| Age | Commit message (Collapse) | Author | Files | Lines | |
|---|---|---|---|---|---|
| 2013-06-07 | some minor changes to tools | jacob1 | 6 | -17/+21 | |
| 2013-06-07 | adjust tool strengths a little, to make them a little faster | jacob1 | 6 | -8/+8 | |
| 2013-05-17 | rename GRAV back to PGRV, fix formatting in generator, remove useless file | jacob1 | 8 | -25/+25 | |
| 2013-05-16 | remove unneeded / duplicate constants, fix SPC_AIR/other tools so it won't ↵ | jacob1 | 2 | -2/+8 | |
| conflict with lua elements (the 11th one won't work right now) | |||||
| 2013-05-11 | D: | mniip | 7 | -7/+7 | |
| 2012-09-06 | Visual studio compatibility | jacob1 | 3 | -1/+1 | |
| This removes some inlines when using visual studio to compile, uisng TPT_NO_INLINE. It also fixes many other problems visual studio has with the code | |||||
| 2012-08-19 | Make ngrav negative, fixes #133 | Simon Robertshaw | 1 | -1/+1 | |
| 2012-08-14 | Air and heat tool limits, fixes #112 | Simon Robertshaw | 4 | -0/+16 | |
| 2012-08-03 | Correct VAC and EXOT colours, issue #49 | Simon Robertshaw | 1 | -1/+1 | |
| 2012-07-06 | Move graphics into seperate folder | Simon Robertshaw | 1 | -1/+1 | |
| 2012-06-12 | Correct save reloading, add Vac and NGrav tools | Simon Robertshaw | 2 | -0/+36 | |
| 2012-05-17 | Warp display with newer shader, Render options works in OpenGL | Simon Robertshaw | 1 | -0/+18 | |
| 2012-05-17 | Air tool | Simon Robertshaw | 1 | -0/+18 | |
| 2012-05-12 | Tools implemented in a similar way to elements | Simon Robertshaw | 4 | -0/+71 | |
