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path: root/src/simulation/elements/PIPE.cpp
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2013-09-08Enabled check for PIPE toojacksonmj1-1/+3
2013-07-02save more settings in powder.pref like ngrav_enable, aheat_enable, pretty ↵jacob11-7/+7
powders, and debug hud. Also save ambient heat in saves, and add a warning in the intro text in betas that you can't save publically
2013-05-04move some elements aroundjacob11-1/+1
2013-05-04change descriptions of many elements to be more consistent, contain more ↵jacob11-1/+1
info, and be more helpful.
2013-03-13fix all tab spacing issues in all the element filesjacob11-8/+6
2013-03-02More fixes, redid a bunch of SPRK, so far everything I've tested works fine.cracker641-7/+7
2013-02-27More fixes.cracker641-12/+4
2012-09-06Fix bugs with energy particles in PIPEjacob11-2/+9
2012-08-20TPT: Powered pipe, based on jacob1's commitsSimon Robertshaw1-88/+207
2012-08-10Fix PIPE, fixes #92Simon Robertshaw1-1/+1
2012-06-12TPT: Change pipe and portal to check element type using properties instead ↵Simon Robertshaw1-3/+3
of falldown and state 11bd67eb61
2012-05-07A bit of refactoring (elements)Simon Robertshaw1-0/+390