| Age | Commit message (Collapse) | Author | Files | Lines | |
|---|---|---|---|---|---|
| 2013-07-15 | 'n' to toggle Newtonian Gravity, quickoption tooltips show which keys you ↵ | jacob1 | 1 | -1/+0 | |
| need to press to toggle them | |||||
| 2013-07-07 | Fix the bug where stickmen were shooting LIGH only in one direction. | Saveliy Skresanov | 1 | -1/+1 | |
| 2013-06-10 | Add two new properties for CLNE-like elements | jacob1 | 1 | -1/+1 | |
| the thing CLNE does, drawing upon it will set ctype; and what BCLN does to CLNE - disables #1). Made use of the two new properties | |||||
| 2013-05-20 | TPT: Stop STKM being able to jump on the bottom of the screen 509b84b4f | jacob1 | 1 | -5/+6 | |
| 2013-05-16 | remove unneeded / duplicate constants, fix SPC_AIR/other tools so it won't ↵ | jacob1 | 1 | -1/+1 | |
| conflict with lua elements (the 11th one won't work right now) | |||||
| 2013-05-16 | redo some brush drawing stuff to remove useless checks, and to allow for ↵ | jacob1 | 1 | -1/+5 | |
| replace mode in the future | |||||
| 2013-05-09 | fix tpt.message_box, fix compiling error | jacob1 | 1 | -2/+2 | |
| 2013-05-08 | Rocket boots for fighters. | Saveliy Skresanov | 1 | -1/+1 | |
| 2013-05-08 | Fix "blow power" for stick man, disable rocket boots on E-hole. | Saveliy Skresanov | 1 | -3/+2 | |
| 2013-05-08 | Rocket boots for stickman, because why not | jacksonmj | 1 | -10/+129 | |
| Pass through gravity wall to activate, fan wall to deactivate. Accelerate with left/up/right keys. Plasma is spawned when accelerating, and STKM is immune to plasma but not other hot elements when rocket boots are enabled. Hold left+right to slow down quickly. STKM spawn element is retained and can still be created while using rocket boots, but it may be difficult to do anything useful with the spawn element whilst spewing hot plasma everywhere. | |||||
| 2013-05-07 | STKM - fix jumping in the x direction in different gravity modes | jacksonmj | 1 | -0/+3 | |
| 2013-05-04 | change descriptions of many elements to be more consistent, contain more ↵ | jacob1 | 1 | -1/+1 | |
| info, and be more helpful. | |||||
| 2013-03-13 | fix all tab spacing issues in all the element files | jacob1 | 1 | -43/+43 | |
| 2012-10-26 | initialize all stickmen variables, not just legs | jacob1 | 1 | -1/+7 | |
| 2012-08-11 | TPT: Give menu color to elements without one (stickmen, TRON, and WARP) | Simon Robertshaw | 1 | -12/+2 | |
| 2012-07-25 | TPT: Now stickmen can shoot plasma. dc01f09f0e | Simon Robertshaw | 1 | -1/+4 | |
| 2012-07-25 | TPT: Add ptypes.enabled checks to a few more places 61f39f5464 | Simon Robertshaw | 1 | -1/+1 | |
| 2012-07-25 | TPT: Optimization for GoL, Added brush size and mouse wheel to lua! e7035233fd | Simon Robertshaw | 1 | -3/+3 | |
| 2012-07-25 | TPT: Make VOID and BHOL eat stickmen again 1f4f50682c | Simon Robertshaw | 1 | -0/+12 | |
| 2012-07-25 | TPT: Fix STKM causing stacking and falling through some powders c14704ae49 | Simon Robertshaw | 1 | -9/+10 | |
| 2012-07-25 | Correct Stickman appearance | Simon Robertshaw | 1 | -2/+2 | |
| 2012-06-12 | TPT: Fix the bug with stickman standing on the screen edge. d0a1b14409 | Simon Robertshaw | 1 | -5/+7 | |
| 2012-05-12 | Redo Wall IDs | Simon Robertshaw | 1 | -1/+1 | |
| 2012-05-07 | A bit of refactoring (elements) | Simon Robertshaw | 1 | -0/+543 | |
