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path: root/src/simulation/elements/CRAY.cpp
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2013-09-08CRAY: only set decoration colour after passing through FILTjacksonmj1-1/+2
2013-09-08Revert "Don't reset decorations when sparking with INWR+CRAY(most things)"jacksonmj1-29/+10
This reverts commit 5ad67f7778ede58e9708c43587d694e446a2377b.
2013-09-08Don't reset decorations when sparking with INWR+CRAY(most things)jacksonmj1-10/+29
INWR+CRAY(SOAP) will reset decorations
2013-08-29Add a way for photons to set the colour of FILT (major version bump required)jacksonmj1-1/+1
Also add some new FILT modes, and make FILT modes affect BIZR and BRAY colour in the same way as they affect photon colour. Photons passing next to DTEC will set the colour of all FILT in a straight line starting from any FILT adjacent to the DTEC (a bit like an ARAY beam), and the exact colour of the photon will be used for FILT interactions instead of the colour based on temperature. FILT tmp=4: red shift, tmp=5: blue shift. Size of shift determined by FILT temperature. tmp=6: FILT has no effect on photon colour (possible before by using invalid tmp modes, but here's a supported method of doing it. Invalid tmp modes should be automatically replaced in existing saves). Also, FILT mode is now described in the HUD.
2013-05-14some more description changesjacob11-1/+1
2013-05-04fix some descriptionsjacob11-1/+1
2013-05-04change descriptions of many elements to be more consistent, contain more ↵jacob11-1/+1
info, and be more helpful.
2013-03-25Fix CRAY bug that deletes particle 0jacob11-2/+2
2013-03-13fix all tab spacing issues in all the element filesjacob11-44/+44
2013-03-07fix CRAY(SPRK) differencejacob11-2/+2
2013-03-06fix CRAY(SPRK) bugs (?)jacob11-4/+5
2013-03-06remove auto generated comments from all files, fix some missing tabs, remove ↵jacob11-2/+2
unused variables from config.h
2013-02-22CRAY spawns elements at its temp, fix color glitch with ARAY too, move FRME ↵jacob11-1/+2
to force
2013-02-22fix CRAY(SPRK) bugs, make CRAY act more like before againjacob11-3/+10
2013-02-22fix PSTN bugs where FRME would still move even if all of it couldn't, fix ↵jacob11-1/+1
PSTN going through walls, fix bug where the PSTN extention may not be created in some glitched cases
2013-02-21reset colored and partsRemaining, to fix bugs when CRAY is sparked multiple ↵jacob11-4/+5
times at once
2013-02-20fix CRAY INST mode ignoring length, fix CRAY going ignoring walls, fix CRAY ↵jacob11-14/+15
+ GOL particles, allow CRAY to create sparks
2013-02-16fix CRAY only deleting odd numbered elementsjacob11-1/+1
2013-02-01prevent CRAY from destroying DMNDjacob11-1/+1
2013-01-23fix crash when pressing enter to open a save, and not logged in. Fix CRAY ↵jacob11-1/+1
description
2013-01-20C-RAY: Similar to A-RAY, creates particlesSimon Robertshaw1-0/+139