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LOLZ / LOVE changes
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with Ctrl+X, also fixes stamps on very bottom/right edge and other edge cases
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just disappear when hitting anything before
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update_particles_i to be parsed
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particles
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causing BHOL
Stacked EMBR + displacement -> other particles stacked -> BHOL.
Therefore stop displacement to stop BHOL formation.
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ELEC, work better
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default TSNS radius to 1 to make it easier to avoid detecting the wire connections
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This removes some inlines when using visual studio to compile, uisng TPT_NO_INLINE. It also fixes many other problems visual studio has with the code
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Conflicts:
src/game/GameView.cpp
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to handle)
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brushes). Fixes #167
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from 0 to 8
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leading to incomplete restoring
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previews.
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revert
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elements with invalid types
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