| Age | Commit message (Collapse) | Author | Files | Lines | |
|---|---|---|---|---|---|
| 2013-08-29 | FILT mode for old QRTZ scattering, for Catelite. | jacksonmj | 2 | -0/+13 | |
| FILT graphics could maybe do with changing in this mode. | |||||
| 2013-08-29 | More FILT modes: XOR and NOT | jacksonmj | 1 | -0/+4 | |
| 2013-08-29 | Add a way for photons to set the colour of FILT (major version bump required) | jacksonmj | 4 | -10/+83 | |
| Also add some new FILT modes, and make FILT modes affect BIZR and BRAY colour in the same way as they affect photon colour. Photons passing next to DTEC will set the colour of all FILT in a straight line starting from any FILT adjacent to the DTEC (a bit like an ARAY beam), and the exact colour of the photon will be used for FILT interactions instead of the colour based on temperature. FILT tmp=4: red shift, tmp=5: blue shift. Size of shift determined by FILT temperature. tmp=6: FILT has no effect on photon colour (possible before by using invalid tmp modes, but here's a supported method of doing it. Invalid tmp modes should be automatically replaced in existing saves). Also, FILT mode is now described in the HUD. | |||||
| 2013-08-15 | Soap freezing temp is -25C now | Saveliy Skresanov | 1 | -2/+4 | |
| 2013-07-20 | unhide FOG and RIME elements. TODO: hide VINE from the menu? (seems useless, ↵ | jacob1 | 2 | -2/+2 | |
| would make the menu less scrolly) | |||||
| 2013-07-18 | stickmen element defaults to right selected element if possible, or else ↵ | jacob1 | 2 | -26/+4 | |
| still DUST | |||||
| 2013-07-15 | fix bug where saving and loading elements in saves relied on the name being ↵ | jacob1 | 1 | -1/+1 | |
| consistent between versions. The palette should only be used for lua elements | |||||
| 2013-07-15 | 'n' to toggle Newtonian Gravity, quickoption tooltips show which keys you ↵ | jacob1 | 1 | -1/+0 | |
| need to press to toggle them | |||||
| 2013-07-13 | WIFI lines aren't drawn in persistent mode, and are based on current temp, ↵ | jacob1 | 1 | -1/+1 | |
| not tmp, so they work when paused | |||||
| 2013-07-11 | fix bug where PSTN would write past tempParts and into other things, like ↵ | jacob1 | 1 | -4/+4 | |
| corrupting TRON colors and making it all blue | |||||
| 2013-07-10 | fix piston bugs, fix crashes, don't use bluescreens when compiled with debug ↵ | jacob1 | 1 | -5/+5 | |
| mode in visual studio | |||||
| 2013-07-07 | Fix the bug where stickmen were shooting LIGH only in one direction. | Saveliy Skresanov | 1 | -1/+1 | |
| 2013-07-02 | Merge pull request #143 from mniip/foo | jacob1 | 1 | -4/+2 | |
| fix PSTN coloring | |||||
| 2013-07-02 | save more settings in powder.pref like ngrav_enable, aheat_enable, pretty ↵ | jacob1 | 1 | -7/+7 | |
| powders, and debug hud. Also save ambient heat in saves, and add a warning in the intro text in betas that you can't save publically | |||||
| 2013-06-28 | shouldn't use PIXR/G/B/PACK there, would break if using a non-standard bit ↵ | mniip | 1 | -4/+2 | |
| scheme | |||||
| 2013-06-27 | fix sim.loadStamp return value, remove VINE_MODE | jacob1 | 1 | -1/+1 | |
| 2013-06-24 | change some wall descriptions a little | jacob1 | 1 | -2/+2 | |
| 2013-06-23 | Add back replace mode and specific delete * | jacob1 | 1 | -1/+1 | |
| * only usable by Lua | |||||
| 2013-06-22 | fix NEUT not setting off DEUT directly under it (save 1236560) | jacob1 | 1 | -1/+1 | |
| 2013-06-21 | fix PTCT melting temperature, seems to have been broken in 525f87fd6be3e716 ↵ | jacob1 | 1 | -1/+1 | |
| , fixes #108 | |||||
| 2013-06-21 | CFLM is a gas ... not a liquid. Fixes #116 | jacob1 | 1 | -2/+2 | |
| 2013-06-12 | Lower rounding errors in BIZR code and make it change color both on vertical ↵ | Saveliy Skresanov | 1 | -7/+7 | |
| and horizontal movement. | |||||
| 2013-06-10 | Add two new properties for CLNE-like elements | jacob1 | 9 | -9/+9 | |
| the thing CLNE does, drawing upon it will set ctype; and what BCLN does to CLNE - disables #1). Made use of the two new properties | |||||
| 2013-06-09 | fix NEUT created from DEUT explosions sometimes having the deco color of ↵ | jacob1 | 1 | -26/+6 | |
| previous particles. Also allow the deco editor to color energy particles instead | |||||
| 2013-05-21 | Jacob can't into switches | cracker64 | 1 | -4/+0 | |
| 2013-05-20 | TPT: Stop STKM being able to jump on the bottom of the screen 509b84b4f | jacob1 | 1 | -5/+6 | |
| 2013-05-20 | Merge remote-tracking branch 'origin/master' | jacob1 | 7 | -7/+7 | |
| 2013-05-20 | reduce rand() chances to 5x the old values in elements that were changed to ↵ | jacob1 | 14 | -229/+64 | |
| 3x3 loop checks instead of 5x5. Also some other fixes I found when looking at what had been changed. | |||||
| 2013-05-20 | Merge branch 'master' of git@github.com:FacialTurd/The-Powder-Toy.git | jacob1 | 1 | -1/+1 | |
| 2013-05-19 | Fix description: METL does not break under pressure | jacksonmj | 1 | -1/+1 | |
| 2013-05-19 | minor fixes to descriptions (again) | jacob1 | 5 | -5/+5 | |
| 2013-05-17 | Merge branch 'HEAD' of git@github.com:FacialTurd/The-Powder-Toy.git | jacob1 | 88 | -110/+128 | |
| 2013-05-17 | fix CFLM making VIBR unable to explode | jacob1 | 1 | -1/+1 | |
| 2013-05-16 | remove unneeded / duplicate constants, fix SPC_AIR/other tools so it won't ↵ | jacob1 | 1 | -1/+1 | |
| conflict with lua elements (the 11th one won't work right now) | |||||
| 2013-05-16 | make making VIBR from molten TTAN+EXOT a little easier (molten VIBR slowly ↵ | jacob1 | 1 | -4/+15 | |
| kills EXOT) | |||||
| 2013-05-16 | soap lines show in nothing mode, some small changes to arguments for sim api ↵ | jacob1 | 2 | -1/+2 | |
| drawing functions | |||||
| 2013-05-16 | redo some brush drawing stuff to remove useless checks, and to allow for ↵ | jacob1 | 3 | -2/+7 | |
| replace mode in the future | |||||
| 2013-05-14 | some more description changes | jacob1 | 24 | -24/+24 | |
| 2013-05-14 | rename TUGN to TUNG (more popular spelling). Broken BRMT smelts back into TUGN | jacob1 | 4 | -16/+17 | |
| 2013-05-11 | D: | mniip | 60 | -60/+60 | |
| 2013-05-09 | fix tpt.message_box, fix compiling error | jacob1 | 1 | -2/+2 | |
| 2013-05-08 | Rocket boots for fighters. | Saveliy Skresanov | 2 | -5/+15 | |
| 2013-05-08 | Merge remote-tracking branch 'upstream/master' | Saveliy Skresanov | 1 | -11/+19 | |
| 2013-05-08 | Fix "blow power" for stick man, disable rocket boots on E-hole. | Saveliy Skresanov | 1 | -3/+2 | |
| 2013-05-08 | Merge remote-tracking branch 'origin/master' | jacob1 | 1 | -7/+129 | |
| 2013-05-08 | fix PSCN BRAY (tmp = 2) not stopping normal BRAY from going through | jacob1 | 4 | -16/+13 | |
| also some other random things | |||||
| 2013-05-08 | Rocket boots for stickman, because why not | jacksonmj | 1 | -10/+129 | |
| Pass through gravity wall to activate, fan wall to deactivate. Accelerate with left/up/right keys. Plasma is spawned when accelerating, and STKM is immune to plasma but not other hot elements when rocket boots are enabled. Hold left+right to slow down quickly. STKM spawn element is retained and can still be created while using rocket boots, but it may be difficult to do anything useful with the spawn element whilst spewing hot plasma everywhere. | |||||
| 2013-05-08 | Fix ARAY better, instead of relying on conduction check to stop on BRAY, ↵ | cracker64 | 1 | -11/+19 | |
| which we know doesn't conduct. | |||||
| 2013-05-07 | STKM - fix jumping in the x direction in different gravity modes | jacksonmj | 1 | -0/+3 | |
| 2013-05-05 | Fix temperature sensor | Simon Robertshaw | 1 | -1/+1 | |
