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path: root/src/simulation/Simulation.cpp
AgeCommit message (Expand)AuthorFilesLines
2012-10-10new elements: DMG (Force bomb) and TSNS (Temperature sensor)Simon Robertshaw1-0/+2
2012-10-05Move LOLZ/LOVE Rule tables into more appropriate location (element file)jacob11-29/+4
2012-10-05LOLZ and LOVE work againjacob11-0/+96
2012-10-05show # of parts, [GRID X], PIPE/PPIP with X, and molten X (with debug on) in HUDjacob11-0/+2
2012-10-05undo ambient heat in snapshotsjacob11-0/+2
2012-10-01Don't reset tick counter when loading saves, fixes issue with LIGH toolSimon Robertshaw1-1/+0
2012-09-30Fix some uninitialized variables, add back sandcolor changingjacob11-4/+9
2012-09-25Fix smudge issuejacob11-13/+17
2012-09-14Correct initialisation of FIGHSimon Robertshaw1-11/+14
2012-09-06revert changing the lua/sdl includes and min/max changesjacob11-1/+3
2012-09-06Visual studio compatibilityjacob11-6/+6
2012-09-06Wall names in HUDjacob11-0/+4
2012-09-05Changes to Smudge and blending modes (make them a little slower and easier to...Simon Robertshaw1-25/+28
2012-09-01Fix Simulation Tool brush issue (misalignment/didn't work with small brushes)...Simon Robertshaw1-15/+16
2012-08-30Fix streamline placementSimon Robertshaw1-2/+2
2012-08-28DTEC, generates a spark when something with it's ctype is nearbySimon Robertshaw1-0/+9
2012-08-27Missing part of TPT commit 04a09d997, for TTAN, nt and surround_space is now ...Simon Robertshaw1-3/+3
2012-08-27Fix bug in history restoring where the lastActiveIndex is not updated leading...Simon Robertshaw1-1/+1
2012-08-27Enable decorations in renderer for local save items, disable for server save ...Simon Robertshaw1-0/+1
2012-08-25Fix messed up revertSimon Robertshaw1-5/+2
2012-08-25Complete "Consistent proportions of WATR and SALT in SLTW" after REALISTIC re...Simon Robertshaw1-1/+1
2012-08-25OPS: Fix byte order when unpacking 4 byte tmp fieldsSimon Robertshaw1-157/+223
2012-08-21Add EMP flash, fixes #137Simon Robertshaw1-0/+5
2012-08-21Air heat simulation now knows about gravity mode. fixes #142Simon Robertshaw1-1/+1
2012-08-20TPT: Powered pipe, based on jacob1's commitsSimon Robertshaw1-1/+17
2012-08-20TPT: fix enegery particles going into PIPESimon Robertshaw1-1/+1
2012-08-20TPT: Consistent proportions of WATR and SALT in SLTW (1 SALT + 3 WATR = 4 SLTW)Simon Robertshaw1-1/+1
2012-08-20Add missing legacy update functionSimon Robertshaw1-2/+2
2012-08-19Basic realistic heat and latent heat support.Savely Skresanov1-220/+159
2012-08-18Don't delete Simulation::Elements now that it's not runtime allocatedSimon Robertshaw1-1/+0
2012-08-18Initialise stickman legs correctlySimon Robertshaw1-28/+28
2012-08-18Element slots default to disabledSimon Robertshaw1-1/+1
2012-08-18Fix typoSimon Robertshaw1-1/+1
2012-08-18Remove disabled elements when simulating. Fix crash when kill_part is run on ...Simon Robertshaw1-5/+8
2012-08-16Undo/Snapshots, fixes #118Simon Robertshaw1-1/+40
2012-08-14Strings.h for strcasecmp in SimulationSimon Robertshaw1-0/+1
2012-08-13Precompile some headers. Fix sconscript to prevent recompiling everythingSimon Robertshaw1-0/+9
2012-08-10Wall brush, fixes #63Simon Robertshaw1-4/+4
2012-08-10Tool - Correct box drawing. Finishing touches to tool strength (Fixes #87)Simon Robertshaw1-1/+1
2012-08-10Only render gravity lensing if it's enabled, Ctrl and Shift to alter tool str...Simon Robertshaw1-9/+9
2012-08-09HUD verbose sample info with 'd', fixes #71Simon Robertshaw1-1/+9
2012-08-09Slow LIGH creation speed, fixes #86Simon Robertshaw1-1/+0
2012-08-05Wall Edge option, fixes #70Simon Robertshaw1-0/+36
2012-08-05Allow 24bits of var for create_part, add tool for tesc. Fixes #72Simon Robertshaw1-2/+9
2012-08-05Fix some of the flood fill methodsSimon Robertshaw1-23/+3
2012-08-05Update gravity walls, fixes issue #52Simon Robertshaw1-2/+13
2012-08-04Set initial stickman spit element in create_part, fixes the rest of #50Simon Robertshaw1-0/+2
2012-08-03Allow PROP to set types from element name, fixes issue #48Simon Robertshaw1-0/+18
2012-08-02Rename WIN32 preprocessor definition to WINntoskrnl1-1/+1
2012-07-29clear_sim now clears air and gravity maps better, fixes issue #31Simon Robertshaw1-18/+4