simon Robertshaw | 1 | -0/+23 | |
| 2011-06-08 | Clean up signs when reading | Simon Robertshaw | 1 | -0/+1 | |
| 2011-06-08 | message_box and input for Lua API, also autorun.lua | Simon Robertshaw | 1 | -0/+3 | |
| 2011-06-08 | Less blurry thumbnail scaling | Simon Robertshaw | 1 | -2/+2 | |
| 2011-06-08 | Loads of error messages for lua, and hopefully fix lua stack overflow | jacksonmj | 1 | -1/+1 | |
| Also fix game exiting when an error occurs in a step function. Returning -1 seems to prevent lua from restoring the stack to the state it was in before the C function call - see bottom of luaD_precall() in lua source (ldo.c) | |||||
| 2011-06-01 | Ambient heat (disabled by default) | Simon Robertshaw | 1 | -2/+7 | |
| 2011-06-01 | Add gravity field manipulation to Lua api, move gravity processing to after ↵ | Simon Robertshaw | 1 | -7/+7 | |
| the particle update (Means a delay of 1 frame, but we get the ability to manipulate the field with Lua) | |||||
| 2011-05-31 | Pass mouse coordinates (mousex, mousey, mouseb, mousebq) and Lua click handling | Simon Robertshaw | 1 | -6/+8 | |
| 2011-05-30 | Basics for Lua | Simon Robertshaw | 1 | -0/+29 | |
| 2011-05-29 | Small speed improvement to eval_move | jacksonmj | 1 | -0/+1 | |
| Warning: may be buggy, test thoroughly. | |||||
| 2011-05-29 | Fix WIND decoration, and reset dcolour in create_part | jacksonmj | 1 | -1/+1 | |
| 2011-05-29 | Remove remaining references to old decorations buffer | jacksonmj | 1 | -6/+2 | |
| 2011-05-29 | Revert "Pass decorations to saving functions (doesn't actually save yet)" | jacksonmj | 1 | -12/+11 | |
| This reverts commit 7fe99f32102429113c671615fc2c5cadb9c51e56. Conflicts: src/main.c | |||||
| 2011-05-28 | Decorations saving | Simon Robertshaw | 1 | -2/+106 | |
| 2011-05-28 | Gravity state now saved | Simon Robertshaw | 1 | -3/+15 | |
| 2011-05-28 | Render uses resample_img | Simon Robertshaw | 1 | -2/+2 | |
